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|See Strange Terrain (Story Mission) or Strange Terrain (Emblem).|
|This page describes content which is not available in the game.|
|"Strange Terrain" was moved into the Destiny Content Vault in Beyond Light.|
|Boss||Nokris, Herald of Xol (Wizard)|
|Description||Defeat Nokris before he completes his ritual.|
- Nokris, Herald of Xol (Wizard)
Summon your vehicle and follow the waypoint through the icy cave. Soon, you will be attacked by a couple of Knights, Acolytes, and a Namus Wizard. Kill them off and keep following the map in search of Nokris. You will encounter Vanquishers and a couple of Thralls, so take care of them. As you go right you will encounter a big wave of Acolytes and Adherents. Carefully proceed forward and use nearby rocks as a cover. At the top of the hill you will encounter the Ugul Gar Knight and a green crystal. Kill the Knight and use the relic it dropped to destroy the crystal to be able to proceed deeper into the cave.
Immediately turn right as you will be swarmed by Thralls and Vanquishers. Follow the path and jump off to the next cave where you will be attacked by Namus Knights and another wave of Vanquishers. Next, you will notice 4 Knights kneeling around the green ritual circle. They will summon Simmumah Ur-Nokru, an ultra Wizard. Defeating them will trigger a massive wave of Thralls, so you will need to be extremely careful. Keep following the ritual trail, beating occasional waves of Knights and Acolytes until you reach the set of four green crystals surrounding a Kvada Ur-Nokru, an immune Ogre, a couple of Shriekers, and Ugul Gar Knights. Destroy the crystals to remove the shield from the Ogre, defeat it to clear the path forward.
As you drop from the cave you will encounter another ritual that you need to stop, led this time by Suluh-teth Knights. As you defeat them, Nokris, Herald of Xol will exit from the portal, create a pair of crystals and summon a wave of enemies.
Nokris, Herald of Xol
Defeat the Knights and use the relics to destroy the crystals. This will drop Nokris's shield, allowing you to damage him. He will shield himself again and you will need to repeat this process. Nokris summons Thanatologist Wizards, defeating them spawns the relic Knights. When Nokris gets to around 1/3 HP he will go full agro and keep following and attacking you throughout the arena, while also summoning a large amount of enemies. The third pair of crystals is the last one, Nokris does not regain his shield after they are destroyed.
The Nightfall version of this strike has a chance to drop the BrayTech Osprey.
|Destiny Content Vault|
|Destinations||The Farm • Titan • Io • Mercury • Mars|
|Vendors||Tyra Karn • Sloane • Asher Mir • Brother Vance • Ana Bray • Benedict 99-40 • Werner 99-40 • Visage of Calus|
|Activities||Adventures • Nightfall Strikes • Escalation Protocol • Forge Ignitions • Gambit Prime • The Reckoning • The Menagerie • The Tribute Hall|
|Missions||The Whisper • Niobe's Torment • Zero Hour • The Other Side|
|Strikes||Savathûn's Song • The Pyramidion • A Garden World • Tree of Probabilities • Strange Terrain • Will of the Thousands • The Festering Core|
|Raids||Leviathan • Eater of Worlds • Spire of Stars • Scourge of the Past • Crown of Sorrow|
|Crucible Modes||Supremacy • Countdown • Lockdown • Breakthrough • Doubles • Scorched|
|Crucible Maps||Meltdown • Firebase Echo • Solitude • Legion's Gulch • Retribution • Equinox • Gambler's Ruin • Emperor's Respite • The Citadel|
|Gambit Maps||Cathedral of Scars • Kell's Grave|