It's fitting, then, that we have weaponized the unknown.
Void is an elemental type related to gravity.
Each class has a Void subclass, with abilities that deal Void damage:
Energy weapons deal less damage than Kinetic against unshielded enemies, but deal more damage to the elemental shields, and even more if the weapon's element matches the shield's. Destroying a Void shield with Void weapon or ability causes an explosion that damages enemies in a certain radius near the target.
Character armor has elemental types that determine which Mods can be installed into it.
Some of the enemies are surrounded by elemental shields which soak a certain amount of incoming damage. Enemies can also deal elemental damage.
Void shields are used by:
Void weapons are used by:
- Fallen —
- Hive —
- Cabal —
- Vex —
- Taken —
- Scorn —
Although there are occurrences where these enemies have different shields, and it is possible for them to wield different weapons.
Elemental singe is a heroic modifier that is changed weekly. During Void singe, both players and enemies deal more damage with Void weapons and abilities, and the players can complete one of the Vanguard Challenges by completing strikes in Void subclasses.