Nightstalker

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Nightstalker
Nightstalker
Information
Alignment Void
Unlock Gazing Into The Abyss‎

Nightstalker is the Void-based subclass of the Hunter crest2.png Hunter class.

Lore

Draw from the Void. Light the way.

Destiny 2

The Bladedancers deride us as slow. The Gunslingers say we lack precision. “How is that better than a knife?” “How is that better than a flaming pistol?” Well.

My boots sink inches into the ground with every step. My rebreather filters the stench out of the air, but my eyes sting like I'm showering with battery acid.

“We're almost there,” my Ghost chirps. My jaw clenches. I know we're almost there, Little Light.

This vile marsh opens to reveal a black cave's maw. Inside, an infinite number of little green eyes flicker like bad stars. CRACK! I fire a single bullet into the air and the horde in the cave shrieks and runs out.

“This is it, you two.” The Warlock and Titan leap from the bog behind me. A bow appears in my hands and I let a single binding shot loose from the shadow.

Now there are Orbs of Power everywhere. Eat, my friends. Eat.

The Witch Queen

I can't seem to commune with the Void on a full stomach. Gotta be hungry, starving for best effect. I start getting those pangs, and that's when I hear it, almost like a voice whispering through me. When I first learned that lesson, I thought morning jobs would be a dealbreaker, with breakfast being the most important meal of the day and all. Yet here I am, at the crack of dawn, perched on top of a big ol' tree, fantasizing about my next bite. Not terrible as far as stakeouts go, and if you gotta pay off a debt to a scummy scum-lord, then you're lucky to have a place to sit.

I've got eyes on my mark; have for days. This Kell's finally looking nice and cozy, asleep in the open and surrounded by his servants. Thought they're supposed to be the last line of defense, but they haven't noticed me yet. Guess good help is hard to come by.

I'd have taken the shot hours ago, but I'm supposed to shoot a warning first, so he knows what's coming. That way he "goes out knowing who got him." Warlords love sending their little messages, and it's gonna fall on deaf ears if he's asleep. This guy just keeps snoozing. I envy that.

Which reminds me, I've discovered another little trick to getting in good with that yawning mouth of nothing we call the Void: exhaustion. When I start slipping into that twilight, where I'm not sure if I'm awake or dreaming, I can feel the absence. It's close enough to touch. I guess it doesn't matter if it's literal or metaphorical. The Void just likes it when I'm running on empty.

He's stirring now. Time to get this done. I loose a volley into his bed post. The telltale otherworldly sucking sound—poor guy tries to fight it, but he's got no chance. He looks around frantically for the shooter, then recognition hits his face. That's my cue! …Boom, job done. Can't do that on a full stomach.

Abilities

Super

  • Shadowshot: Tether foes to a Void Anchor, slowing, weakening and suppressing them for you and your allies
    • Shadowshot icon1.png Deadfall: The Void Anchors fired from Shadowshot pull targets toward the impact point, which then become traps and wait for prey. Void Anchors have increased range and last longer.
    • Moebius quiver icon1.png Moebius Quiver: Fire two volleys of three Void Arrows that seek nearby targets. Shadowshot makes targets volatile and deals increased damage to tethered targets. Defeating tethered targets creates Orbs of Power.
  • Spectral blades icon1.png Spectral Blades: Summon a pair of deadly Void Blades and stalk the battlefield in a veil of shadows.
    • Light Attack: Perform a quick melee attack.
    • Heavy Attack: Perform a heavy attack that weakens your target, and once again vanish from sight.

Movement

  • High jump icon1.png High Jump: While airborne, jump a second time to reach greater heights.
  • Strafe jump icon1.png Strafe Jump: While airborne, jump a second time with strong directional control.
  • Triple jump icon1.png Triple Jump: While airborne, sustain your air control with a second or third jump.

Grenade

  • Vortex grenade icon1.png Vortex Grenade: A grenade that creates a vortex which continually damages enemies trapped inside.
  • Spike grenade icon1.png Void Spike: A grenade that attaches to any surface and emits a torrent of damaging Void Light.
  • Voidwall grenade icon1.png Void Wall: A grenade that creates a horizontal wall of burning Void Light.
  • Axion Bolt: A bolt of Void Light that forks on impact into smaller bolts that seek out targets.
  • Magnetic Grenade: A grenade that attaches to targets and explodes twice.
  • Suppressor Grenade: An explosive grenade that suppresses, preventing targets from using abilities for a short time.
  • Scatter Grenade: A grenade that splits into multiple submunitions and covers a large area with multiple explosions

Class Ability

  • Marksmans dodge icon1.png Marksman's Dodge: Dodge to perform an evasive maneuver with a steady hand. Dodging automatically reloads your weapon.
  • Gamblers dodge icon1.png Gambler's Dodge: Dodge to perform a deft tumble, avoiding enemy attack. Dodging near enemies fully recharges your melee ability.

Melee

  • Snare Bomb: Throw a Smoke Bomb, which attaches to surfaces and pings enemy radar. Weakens targets on detonation

Aspects

Fragments

Main Page: Void Fragments

Ability Trees (pre-Void 3.0)

Hunter Subclass 1.png Way of the Trapper

  • Snare bomb icon1.png Snare Bomb — Throw a Smoke Bomb from a distance with this melee ability. The Smoke Bomb sticks to surfaces and detonates when enemies are near, slowing and disorienting them.
  • Keen scout icon1.png Keen Scout — Sprint and sneak faster, and gain an enhanced tracker. Tethered enemies are marked for easy tracking.
  • Deadfall icon1.png Deadfall — The Void Anchors fired from Shadowshot become traps and wait for prey. Void Anchors have increased range and last longer.
  • Vanishing step icon1.png Vanishing Step — Dodging makes you vanish from sight for a short time.

Hunter Subclass 2.png Way of the Wraith

  • Flawless execution icon1.png Flawless Execution — Crouched precision final blows grant invisibility, truesight and increased melee range.
  • Shattering strike icon1.png Shattering Strike — After performing a Flawless Execution, your melee attacks weaken enemies.
  • Corrosive smoke icon1.png Corrosive Smoke — Throw a smoke bomb from a distance with this melee ability. The smoke bomb slows enemies and damages them over time.
  • Spectral blades icon1.png Spectral Blades — Summon a pair of deadly void blades and stalk the battlefield in a veil of shadows. Press [Light Attack] to perform a quick melee attack. Press [Heavy Attack] to perform a heavy attack and once again vanish from sight.
    • Replaces Shadowshot as subclass Super.

Hunter Subclass 3.png Way of the Pathfinder

  • Vanish in smoke icon1.png Vanish in Smoke — Throw a Smoke Bomb from a distance with this melee ability. The Smoke Bomb creates a smoke cloud that makes you and nearby allies invisible.
  • Lockdown icon1.png Lockdown — Grenade effects last twice as long, allowing for strong territorial control and increased damage potential.
  • Combat Provision.png Combat Provision — Damaging enemies with grenades grants melee ability energy. Making allies invisible grants grenade energy.
  • Moebius quiver icon1.png Moebius Quiver — Fire Shadowshot multiple times, in rapid succession. Shadowshot deals massive damage against tethered enemies.

Subclass-Specific Exotics

  • Orpheus rig icon1.jpg Orpheus Rig — Grants Deadfall and Moebius Quiver energy.
  • Graviton forfeit icon1.jpg Graviton Forfeit — Increases the duration of any invisibility effects. Your melee recharges faster while you are invisible.
  • Gwisin vest icon1.jpg Gwisin Vest — Each Spectral Blades kill you make before going into stealth will restore more of your Super energy.