Prismatic Hunter

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Prismatic Hunter
Prismatic Hunter
Information
Alignment Prismatic
Unlock Complete the The Final Shape campaign.
Prismatic Hunter banner.jpg

Prismatic Hunter is the Template:PrismaticPrismatic-based subclass of the Hunter crest2.png Hunter class. It is unlocked by completing the The Final Shape campaign on any difficulty as a Hunter, with initial access granted during the Transmigration mission. Additional abilities, Aspects, and Fragments are unlocked through campaign progression, post-campaign quests (Lost in the Light, Found in the Dark), and collecting Prismatic Chests in The Pale Heart.

Lore

Dancing along a knife's edge, where light and shadow intertwine.

The Hunter moves like a whisper through the chaos, a fleeting silhouette against the storm. Solar flames flicker in their knives, Arc lightning sparks in their step, and Stasis frost trails their wake. Void cloaks their form, and Strand binds their foes in an inescapable weave.

They are the blade that strikes unseen, the arrow that never misses. With each dodge, they evade fate; with each strike, they shape it. In the crucible of battle, they transcend, wielding the primal forces of creation and destruction as one.

The enemy falters, caught in a storm of ice and fire. The Hunter is gone before the ashes settle, already hunting the next mark.

Abilities

Super

Class Ability

  • Gamblers Dodge Stasis icon.png Gambler's Dodge: Dodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability.
  • Marksmans Dodge Stasis icon.png Marksman's Dodge: Dodge to perform an evasive maneuver with a steady hand, automatically reloading your weapon.
  • 30px Acrobat's Dodge: Dodge to gain Radiant, increasing weapon damage.

Movement

  • High Jump Stasis icon.png High Jump: While airborne, jump a second time to reach greater heights.
  • Strafe Jump Stasis icon.png Strafe Jump: While airborne, jump a second time with strong directional control.
  • Triple Jump Stasis icon.png Triple Jump: While airborne, sustain your air control with a second or third jump.
  • 30px Blink: Teleport a short distance while airborne, replacing your jump.

Melee

Grenade

Transcendence

  • 30px Hailfire Spike: Activate Transcendence when Light and Darkness meters are full to gain a unique Stasis and Solar grenade. The grenade attaches to surfaces or targets, erupting into a slowing storm, then ignites into a scorching cyclone that deals area damage. Transcendence also refills grenade and melee energy, boosts ability regeneration, grants a weapon damage bonus, and increases damage resistance.

Aspects

Fragments

Main page: Prismatic Fragments

Subclass-Specific Exotics

Helmets

Arms

Chest

Class Item

Images