Intellect

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Intellect Icon.png

Intellect is an armor stat. Intellect decreases the cooldown time of a guardian's super ability.

Super Ability Cooldowns

Super Ability Cooldowns (M:SS)
Tier 0 1 2 3 4 5 6 7 8 9 10
Light 7:12 6:22 5:43 5:00 4:45 4:31 4:18 4:07 4:00 3:52 3:48
Stasis 7:01 6:23 5:51 5:23 5:00 4:47 4:35 4:24 4:14 4:05 3:56

Super cooldowns are the same across all classes. Stasis classes have generally longer cooldowns.

Changing Intellect

The primary source of Intellect is from a player's armor. There are multiple options to increase Intellect.

Mods

Mods form the primary way to increase Intellect outside of intrinsic armor stats.

Mod Intellect Increase
Intellect Mod +10
Minor Intellect Mod +5
Intellect-Forged* +3

* Requires the Artifice Armor perk to drop before the mod can be socketed.

Fragments

Certain Fragments can increase Intellect while others can decrease Intellect.

Fragment Intellect Changes
Echo of Dilation +10
Echo of Expulsion +10
Echo of Harvest -10
Ember of Beams +10
Spark of Brilliance +10
Whisper of Bonds -10
Whisper of Conduction +10
Thread of Evolution +10

Stats
Weapon Stats AttackImpactRangeStabilityHandlingReload SpeedBlast RadiusVelocityCharge TimeSwing SpeedGuard ResistanceGuard EnduranceCharge RateMagazineRounds Per MinuteDraw TimeAccuracyZoomInventory SizeAim AssistanceRecoil DirectionAirborne EffectivenessShield Duration
Armor Stats Defense (Armor)MobilityResilienceRecoveryDisciplineIntellectStrength