Shadowshot
From Destiny 2 Wiki
Shadowshot | |
---|---|
Information | |
Class | Hunter |
Subclass | Nightstalker |
Type | Super |
Element | Void |
Description | Tether foes to a Void Anchor, slowing, weakening and suppressing them for you and your allies Deadfall: The Void Anchors fired from Shadowshot pull targets toward the impact point, which then become traps and wait for prey. Void Anchors have increased range and last longer. Moebius Quiver: Fire two volleys of three Void Arrows that seek nearby targets. Shadowshot makes targets volatile and deals increased damage to tethered targets. Defeating tethered targets creates Orbs of Power. |
Contents
Overview
- Shadowshot is the Super ability of Hunter's Nightstalker subclass.
Synergy
Abilities
- Deadfall - The Void Anchors fired from Shadowshot become traps and wait for prey. Void Anchors have increased range and last longer.
- Keen Scout - Sprint and sneak faster, and gain an enhanced tracker. Tethered enemies are marked for easy tracking.
- Moebius Quiver - Fire Shadowshot multiple times in rapid succession. Shadowshot deals massive damage against tethered enemies.
Equipment
- Orpheus Rig - Provides ability energy for each enemy tethered by Shadowshot anchors.
Notes
- By default, Void Anchors fired from Shadowshot last for 4(?) seconds before dissipating.
- By default, firing Shadowshot once drains all super energy.
- By default, Void Anchors generate Orbs of Light when they initially tether enemies based on number and toughness of enemies.
- Tethered enemies are slowed, have ability usage disabled, and take 35% additional damage from all sources.
- Shadowshot's weakening effect does not stack with and will overwrite that of Sunbreaker's Hammer Strike.