"Hunters stalk the wilderness beyond the City, harnessing the Light to reclaim the secrets of our lost worlds. They are daring scouts and stealthy killers, expert with knives and precision weapons. Hunters blaze their own trails and write their own laws."—Grimoire Card: Hunter
Hunters are the most agile of Destiny's class triad, sacrificing resilience and recovery for the ability to move quickly.
Much like its Titan and Warlock brethren, the Hunter class is divided into three subclasses at present; each specialization offers unique abilities and alters the manner in which hunters can use their jump, grenades, or dodge. Shared among all subclasses is the Dodge class ability; this technique is further divided into Gambler's Dodge and Marksman's Dodge, allowing players to either recharge melee abilities or reload weapons while skillfully evading incoming attacks.
In New Light all of the subclasses are unlocked from the beginning.
- Arcstrider was automatically unlocked during the campaign mission Spark.
- Gunslinger was unlocked at level 8+ by obtaining the Melted Hand Cannon Class Relic and charging it by completing various activities.
- Nightstalker was unlocked at level 15+ by obtaining the Fractured Arrow Class Relic and charging it by completing various activities.