Birthplace of the Vile
Birthplace of the Vile | |
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Information | |
Location | Savathûn's Throne World |
Players | 1-3 |
Power | 1510 |
Expansion | ![]() |
Enemies | Scorn |
Boss | Heimiks, Warden of the Harvest (Chieftain) |
Description | Aided by the Witness, the Scorn have gained the power to break into the Throne World through areas the Light cannot touch. Beat them back. |
Birthplace of the Vile is a strike introduced in The Witch Queen.
Contents
[hide]Overview
Enemies Encountered
Shields | |||
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Normal | - | - | - |
Adept | ![]() |
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Hero | ![]() |
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Legend | ![]() |
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Master | ![]() |
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Grandmaster | ![]() |
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Enemies | Champions | ||
Scorn | ![]() ![]() |
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Bosses
Walkthrough
Miasma
Begin in the Miasma region of Savathûn's Throne World. Follow the dirt path downward through the swampy terrain, encountering Scorn enemies such as Ravagers, Stalkers, and Wraiths. Proceed into the cavernous tunnels below, clearing out enemies as you descend toward the Witch's Echo.
Witch's Echo
In the Witch's Echo, face multiple waves of Scorn, including Lillix, Lightscourge, a Chieftain boss. Defeat all enemies, including Screebs and Raiders, to unlock the doorway leading to the Pyramid structure. Ascend the staircase inside until you reach a room with a glowing orange circle on the ground. Stand on this platform to trigger waves of Scorn enemies, including Corrupted Ravagers and Corrupted Raiders. Hold the position until the barrier ahead opens, then proceed through the doorway and up the next staircase.
In the following cavernous area, eliminate Scorn enemies blocking your path, culminating in a fight against a Lacerated Abomination. After defeating it, continue through the halls until you exit the Pyramid structure. Head toward a doorway on the left, blocked by an orange barrier. After brief dialogue, the barrier drops, allowing entry into the next room. Clear out more Scorn, including Corrupted Chieftains, and interact with the circular receptacle at the back to clear the Corruption. This action opens an orange portal.
Enter the portal to reach a linear structure filled with Screebs and other Scorn. Carefully navigate across square columns to the opposite side, defeating a Portal Warden to unlock another portal. Proceed through it to an arena containing another Lacerated Abomination and additional Scorn. This area features two Resonance slabs, one on each side of the room. Split your fireteam to stand on both slabs simultaneously while fending off enemies, including Overload Chieftains and Unstoppable Abominations. Once both slabs are disabled, move up the stairs at the back, where a Corrupted Chieftain awaits. Jump across floating platforms to reach the next doorway.
In the subsequent room, locate the Cryptoglyph to the right, guarded by Scorn. Clear the Corruption from the receptacle to obtain it. Then, platform across either the left or right side of the room to reach another Portal Warden. Defeat it to open a portal leading to the Harvest area.
Harvest
Emerge in the Harvest area, outside a large structure. Descend a long staircase, confronting numerous Scorn enemies, including Cadori, Lightscourge, a Chieftain boss. Clear all enemies to drop the orange barriers blocking two doorways. Proceed through either doorway into the next building, navigating hallways until you reach the Incubation Chamber.
Warden of the Harvest
In the Incubation Chamber, approach the central circular receptacle to summon Heimiks, Warden of the Harvest, a powerful Chieftain. The boss fight has three phases, with Heimiks becoming immune and teleporting the fireteam to alternate areas after losing one-third of its health.
First Phase
Reduce Heimiks' health by one-third while dealing with spawning Scorn, including an Overload Champion. Heimiks uses a stomp attack and Void grenades, so maintain distance. After reaching the immunity threshold, the fireteam is teleported to a darkened hallway filled with Screebs and an Overload Chieftain. Fight through to the opposite end, defeat the Portal Warden, and return to the Incubation Chamber.
Second Phase
Continue damaging Heimiks until another one-third of its health is depleted. An Unstoppable Champion spawns at the start of this phase. After triggering immunity, the fireteam is transported to a room with platforming routes on both sides. Navigate across, defeat the Portal Warden at the end, and return to the boss arena.
Final Phase
Finish off Heimiks' remaining health in the Incubation Chamber. Focus on clearing adds, including an Overload Champion, to avoid being overwhelmed. Use heavy weapons and supers to deal maximum damage while avoiding the boss’s stomp and grenades.
Defeating Heimiks completes the strike.
References