Stability
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Stability is a measurement of the recoil experienced when firing a weapon. Higher Stability values produce lower recoil, meaning the weapon kicks upward less with each shot and settles back onto target more quickly.
What Stability Does
- Recoil reduction: Stability lowers the magnitude of a weapon's recoil — how far the gun hops after each trigger pull. It does not change the recoil pattern (the left/right drift), which is governed by Recoil Direction.
- Flinch resistance: Stability also grants resistance to flinch, the camera shake caused by taking incoming fire. The amount varies by weapon archetype.
- Aim assist retention: While firing continuously, a weapon's aim assist cone shrinks toward a floor. Higher Stability slows the rate at which the cone shrinks, helping shots stay on target during sustained fire (see Aim Assistance).
Mouse users have a recoil scalar which provides roughly 20% less recoil than controller players.
What Affects Stability
Stability can be raised with a Stability Masterwork, barrels and grips such as Polygonal Rifling, Corkscrew Rifling, and Smallbore, magazines such as Flared Magwell, and perks such as Zen Moment and Tap the Trigger.
| Stats | ||||
|---|---|---|---|---|
| Weapon Stats | Attack • Impact • Range • Stability • Handling • Reload Speed • Blast Radius • Velocity • Charge Time • Swing Speed • Guard Resistance • Guard Endurance • Charge Rate • Magazine • Rounds Per Minute • Draw Time • Accuracy • Zoom • Inventory Size • Aim Assistance • Recoil Direction • Airborne Effectiveness • Shield Duration | |||
| Armor Stats | Defense (Armor) • Mobility • Resilience • Recovery • Discipline • Intellect • Strength | |||