Marksman's Dodge
Jump to navigation
Jump to search
| Marksman's Dodge | |
|---|---|
| Information | |
| Class | Hunter |
| Type | Class Ability |
| Description | Dodge to perform an evasive maneuver with a steady hand. Dodging automatically reloads your weapon. |
Marksman's Dodge is a Dodge Class Ability available to the Hunter class.
Synergy
Abilities
Deadly Reach - Dodging increases your melee range, allow you to lunge further to strike enemies.
Lethal Current - After dodging, each Arc Staff hit creates a damaging lightning aftershock.
Lightning Reflexes - You are harder to kill while dodging.
Vanishing Step - Dodging makes you vanish from sight for a short time.
Equipment
Gemini Jester - Dodging disorients nearby enemies and temporarily removes their radars.
Mask of Bakris - Replaces your Stasis subclass Dodge ability with a longer range, faster moving Shift that partially cloaks you during use. After Shifting, your Arc weapons deal increased damage for a short time.
Perks
Marksman's Dodge can be used as a reload to trigger on-reload effects.
Kill Clip - Reloading after defeating a target grants increased damage for an improved duration.
Multikill Clip - Reloading grants increased damage based on the number of rapid kills made beforehand.
Tunnel Vision - Reloading after defeating a target greatly increases target acquisition and aim down sight speed for a short duration.
Ambitious Assassin - Greatly overflows the magazine based on the number of defeated targets before reloading.
Images
-
The icon used on the Arcstrider subclass.
-
The icon used on the Gunslinger subclass.
-
The icon used on the Nightstalker subclass.
-
The icon used on the Revenant and Threadrunner subclasses.