Intellect
From Destiny 2 Wiki
Intellect is an armor stat. Intellect decreases the cooldown time of a guardian's super ability.
Super Ability Cooldowns
Tier | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Light | 7:12 | 6:22 | 5:43 | 5:00 | 4:45 | 4:31 | 4:18 | 4:07 | 4:00 | 3:52 | 3:48 |
Stasis | 7:01 | 6:23 | 5:51 | 5:23 | 5:00 | 4:47 | 4:35 | 4:24 | 4:14 | 4:05 | 3:56 |
Super cooldowns are the same across all classes. Stasis classes have generally longer cooldowns.
Changing Intellect
The primary source of Intellect is from a player's armor. There are multiple options to increase Intellect.
Mods
Mods form the primary way to increase Intellect outside of intrinsic armor stats.
Mod | Intellect Increase |
---|---|
Intellect Mod | +10 |
Minor Intellect Mod | +5 |
Intellect-Forged* | +3 |
* Requires the Artifice Armor perk to drop before the mod can be socketed.
Fragments
Certain Fragments can increase Intellect while others can decrease Intellect.
Fragment | Intellect Changes |
---|---|
Echo of Dilation | +10 |
Echo of Expulsion | +10 |
Echo of Harvest | -10 |
Ember of Beams | +10 |
Spark of Brilliance | +10 |
Whisper of Bonds | -10 |
Whisper of Conduction | +10 |
Thread of Evolution | +10 |
Stats | ||||
---|---|---|---|---|
Weapon Stats | Attack • Impact • Range • Stability • Handling • Reload Speed • Blast Radius • Velocity • Charge Time • Swing Speed • Guard Resistance • Guard Endurance • Charge Rate • Magazine • Rounds Per Minute • Draw Time • Accuracy • Zoom • Inventory Size • Aim Assistance • Recoil Direction • Airborne Effectiveness • Shield Duration | |||
Armor Stats | Defense (Armor) • Mobility • Resilience • Recovery • Discipline • Intellect • Strength |