Intrinsic perks define the archetype of a weapon or a piece of armor.
All weapons have an intrinsic perk which decides its stats. For non-exotic weapons, this intrinsic perk is commonly known as its archetype. Notably, a weapons damage and RPM is affected by its archetype.
- Adaptive Frame
- Adaptive Frame (Sword)
- Aggressive Frame
- Aggressive Frame (Sword)
- High-Impact Frame
- Häkke Precision Frame
- Lightweight Frame
- Lightweight Frame (Grenade Launcher)
- Lightweight Frame (Sword)
- Omolon Adaptive Frame
- Precision Frame
- Precision Frame (Linear Fusion Rifle)
- Precision Frame (SUROS Shotgun)
- Rapid-Fire Frame
- SUROS Rapid-Fire
- VEIST Rapid-Fire
The enhanced version of an intrinsic provides a stat boost to a specific weapon stat (e.g. Range, Reload Speed, Velocity). Weapons usually have multiple Enhanced Intrinsics that can be chosen, each with a different stat boost. At weapon level 20, Enhanced Intrinsics also provide a minor stat boost to the stats that are improved by the other Enhanced Intrinsics on the same weapon.
Aside from the stat boost, there is no difference between an Intrinsic and its enhanced version.
As of the release of Armor 2.0, armor intrinsic perks are deprecated. Existing armor and armor pulled from collections now have static stat rolls. Intrinsic perks of Masterwork Armor pieces can be changed. Legendary armor pieces that have an intrinsic perk may have it changed when masterworked.
All exotic weapons and armor have intrinsic perks unique to them. These perks provide extra functionality and behavior. Many Exotic weapons also inherit a weapon archetype, even though the intrinsic frame is not mentioned. Notably, the stats inherited are damage and RPM.