Artifice Armor
From Destiny 2 Wiki
Artifice Armor | |
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Information | |
Season | 15 |
Item Type | Armor Perk |
Type | Intrinsic |
Rarity | Legendary |
Description | This armor contains a bonus socket that can be used to equip mods that allow you to slightly modify its stats. |
Artifice Armor is a Legendary Intrinsic Armor Perk. The term can also refer to armor with this perk.
Acquisition
Armor items with the Artifice Armor perk can be obtained as drops from dungeons on Master difficulty. Currently, the dungeons where Master difficulty is available, as well as their associated armor sets, include:
- Grasp of Avarice
- Duality
- Deep Explorer Suit (Titan)
- Deep Explorer Suit (Hunter)
- Deep Explorer Suit (Warlock)
- Spire of the Watcher
- TM-Cogburn Custom Suit (Titan)
- TM-Earp Custom Suit (Hunter)
- TM-Moss Custom Suit (Warlock)
- Ghosts of the Deep
- Taken King Suit (Titan)
- Taken King Suit (Hunter)
- Taken King Suit (Warlock)
Artifice Armor Mods
Armor items with this perk have an additional "Artifice Armor Mod" socket in addition to their normal mod sockets. This socket can equip mods that will increase their associated armor stat by +3. These mods have no Energy cost and are available by default.
Discipline-Forged
Intellect-Forged
Mobility-Forged
Recovery-Forged
Resilience-Forged
Strength-Forged
Notes
- Artifice Armor originally added an additional Artifact Mod socket, which could equip mods from the current Seasonal Artifact that would normally be equipped in an armor item's armor slot (e.g. Helmet, Arms, etc.). This was replaced with the stat-boosting Artifice Armor Mod slot in the Season of Defiance.
- A mod equipped in the Artifact Mod socket still counted toward the total Energy of all mods equipped to the armor piece.
- Due to Artifact Mods becoming deprecated at the end of each Season, it was recommended to remove them from the Artifice Armor slot before the Season ended. There were issues in the past where Artifice Armor lost its extra mod socket due to this.[1]
Patch History
- 7.1.0[2]
- Fixed a rare issue where players would not be able to farm Artifice armor in Master difficult of Grasp of Avarice while it's active in the rotator.
- Fixed issues causing Artifice Armor from Spire of the Watcher and the Warlock
Deep Explorer Boots to not be able to be made into armor ornaments.
- 7.0.5.0[3]
- Fixed tooltips for Master dungeons to properly list Artifice Armor as rewards.
- 7.0.0.1[4]
- Artifice armor has had its bonus socket converted into a socket that allows you to increase any one stat on that armor piece by +3.
- 6.3.0[5]
- Artifice Armor pieces that previously lost their bonus artifact mod sockets have had those sockets restored and can be used to slot Season 19 artifact mods.
- 4.1.0.2[1]
- Fixed an issue where Artifice Armor lost their special mod socket.
References
- ↑ 1.0 1.1 "Destiny 2 Hotfix 4.1.0.2" Bungie, posted by BrunoLouviers, 7 Jun. 2022, https://www.bungie.net/en/Explore/Detail/News/51440. wikipage
- ↑ "Destiny 2 Update 7.1.0 - Season of the Deep" Bungie, posted by Destiny Dev Team, 23 May 2023, https://www.bungie.net/7/en/News/article/season-deep-update-7-1-0. wikipage
- ↑ "Destiny 2 Update 7.0.5.0" Bungie, posted by Destiny 2 Team, 18 Apr. 2023, https://www.bungie.net/7/en/News/article/update-7050. wikipage
- ↑ "Destiny 2 Update 7.0.0.1" Bungie, posted by Destiny 2 Dev Team, 27 Feb. 2023, https://www.bungie.net/7/en/News/article/update_7_0_0_1. wikipage
- ↑ "Destiny 2 Update 6.3.0" Bungie, posted by Bruno Louviers, 6 Dec. 2022, https://www.bungie.net/7/en/News/article/destiny2_update_630. wikipage