Adaptive Frame
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Information
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Type
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Intrinsic
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Description
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A well-rounded grip, reliable and sturdy.
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Auto Rifles
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Refrain-23, Lionheart, Ros Lysis II, Cydonia-AR1, Rebuke AX-GL, Scathelocke, Martyr's Make, Galliard-42, Solemn Hymn, Ghost Primus, Restoration VIII, The Forward Path, Null Calamity 9, Medley-45, The Last Breath, The Doubt
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Hand Cannons
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Ballyhoo Mk.27, Better Devils, Minuet-42, Presto-48, Allegro-34, Annual Skate, The Old Fashioned, Mos Ultima II, Judgment, Older Sister III, Living Memory
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Pulse Rifles
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Last Perdition, Cadenza-43, Bayesian MSU, Psi Termina II, Cadenza-11, Encore-25, Swift Ride, Inaugural Address, Eternal Slumber, Jorum's Claw, Impromptu-49
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Sidearms
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Traveler's Chosen, Traveler's Chosen (Damaged), Drang, Controlling Vision, Vertical Orbit QSm, Traveler's Judgment 5
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Submachine Guns
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Forte-15, Etude-12, Protostar CSU, Resonance-42, Harmony-21, Foggy Notion, Mob Justice, Royal Dispensation II, The Hero's Burden, New City, The Conqueror 2
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Fusion Rifles
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Nox Echo III, Nox Calyx II, Timelines' Vertex, Nox Veneris II
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Grenade Launchers
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Wicked Sister, Plemusa-B, Para Torus I, Play of the Game, Memory Interdict, Interference VI, I Am Alive
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Rocket Launchers
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Pentatonic-48, Cup-Bearer SA/2, Hoosegow, Classical-42, Countess SA/2
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Sniper Rifles
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Elegy-49, Troubadour, Dead Zone Rifle, Shepherd's Watch, Aachen-LR2, A Single Clap, The Mornin' Comes, Eye of Foresight, Maxim XI, The Domino, Belfry Bounty
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Adaptive Frame is an Intrinsic Weapon Perk that establishes the spectrum of effect that Weapon stats will influence.
Auto Rifle
Damage (hp)
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X-15.75
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Hand Cannon
Maximum Range (m)
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X-20
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