Discipline

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Discipline Icon.png

Discipline is an armor stat. It determines how quickly your guardian regenerates their Grenade ability.

Grenade Ability Cooldowns

Grenade Cooldowns (M:SS)
Tier 0 1 2 3 4 5 6 7 8 9 10
Titan 1:43 1:33 1:25 1:22 1:08 0:59 0:51 0:45 0:41 0:37 0:32
Hunter 1:43 1:33 1:25 1:22 1:08 0:59 0:51 0:45 0:41 0:37 0:32
Warlock 1:43 1:33 1:25 1:22 1:08 0:59 0:51 0:45 0:41 0:37 0:32
Stasis Grenade Cooldowns (M:SS)
Tier 0 1 2 3 4 5 6 7 8 9 10
Titan 2:25 2:14 2:05 1:57 1:50 1:33 1:20 1:11 1:04 0:58 0:53
Hunter 2:25 2:14 2:05 1:57 1:50 1:33 1:20 1:11 1:04 0:58 0:53
Warlock 2:25 2:14 2:05 1:57 1:50 1:33 1:20 1:11 1:04 0:58 0:53

Changing Discipline

The primary source of Discipline is from a player's armor. There are multiple options to increase Discipline.

Mods

Mods form the primary way to increase Discipline outside of intrinsic armor stats.

Mod Discipline Increase
Discipline Mod +10
Minor Discipline Mod +5
Discipline-Forged* +3

* Requires the Artifice Armor perk to drop before the mod can be socketed.

Fragments

Certain Fragments can increase Discipline while others can decrease Discipline.

Fragment Discipline Changes
Echo of Domineering +10
Echo of Undermining -20
Ember of Benevolence -10
Ember of Char +10
Ember of Torches -10
Spark of Shock -10
Whisper of Fractures -10
Thread of Generation -10



Stats
Weapon Stats AttackImpactRangeStabilityHandlingReload SpeedBlast RadiusVelocityCharge TimeSwing SpeedGuard ResistanceGuard EnduranceCharge RateMagazineRounds Per MinuteDraw TimeAccuracyZoomInventory SizeAim AssistanceRecoil DirectionAirborne EffectivenessShield Duration
Armor Stats Defense (Armor)MobilityResilienceRecoveryDisciplineIntellectStrength