Weapon Perks
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Types of Weapon Perks
Each weapon has 4-5 perk slots (all Exotic Weapons and one Raid weapon have the fifth slot).
- Intrinsic - These are the base perks, and are basically determined by the archetype of the weapon, with the exception of Exotics, which have unique perks which often behave more like Traits than like standard Intrinsics. Each weapon has one Intrinsic perk which cannot be modified in any way. Perks like High Impact, Adaptive Frame, Lightweight, Rapid-Fire, etc.
- Sights and Barrels - Consisting of Sights, Scopes, Barrels, Launcher Barrels and Blades, each Legendary Weapon will have a choice of 2 or 3 of these, depending on the manufacturer of the gun. Sights and Scopes augment the weapon's innate Zoom factor and modify weapon stats, Barrels and Launcher Barrels only modify weapon stats, and Blades modify the Impact and maximum ammo of Swords.
- Exotic weapons only have a single Sight/Barrel perk rather than allowing one to choose among several perks.
- Magazines and Batteries - Perks in this slot include Magazines, Batteries, and Guards. Again, either two or three offers, all to do with the ammo or magazine type of the gun (or blocking in the case of Swords). Examples include: High Caliber Rounds, Armor-Piercing Rounds, Mini Frags, Thermoplastic Grenades, Tactical Mag, Phase Magazine, Liquid Coils, Projection Fuse, Enduring Guard, and Burst Guard. These perks generally alter several statistics at once. Comparable to the ammo and magazine perks from Destiny 1 such as Appended Mag.
- Exotic weapons only have a single Magazine/Battery perk rather than allowing one to choose among several perks.
- Most weapons from Trials of the Nine and Raids have a choice between two Traits in this slot instead. Some exceptions include I Am Alive (which has a single Trait rather than a choice between two Traits) and It Stared Back (which has the normal Sword choice between two Guards, instead placing its second Trait in the fifth slot).
- Traits - Some of these perks will be familiar to Destiny 1 players. Zen Moment, Kill Clip (Reactive Reload in D1), Outlaw, Explosive Payload (Explosive Rounds in D1), are joined by newcomers like Dynamic Sway Reduction and Under Pressure. These perks have only a net benefit, and no trade-off, but you don't get any choice in which one the weapon has.
- Stocks and Grips - Used by all Exotic Weapons, these perks modify Handling, Reload Speed and/or Stability to make up for the lack of a standard Intrinsic.
- It Stared Back, the Raid Sword, also uses this slot, but fills it with a second Trait rather than with a Stocks and Grips perk.
Season 5 Weapon Perks
- See also: Season 5 Weapon Perks
Perk | Image | Type | Rarity | Description |
---|---|---|---|---|
Air Assault | ![]() | Traits | Gain increased handling while airborne. | |
Arc Traps | ![]() | Intrinsic | Grenades stick to surfaces and chain Arc bolts to other mines. | |
Charge Shot | ![]() | Intrinsic | Hold to charge up a tracking shot that explodes and burns on impact. | |
Fan Fire | ![]() | Intrinsic | Exotic | This weapon can be fired quickly and continuously. Faster reload and increased accuracy on successive hip-fire damage. |
Meyrin RDL | ![]() | Sight | Superior scope. Medium zoom. Highlights enemy targets. • Increases range | |
Meyrin RDS | ![]() | Sight | Lightweight sight. Short zoom. • Increases handling speed • Increases range | |
Micro-Missile | ![]() | Traits | This weapon fires in a straight line and has a massively increased projectile speed. | |
Poison Arrows | ![]() | Intrinsic | Arrows fired quickly after a full draw become poison arrows. Precision hits with poison arrows spread poison to nearby enemies. | |
Rasmussen ISA | ![]() | Sight | Agile sight. Short zoom. • Greatly increases handling speed • Slightly increases range | |
Satou Focus Lens | ![]() | Scope | Far scope. Long zoom. Highlights enemy targets. • Increases range • Slightly increases handling speed | |
Satou Precision Lens | ![]() | Scope | Precision scope. Long zoom. • Greatly increases range • Decreases handling speed | |
Shield Disorient | ![]() | Traits | Energy matched shield explosion disorients nearby combatants. | |
Surrounded | ![]() | Traits | Legendary | This weapon gains bonus damage when three or more enemies are in close proximity. |
All Weapon Perks
Perk | Image | Type | Season | Rarity | Description |
---|---|---|---|---|---|
50VAL Telescopic | ![]() | Sights and Barrels | Agile, snappy scope. Short zoom. Slightly increases range. Increases handling speed. | ||
9RECT Telescopic | ![]() | Sights and Barrels | Powerful scope. Long zoom. . Greatly increases range. Decreases handling speed. | ||
ATA Scout | ![]() | Sights and Barrels | Light sniper scope. Short zoom. . Slightly increases range . Greatly increases handling speed. | ||
ATB Long Range | ![]() | Sights and Barrels | Long-distance H¤kke scope. Long zoom. . Greatly increases range . Decreases handling speed. | ||
ATC Rex | ![]() | Scope | 1 | Legendary | Combat sniper scope. Short zoom. • Greatly increases handling speed • Slightly decreases range |
ATD Raptor | ![]() | Sights and Barrels | Standard sniper scope. Medium zoom. Highlights enemy targets. Increases range. Slightly increases handling speed. | ||
Accelerated Coils | ![]() | Magazines and Batteries | Speeds up charge. Faster charge time. Decreases impact damage. | ||
Accomplice | ![]() | Intrinsic | Kills with this weapon fill the magazine of the equipped Energy weapon from reserves. | ||
Accurized Rounds | ![]() | Magazines and Batteries | This weapon can fire long distances. | ||
Adaptive Frame | ![]() | Intrinsic | Well rounded, reliable, and sturdy. | ||
Adaptive Frame (Burst) | ![]() | Intrinsic | Well-rounded, reliable, fires a 3-round burst. | ||
Adaptive Frame (Sword) | ![]() | Intrinsic | Well-rounded and reliable. Press [Heavy Attack] to launch an uppercut attack. | ||
Adaptive Ordnance | ![]() | Traits | 12 | Legendary | Killing four or more combatants in a single volley increases the damage of the next volley. |
Aggressive Burst | ![]() | Intrinsic | Hard-hitting two-burst fire. | ||
Aggressive Burst (Pulse Rifle) | ![]() | Intrinsic | Hard-hitting four-burst fire. | ||
Aggressive Frame | ![]() | Intrinsic | High damage, high recoil. | ||
Aggressive Frame (Submachine Gun) | ![]() | Intrinsic | High damage, high recoil. Deals bonus damage at close range. | ||
Aggressive Frame (Sword) | ![]() | Intrinsic | Powerful, heavy swings. Use [Heavy Attack] to launch a slam attack. | ||
Agile Bowstring | ![]() | Sights and Barrels | Durable yet light bowstring. Greatly increases handling speed. Slightly increases stability. | ||
Ahamkara's Eye | ![]() | Intrinsic | Charging this weapon unleashes a giant continuous beam of death. | ||
Air Assault | ![]() | Traits | 5 | Gain increased handling while airborne. | |
Alloy Casing | ![]() | Magazines and Batteries | Reduces weight for faster reloads. Greatly increases reload speed. Decreases stability. | ||
Alloy Magazine | ![]() | Magazines and Batteries | Faster reloads when the magazine is empty. | ||
Ambitious Assassin | ![]() | Traits | Overflows the magazine based on the number of rapid kills before reloading. | ||
Ambush SLH25 | ![]() | Sights and Barrels | Agile, snappy scope. Short zoom. Increases handling speed. Slightly increases range. | ||
And its name was Death | ![]() | Traits | Adds an additional round to the magazine and increases reload speed. | ||
Another Dimension | ![]() | Traits | Reduces the activation time of Tesseract. | ||
Anti-Taken Fletching | ![]() | Arrow Perks | Specialized to fight Taken targets. Increases accuracy. | ||
Appended Mag | ![]() | Magazines and Batteries | This weapon's magazine is built for higher capacity. Increases magazine size. | ||
Aquila SS4 | ![]() | Sights and Barrels | Omolon imaging technology. Long zoom. Highlights enemy targets. . Increases range. | ||
Arc Conductor | ![]() | Intrinsic | When taking Arc Damage, this weapon becomes more powerful and resists incoming Arc Damage. Kills extend the time in this overcharged state. | ||
Arc Core | ![]() | Traits | Modifies this weapon's damage type to Arc. | ||
Arc Traps | ![]() | Intrinsic | 5 | Grenades stick to surfaces and chain Arc bolts to other mines. | |
Archer's Gambit | ![]() | Traits | 7 | Legendary | Hipfire precision hits grant a massive draw-speed bonus for a short duration. |
Archer's Tempo | ![]() | Traits | 4 | Draw time decreases after every precision hit. | |
Armor of the Colossus | ![]() | Traits | 10 | Legendary | While at full health, spinning up this weapon protects you with an Arc Shield. |
Armor-Piercing Rounds | ![]() | Magazines and Batteries | Rounds cause extra damage to shields and overpenetrate targets. Slightly increases range. | ||
Arrowhead Brake | ![]() | Sights and Barrels | Light vented barrel. Greatly controls recoil. Increases handling speed. | ||
Assassin's Blade | ![]() | Traits | Sword Kills boost movement speed and damage. | ||
Assault Mag | ![]() | Magazines and Batteries | This shotgun's magazine is optimized for quick combat. Greatly increases stability. Increases rate of fire. | ||
Augmented Drum | ![]() | Magazines and Batteries | Heavy, high capacity drum. Greatly increases magazine size. Greatly decreases reload speed. | ||
Auto-Loading Holster | ![]() | Traits | The holstered weapon is automatically reloaded after a short period of time. | ||
Backup Plan | ![]() | Traits | Grants reduced charge time and increased handling speed for a short time immediately after swapping to this weapon. | ||
Balanced Guard | ![]() | Magazines and Batteries | Sword Guard has balanced efficiency and defense. | ||
Banned Weapon | ![]() | Intrinsic | This weapon fires a 3-round burst. | ||
Banshee's Wail | ![]() | Intrinsic | 12 | Basic |
|
Barrel Shroud | ![]() | Barrel Perks | Balanced shotgun barrel. Increases stability. Increases handling speed. | ||
Big-Game Hunter (Perk) | ![]() | Intrinsic | 8 | Exotic | Fires a massive heavy bolt that staggers unshielded enemy combatants. Strong against Unstoppable Champions. |
Black Hole | ![]() | Intrinsic | Second shot of a burst rips a hole through space-time, doing high damage and recoil with no falloff. | ||
Black Powder | ![]() | Magazines and Batteries | This weapon's explosives are more effective. Slightly increases blast radius. Decreases stability. | ||
Blast from the Side | ![]() | Traits | Projectiles from the time portal shoot more frequently. | ||
Blessing of the Sky | ![]() | Traits | 7 | Legendary | Using a Noble Round on an ally heals them and grants both you and them a weapon damage bonus for a short duration. |
Blinding Grenades | ![]() | Magazines and Batteries | Grenade detonation has a brief blinding effect. Greatly decreases blast radius. | ||
Bottomless Appetite | ![]() | Traits | 7 | Legendary | Dealing continuous damage extends the duration of Ravenous Beast. |
Bottomless Grief | ![]() | Traits | 13 | Legendary | While you are the last living member of your fireteam, each takedown refills your magazine. |
Box Breathing | ![]() | Traits | Aiming this weapon for a short period without firing grants bonus range and precision damage that resets after firing or exiting zoom. | ||
Break the Bank | ![]() | Traits | Blighted targets take damage over time and blight the nearby area on death. | ||
Breakthrough | ![]() | Traits | A portion of this weapon's damage bypasses elemental shields. | ||
Broadhead | ![]() | Traits | Piercing arrowhead that damages the target on entry and exit. One shot can overpenetrate multiple targets. | ||
Broadside | ![]() | Traits | 10 | Legendary | Each successive shot has more damage and more spread. |
Bull Rider | ![]() | Traits | Kills with this weapon now reload the entire magazine. | ||
Burst Guard | ![]() | Magazines and Batteries | Sword Guard has low efficiency and high defense. | ||
Business Time | ![]() | Traits | Sustained fire boosts this weapon's range and rate of fire. | ||
Candle PS | ![]() | Sights and Barrels | Omolon post sight. Short zoom. Greatly increases handling speed. Slightly increases range. | ||
Carbon Arrow Shaft | ![]() | Arrow Perks | Light and stable shaft material. Increases stability. | ||
Caster Frame | ![]() | Intrinsic | [Heavy Attack press]: Launch a heavy projectile attack. Heavy attacks are stronger with full energy. Attacks partially bypass elemental shields. | ||
Causality Arrows | ![]() | Traits | Arrows fired while aiming down sights cause Sacred Flames to instantly detonate. Precision hits with perfectly drawn arrows increase the power of this detonation. | ||
Causality Quiver | ![]() | Traits | Perfectly drawn arrows that detonate Sacred Flames increase arrow damage. Striking targets unaffected by Sacred Flame instead refreshes Causality Arrows' duration. | ||
Celerity | ![]() | Traits | 10 | Legendary | Gain the following effects while you are the last living member of your fireteam: • Increased target acquisition • Increased handling and reload speed • Reduced flinch from incoming fire |
Chain Bowstring | ![]() | Bowstring | 8 | Heavy-duty bowstring. Cabal design. • Slightly increases accuracy • Increases stability | |
Chain Reaction (Perk) | ![]() | Traits | 12 | Legendary | Each final blow with this weapon creates an elemental damage explosion. |
Chambered Compensator | ![]() | Sights and Barrels | Stable barrel attachment. Increases stability. Improves recoil direction. Slightly decreases handling speed. | ||
Charge Shot | ![]() | Intrinsic | 5 | Hold to charge up a tracking shot that explodes and burns on impact. | |
Chimera | ![]() | Traits | After this weapon fires, equipped Kinetic and Power weapons gain a brief period of increased handling and accuracy. | ||
Cleanshot IS | ![]() | Sights and Barrels | Snapshot sight. Short zoom. Increases handling speed. Slightly increases range. | ||
Close the Gap | ![]() | Intrinsic | Charges to fire a high-powered laser. | ||
Clown Cartridge | ![]() | Traits | Reloading this weapon randomly overfills it from reserves. | ||
Cluster Bomb | ![]() | Traits | Rockets spawn cluster bombs upon detonation. | ||
Cold Fusion | ![]() | Intrinsic | 1 | This weapon shoots a steady cold fusion-powered laser. | |
Colossal Quiver | ![]() | Traits | Increases quiver size. | ||
Combat Grip | ![]() | Stocks and Grips | This weapon's recoil direction is more vertical. Greatly controls recoil. | ||
Combat Sights | ![]() | Sights and Barrels | Low-zoom sights with faster charge time and handling. Displays ability energy. | ||
Compact Arrow Shaft | ![]() | Arrow Perks | Thinner arrows to maximize quiver size. Increases capacity. | ||
Composite Stock | ![]() | Stocks and Grips | This weapon has a versatile dual-purpose stock. Slightly increases stability. Slightly increases handling speed. | ||
Compounding Force | ![]() | Intrinsic | 6 | Fires slugs that cause massive damage to elemental shields of enemy combatants. | |
Compression Chamber | ![]() | Intrinsic | 12 | Basic | Fires a pellet spread in hip-fire or a single high-damage slug while aiming. |
Concussion Grenades | ![]() | Magazines and Batteries | Grenades fired from this weapon emit a blast that staggers enemies. | ||
Condor SS2 | ![]() | Sights and Barrels | Lightweight sniper scope. Medium zoom. . Increases handling speed . Slightly increases range | ||
Confined Launch | ![]() | Sights and Barrels | This weapon's launch parameters are particularly stable. Greatly increases stability. Increases blast radius. Decreases projectile speed. | ||
Conserve Momentum | ![]() | Intrinsic | Non-lethal hits with projectiles make this weapon charge faster until its wielder gets a kill. | ||
Control SAS | ![]() | Sights and Barrels | Stable Sidearm sight. Increases handling speed. Increases stability. | ||
Corkscrew Rifling | ![]() | Sights and Barrels | Balanced barrel. Slightly increases range and stability. Slightly increases handling speed. | ||
Corvo SS2 | ![]() | Sights and Barrels | Omolon ocular technology. Long zoom. . Greatly increases range. Slightly decreases handling speed. | ||
Cosmology | ![]() | Traits | Kills with this weapon cause enemy targets to detonate and spawn Void projectiles that track targets. | ||
Counterattack | ![]() | Traits | 7 | Legendary | Guarding while receiving damage grants a damage buff for 5 seconds. |
Countermass | ![]() | Sights and Barrels | This weapon is weighted for vertical recoil. Greatly controls recoil. Increases Stability. Increases Handling Speed. | ||
Cranial Spike | ![]() | Intrinsic | 13 | Basic | Chaining precision hits grants bonus damage and quickens reload speed. |
Crossfire HCS | ![]() | Sights and Barrels | Sharp Hand Cannon sight. Increases range. Slightly decreases stability. Slightly decreases handling speed. | ||
Crow's Wings | ![]() | Intrinsic | Press [Heavy Attack] to fire off a projectile cross combo. | ||
Cruel Remedy | ![]() | Traits | Kills with this weapon heal the wielder. Precision kills also refill the magazine. | ||
Cryocannon | ![]() | Intrinsic | 12 | Basic |
|
Dark Deliverance | ![]() | Intrinsic | 8 | Exotic | Fires remotely detonated projectiles that drop Void orbs on enemies. Hold to fire, release to detonate. |
Dark Descent | ![]() | Traits | 8 | Legendary | The further a Void orb falls, the more powerful its detonation becomes. |
Death at First Glance | ![]() | Traits | 8 | Legendary | Bonus damage when aiming down sights on the opening shot of an attack. This bonus is preserved if the shot deals precision damage or strikes an elemental shield. |
Deconstruction | ![]() | Traits | This weapon deals increased damage against targets damaged by Transmutation spheres. | ||
Deep Stone Crypt Armor | File:Deep stone crypt armor icon1.png | Intrinsic | 12 | Legendary | This armor can equip Deep Stone Crypt armor mods in its general socket. |
Deeper Pockets | ![]() | Traits | Increased ammo reserves. | ||
Delayed Gratification | ![]() | Intrinsic | Grenade projectiles will bounce off surfaces. Hold (RT/RB) to fire, and release to detonate. | ||
Demolitionist | ![]() | Traits | 6 | Legendary | Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves. |
Desperado | ![]() | Traits | Reloading while Outlaw is active increases your rate of fire. | ||
Devil Scope D2 | ![]() | Scope | 4 | Legendary | Vicious scope. Long zoom. • Increases range • Increases handling speed |
Disease Vector | ![]() | Traits | Increases nanite damage. Enemies that die with nanites attached to them generate additional nanites. | ||
Disruption Break | ![]() | Sights and Barrels | 3 | Legendary | Breaking an enemy's shield with this weapon makes them more vulnerable to Kinetic damage for a brief period. |
Dornröschen | ![]() | Intrinsic | The weapon's laser overpenetrates enemies and refracts off hard surfaces. | ||
Double Fire | ![]() | Intrinsic | 4 | Hard-hitting twin-fire rounds. | |
Dragonfly | ![]() | Traits | Precision kills create an elemental damage explosion. | ||
Drop Mag | ![]() | Magazines and Batteries | Magazine drops on reload, wasting ammunition but greatly increasing reload speed. | ||
Dual Loader | ![]() | Traits | 12 | Legendary | Reloads two shells at a time, but reduces reload speed. |
Dual Speed Receiver | ![]() | Traits | When aiming down sights, weapon rate of fire slows while weapon damage increases. | ||
Dusk Dot D1 | ![]() | Sight | 4 | Legendary | Light flexible sight. Medium zoom. • Increases range |
Dusk Scope D2 | ![]() | Scope | 4 | Legendary | Far scope. Long zoom. • Greatly increases range • Slightly decreases handling speed |
Dusk Sight D1 | ![]() | Sight | 4 | Legendary | Lightweight sight. Short zoom. • Increases handling speed • Slightly increases range |
Dynamic Charge | ![]() | Traits | Precision hits build up Dynamic Charge. Swapping to Arc Seeker mode increases damage and partially reloads the magazine based on the number of charges. | ||
Dynamic Sway Reduction | ![]() | Traits | When holding down the trigger, this weapon's sway-reduction system boosts accuracy over time. | ||
EagleEye SLR20 | ![]() | Sights and Barrels | Powerful scope. Long zoom. . Greatly increases range. Decreases handling speed. | ||
Elastic String | ![]() | Sights and Barrels | Excellent snapback. Decreases accuracy. Faster draw time. Slightly increases handling speed. | ||
Electric Styx | ![]() | Traits | Increases the maximum number of Dynamic Charge stacks. | ||
Elemental Capacitor | ![]() | Traits | Increased stats based on the currently equipped subclass. | ||
En Garde | ![]() | Traits | Quick attacks immediately after swapping to this sword do additional damage. | ||
Enduring Blade | ![]() | Sights and Barrels | Greatly increased sword ammo at the cost of damage. | ||
Enduring Guard | ![]() | Magazines and Batteries | Sword Guard has high efficiency and low defense. | ||
Energy Transfer | ![]() | Traits | 7 | Legendary | Guarding while receiving damage generates class ability energy. |
Enhanced Battery | ![]() | Magazines and Batteries | Strong battery life. Increases magazine size. | ||
Evolution | ![]() | Traits | Transmutation spheres can be picked up and wielded as weapons by you or your allies. | ||
Excavation | ![]() | Intrinsic | 1 | Exotic | Hold to fire grenades. Release to detonate all live grenades simultaneously. Grenades stick to surfaces and set targets on fire. |
Explosive Head | ![]() | Traits | 4 | Arrows explode after a short delay. | |
Explosive Light | ![]() | Traits | 7 | Legendary | Picking up an Orb of Light increases the next grenade's blast radius and damage. |
Explosive Payload | ![]() | Traits | Projectiles create an area-of-effect detonation on impact. | ||
Explosive Shadow | ![]() | Intrinsic | Shoot tainted slugs that burrow into the enemy. Stacking enough slugs causes them all to explode. | ||
Extended Barrel | ![]() | Barrel Perks | Weightly barrel extension. Increases range. Decreases handling speed. | ||
Extended Mag | ![]() | Magazines and Batteries | This weapon has a greatly increased magazine size, but reloads much slower. Greatly increases magazine size. Greatly decreases reload speed. | ||
Eye of the Storm (Perk) | ![]() | Traits | 7 | Legendary | This weapon becomes more accurate and boosts handling as your health gets lower. |
Eyes on All | ![]() | Intrinsic | 12 | Basic | This weapon is capable of tracking and firing at multiple targets simultaneously. |
Fan Fire | ![]() | Intrinsic | 5 | Exotic | This weapon can be fired quickly and continuously. Faster reload and increased accuracy on successive hip-fire damage. |
Fang and Claw | ![]() | Traits | Increases reload speed while Release the Wolves is active, and increases stability when it is not. | ||
FarPoint SAS | ![]() | Sights and Barrels | Pinpoint Sidearm sight. Greatly increases range. Decreases stability. Decreases handling speed. | ||
Fastdraw HCS | ![]() | Sights and Barrels | Agile Hand Cannon sight. Greatly increases handling speed. Slightly increases stability. | ||
Fastdraw IS | ![]() | Sights and Barrels | Lightweight sight. Short zoom. Increases handling speed. Slightly increases range. | ||
Feeding Frenzy | ![]() | Traits | 4 | Kills with this weapon increase reload speed for a short time. | |
Fiberglass Arrow Shaft | ![]() | Arrow Perks | Heavy and consistent. Greatly increases accuracy. Slightly decreases stability. | ||
Field Prep | ![]() | Traits | Increased ammo reserves. Faster reload, stow, and ready when you're crouching. | ||
Firefly | ![]() | Traits | Precision kills with this weapon increase reload speed and cause the target to explode, dealing Solar damage to nearby enemies. | ||
Firing Line | ![]() | Traits | 6 | Legendary | This weapon deals increased precision damage when near two or more allies. |
Firmly Planted | ![]() | Traits | Increased accuracy, stability, and handling when firing while crouched. | ||
Fistfuls of Bullets | ![]() | Traits | 4 | Legendary | Melee kills overload the magazine to double its capacity. |
Fitted Stock | ![]() | Stocks and Grips | This stock makes the weapon stable but heavy. Increases Stability. Improves recoil direction. Slightly decreases Handling Speed. | ||
Flame Refraction | ![]() | Traits | Kills with this weapon return a fraction of the ammo used to the magazine from reserves, extending the beam's duration. | ||
Flared Magwell | ![]() | Magazines and Batteries | Optimized for fast reloading. Slightly increases stability. Greatly increases reload speed. | ||
Flash Counter | ![]() | Traits | 10 | Legendary | Melee blocked immediately after guarding disorients and weakens the attacker. |
Flash Freeze | ![]() | Traits | 12 | Legendary | Charging this weapon increases the freeze radius and amount of Stasis crystals created. |
Flash HS5 | ![]() | Sights and Barrels | Omolon red-dot. Medium zoom. Highlights enemy targets. Increases range. Slightly increases handling speed. | ||
Flexible String | ![]() | Sights and Barrels | Light and easy to draw. Slightly faster draw time. Slightly decreases accuracy. Increases handling speed. | ||
Flourish | ![]() | Traits | 13 | Legendary | Defeating combatants with grenade abilities increases this weapon's damage. |
Fluted Barrel | ![]() | Barrel Perks | Ultra-light barrel. Greatly increases handling speed. Slightly increases stability. | ||
Focus Lens FLS2 | ![]() | Sights and Barrels | Focused scope. Long zoom. Slightly decreases handling speed. Slightly increases range. | ||
Focused Fire | ![]() | Traits | Hold Reload to swap to a tighter, close-ranged spread. | ||
For the Empire | ![]() | Traits | This weapon is Full Auto, does extra damage to Cabal, and penetrates Phalanx Shields. | ||
Forked Lightning | ![]() | Traits | Lightning Rod now triggers from any Arc damage final blow. | ||
Four-Headed Dog | ![]() | Intrinsic | Shoots erratic bullets from all gun barrels at the same time. | ||
Fourth Time's the Charm | ![]() | Traits | 4 | Legendary | Rapidly landing precision hits will return two rounds to the magazine. |
Frenzy | ![]() | Traits | 13 | Legendary | Being in combat for an extended time increases damage, handling, and reload for this weapon until you are out of combat. |
Full Auto Trigger System | ![]() | Traits | Holding down the trigger will fire this weapon at full auto. | ||
Full Bore | ![]() | Barrel Perks | Barrel optimized for distance. Greatly increases range. Decreases stability. Slightly decreases handling speed. | ||
Full Choke | ![]() | Sights and Barrels | Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage. | ||
Full Court | ![]() | Traits | 6 | Legendary | Increases detonation damage as the projectile travels further before exploding. |
Funeral Pyre | ![]() | Traits | Firefly deals more damage while Memento Mori is active. | ||
GA Post | ![]() | Sights and Barrels | Agile post sights. Short zoom. . Greatly increases handling speed. Slightly increases range. | ||
GB Iron | ![]() | Sights and Barrels | Agile iron sights. Short zoom. . Increases handling speed. Slightly increases range. | ||
Garden of Salvation Armor | File:Garden of salvation armor icon1.png | Intrinsic | 12 | Legendary | This armor can equip Garden of Salvation armor mods in its general socket. |
Gathering Light | ![]() | Intrinsic | Each final blow with this weapon grants a stack of Gathering Light (Guardian defeats add 3 stacks), to consume stacks, granting melee, grenade, and class ability energy based on the number of stacks. | ||
Genesis | ![]() | Traits | Breaking a combatant's shield with this weapon fills its magazine from reserves. Energy weapons regenerate ammo on hit when matching the damage type to the combatant's shield. | ||
Gift of the Traveler | ![]() | Traits | Each stack of Gathering Light improves this weapon's reload, handling, and target acquisition. | ||
Grave Robber | ![]() | Traits | Melee kills reload a portion of this weapon's magazine. | ||
Grenades and Horseshoes | ![]() | Traits | 7 | Legendary | Projectiles will detonate when they are within close proximity of their targets. |
Hammer-Forged Rifling | ![]() | Barrel Perks | Durable ranged barrel. Increases range. | ||
Hand-Laid Stock | ![]() | Stocks and Grips | This weapon is optimized for recoil control. Increases Stability. | ||
Harbinger's Pulse | ![]() | Traits | Multikills with this weapon immediately reload your equipped Kinetic and Energy weapons from reserves. | ||
Hard Launch | ![]() | Sights and Barrels | This weapon's launch barrel is optimized for projectile speed. Greatly increases projectile speed. Decreases stability. Slightly decreases blast radius. | ||
Harmonic Laser | ![]() | Intrinsic | Laser damage has three power levels that oscillate while the trigger is held down. | ||
Harsh Truths | ![]() | Intrinsic | This weapon fires a 5-round burst. When a nearby ally is killed, gain health regeneration and increased movement speed. | ||
Headseeker | ![]() | Traits | Body shots landed with this weapon increase precision damage for a short time. | ||
Heat Sink | ![]() | Traits | 10 | Legendary | Overheat damage is reduced while not aiming down sights. |
Heat of the Moment (Perk) | ![]() | Traits | While Ignition Trigger is active, your health recovers much faster. | ||
Heavy Grip | ![]() | Stocks and Grips | This grip is weighted for recoil control. Increases Stability. Decreases Handling speed | ||
Heavy Guard | ![]() | Magazines and Batteries | Sword Guard has high efficiency and high defense. | ||
Heavy Slug Thrower | ![]() | Intrinsic | 10 | Basic | Use to spin up. This weapon can be fired only when fully spun up. |
Helical Fletching | ![]() | Arrow Perks | Aerodynamic and light. Slightly increases accuracy. Slightly increases stability. | ||
Hidden Hand | ![]() | Traits | Better target acquisition. | ||
High Tension String | ![]() | Sights and Barrels | Tightly strung bow. Increases accuracy. Slightly slower draw time. Slightly decreases stability. | ||
High-Caliber Rounds | ![]() | Magazines and Batteries | Shots from this weapon knock the target back farther. Slightly increases range. | ||
High-Explosive Ordnance | ![]() | Magazines and Batteries | This weapon's projectiles are larger and travel faster. Increases blast radius. Slightly increases projectile speed. Decreases magazine size. | ||
High-Impact Frame | ![]() | Intrinsic | Slow firing, and high damage. This weapon is more accurate when stationary and aiming down sights. | ||
High-Impact Reserves | ![]() | Traits | Rounds at the end of the magazine deal more damage. | ||
High-Velocity Rounds | ![]() | Magazines and Batteries | This weapon's projectiles are particularly light and quick. Increases projectile speed. Increases reload speed. | ||
Hip-Fire Grip | ![]() | Traits | Ergonomic grips that increase accuracy and stability when firing from the hip. | ||
HitMark HCS | ![]() | Sights and Barrels | Accurate Hand Cannon sight. Slightly increases range. | ||
Hitmark IS | ![]() | Sights and Barrels | Agile sight. Short zoom. Greatly increases handling speed. Slightly increases range. | ||
Honed Edge | ![]() | Sights and Barrels | Increased sword damage. | ||
Honed Edge (Izanagi) | ![]() | Intrinsic | Holding reload consumes the magazine and loads a round with additional range and damage. | ||
Hungry Edge | ![]() | Sights and Barrels | Increased sword ammo. | ||
Hunter's Trance | ![]() | Traits | Increased magazine size. Grants increased handling, reload speed, and weapon range based on the number of stacks of Paracausal Charge. | ||
Häkke Precision Frame | ![]() | Intrinsic | Fires small auto-tracking missiles. | ||
IS 2 Classic | ![]() | Sights and Barrels | Rugged and simple iron sights. Short zoom. Increases handling speed. Slightly increases range. | ||
IS 5 Circle | ![]() | Sights and Barrels | Circular iron sights. Short zoom. Greatly increases handling speed. | ||
Ignition Trigger | ![]() | Intrinsic | 10 | Basic | Sustained fire with this weapon overheats it, increasing damage but burning the user. |
Impact Casing | ![]() | Magazine | 4 | Increased damage on direct hits. • Increases stability | |
Impetus | ![]() | Traits | Reloading immediately after a kill increases weapon damage for a short time. | ||
Implosion Rounds | ![]() | Magazines and Batteries | This weapon's projectiles travel faster and have a controlled explosion. Increases projectile speed. Greatly increases Stability. Decreases Blast Radius. | ||
Impulse Amplifier | ![]() | Traits | 13 | Legendary | Massively increases projectile velocity, increases reload speed. |
Impulse MS3 | ![]() | Sights and Barrels | Omolon ocular technology. Long zoom. . Increases range. Decreases handling speed. | ||
Infestation | ![]() | Traits | Improved aim assist and recoil direction. Refreshes health on Vermin invisibility trigger. | ||
Infinite Guard | ![]() | Magazines and Batteries | Sword Guard has very high efficiency and balanced defense. | ||
Insectoid Robot Grenades | ![]() | Intrinsic | This weapon's grenades are insectoid robots that chase targets and explode close to them. | ||
Ionic Return | ![]() | Traits | Breaking an enemy shield transfers one bullet from reserves. Breaking a combatant shield --- or the shield of a Guardian using a Super --- with that shield's energy type grants bonus damage for the rest of the magazine. | ||
Ionized Battery | ![]() | Magazines and Batteries | Large heavy battery. Greatly increases magazine size. Greatly decreases reload speed. | ||
Iron Gaze | ![]() | Traits | Massively improves weapon target acquisition at the cost of weapon range. | ||
Iron Grip | ![]() | Traits | Massively improves weapon stability at the cost of reload speed. | ||
Iron Reach | ![]() | Traits | 13 | Legendary | Massively improves weapon range at the cost of weapon stability. |
Jagged Edge | ![]() | Sights and Barrels | Increased damage at the cost of sword ammo. | ||
Jolt PS | ![]() | Sights and Barrels | Omolon Post sights. Short zoom. Increases range. Slightly increases handling speed. | ||
Judgment (Perk) | ![]() | Intrinsic | 8 | Sustained damage with this weapon envelops the target in a field that weakens and disrupts them. | |
Kickstart | ![]() | Traits | 13 | Legendary | Gain bonus damage and charge rate during a slide after sprinting for a short duration. |
Kill Clip | ![]() | Traits | Reloading after a kill grants increased damage. | ||
Killing Tally | ![]() | Traits | 6 | Legendary | Kills increase this weapon's damage until it is stowed or reloaded. |
Killing Wind (Perk) | ![]() | Traits | Final blows grant increased mobility, weapon range, and handling for a short duration. | ||
King Dot K2 | ![]() | Sight | 4 | Legendary | Superior scope. Short zoom. • Increases range • Slightly decreases handling speed |
King Sight K1 | ![]() | Sight | 4 | Legendary | Agile sight. Short zoom. • Greatly increases handling speed |
LB Assault | ![]() | Sights and Barrels | Assault scope. Long zoom. . Increases range. Slightly decreases handling speed. | ||
LC Ranged | ![]() | Sights and Barrels | Hakke marksman scope. Long zoom. Greatly increases Range. Decreases Handling speed. | ||
LD Watchdog | ![]() | Sights and Barrels | H¤kke threat evaluation tech. Long zoom. Highlights enemy targets. . Increases range. Slightly increases handling speed. | ||
Last Stand | ![]() | Traits | Improved weapon performance and greatly increased recovery when its wielder is the last living member of a fireteam. | ||
Last Wish Armor | File:Last wish armor icon1.png | Intrinsic | 12 | Legendary | This armor can equip Last Wish armor mods in its general socket. |
Lasting Impression | ![]() | Traits | 13 | Legendary | Rockets attach on impact and detonate after a delay. Increases blast radius and damage. |
Lead from Gold | ![]() | Traits | Picking up Heavy ammo also grants ammo to this weapon. | ||
Leviathan's Sigh | ![]() | Traits | 8 | Legendary | When fully drawn, the bolt creates a large concussive blast that knocks enemies back. |
Light Mag | ![]() | Magazine | 4 | Improved reload and range. • Increases reload speed • Slightly increases range | |
Lightning Rod | ![]() | Traits | Precision kills grant the next shot chain-lightning capabilities. | ||
Lightning Rounds | ![]() | Traits | 4 | This weapon fires faster and more accurately the longer the trigger is held. Continuous damage generates lightning strikes. | |
Lightweight Frame | ![]() | Intrinsic | Superb handling. Move faster with this weapon equipped. | ||
Lightweight Frame (Combat Bow) | ![]() | Intrinsic | Recurve bow. Draw quickly and move faster while this weapon is equipped. Press [Reload] while drawn to cancel the shot. | ||
Lightweight Frame (Grenade Launcher) | ![]() | Intrinsic | One-shot handheld Grenade Launcher with remote detonation. Hold [Fire] to fire, release to detonate. | ||
Lightweight Frame (Sword) | ![]() | Intrinsic | Fast movement and quick strikes. Use [Heavy Attack] to launch a dash attack. | ||
Linear Compensator | ![]() | Launcher Barrel | 1 | Legendary | This weapon's launch barrel is well-balanced. • Slightly increases projectile speed • Slightly increases blast radius • Slightly increases stability |
Liquid Coils | ![]() | Magazines and Batteries | Slower-building charge for higher damage. Increases impact damage. Slower charge time. | ||
Long March | ![]() | Traits | Detect enemies on your radar from farther away. | ||
Longest Winter | ![]() | Traits | Coldheart's laser does exponentially more damage the longer it remains on a target. | ||
Longview SLR10 | ![]() | Sights and Barrels | Balanced scope. Medium zoom. Increases range. Slightly increases handling speed. | ||
Longview SLR20 | ![]() | Sights and Barrels | Strong optics. Long zoom. Increases range. | ||
Looks Can Kill | ![]() | Intrinsic | 8 | Exotic | This weapon fires special shield-piercing ammunition. It comes with a scope. |
MIDA Multi-Tool (Perk) | ![]() | Intrinsic | This weapon boosts move speed. | ||
MIDA Radar | ![]() | Traits | Radar stays active while aiming down sights. | ||
MIDA Synergy | ![]() | Traits | This weapon grants speed benefits when MIDA Multi-Tool is also equipped. | ||
Mad Scientist | ![]() | Intrinsic | This weapon fires a volley of rockets. | ||
Magnificent Howl | ![]() | Traits | 4 | Legendary | Rapidly landing two precision shots increases the next shot's damage and range for a short duration. |
Mark 10 Glass | ![]() | Sights and Barrels | Ocular sights. Long zoom. Increases range. Slightly decreases handling speed. | ||
Mark 15 Lens | ![]() | Sights and Barrels | Ocular sights. Long zoom. Greatly increases range. Decreases handling speed. | ||
Mark of the Devourer | ![]() | Intrinsic | 6 | Exotic | Rounds pierce targets and deal damage over time. Kills with this weapon leave behind Remnants. |
Markov Chain | ![]() | Traits | 8 | Legendary | This weapon gains increased damage from melee kills and kills with this weapon. Melee kills grant ammo for this weapon. |
Marksman Sights | ![]() | Sights and Barrels | Long-range sights with slower charge time and greater damage. Displays ammo and charge levels. | ||
Master of Arms | ![]() | Traits | 4 | Legendary | Kills with any weapon improve this weapon's damage for a short time. |
Mechanized Autoloader | ![]() | Traits | This weapon automatically reloads on ammo pickup. | ||
Meganeura | ![]() | Traits | 6 | Legendary | Dragonfly deals more damage based on the number of precision hits dealt beforehand. |
Memento Mori | ![]() | Intrinsic | Reloading after a kill loads magazine with a few extra-damage bullets. Grants radar while aiming down sights. | ||
Meyrin RDL | ![]() | Sight | 5 | Superior scope. Medium zoom. Highlights enemy targets. • Increases range | |
Meyrin RDS | ![]() | Sight | 5 | Lightweight sight. Short zoom. • Increases handling speed • Increases range | |
Micro-Missile | ![]() | Traits | 5 | This weapon fires in a straight line and has a massively increased projectile speed. | |
Mini Frags | ![]() | Magazines and Batteries | Grenades are smaller and more compact for easier reloading. Increases magazine size. Increases reload speed. Decreases blast radius. | ||
Model 6 Loop | ![]() | Sights and Barrels | Red-dot. Medium zoom. . Increases range. Increases handling speed. | ||
Model 8 Red | ![]() | Sights and Barrels | Red-dot. Medium zoom. Greatly increases range. | ||
Monte Carlo Method | ![]() | Intrinsic | 8 | Exotic | Dealing damage with this weapon reduces your melee cooldown and grants a chance to fully charge your melee ability with each kill. |
More to Give | ![]() | Traits | Increases magazine size. Holstering this weapon automatically reloads it after a short period of time. | ||
Mortal Polarity | ![]() | Intrinsic | 12 | Basic | Precision final blows generate a lightning bolt at the target's location. |
Moving Target | ![]() | Traits | Increased movement speed and target acquisition when moving while aiming down sights. | ||
Mulligan | ![]() | Traits | Missing a shot has a chance to return ammo directly to the magazine. | ||
Multikill Clip | ![]() | Traits | 6 | Reloading grants increased damage based on the number of rapid kills made beforehand. | |
Natural Fletching | ![]() | Arrow Perks | Feather-light with good control. Slightly decreases accuracy. Greatly increases stability. | ||
Natural String | ![]() | Sights and Barrels | Simple balanced string. Slightly increases accuracy. Slightly increases handling speed. Slightly increases stability. | ||
No Distractions | ![]() | Traits | 7 | Aiming this weapon for a short period reduces flinch. | |
Noble Rounds | ![]() | Intrinsic | 7 | Exotic | Kills with this weapon leave behind Remnants. Absorbing a Remnant converts your next hipfired shot into an ally-seeking Noble Round and partially refills the magazine. |
Omolon Adaptive Frame | ![]() | Intrinsic | Well-rounded, reliable, fires a 3-round burst. | ||
On Black Wings | ![]() | Traits | 12 | Legendary | Pellet final blows grant a stacking precision damage and reload speed buff. Precision hits with slugs extend the duration. |
One for All | ![]() | Traits | 12 | Legendary | Hitting three separate targets increases damage for a moderate duration. |
One-Two Punch | ![]() | Traits | 6 | Legendary | Hitting an enemy with every pellet in a shot increases melee damage for a short duration. |
Onslaught | ![]() | Traits | 4 | This weapon's rate of fire increases as you stack Rampage. | |
Opening Shot | ![]() | Traits | Improved Accuracy and Range on the opening shot of attack. | ||
Osmosis | ![]() | Traits | Using your grenade ability changes this weapon's damage type to match your subclass until you stow it. | ||
Outlaw | ![]() | Traits | Precision kills greatly decrease reload time. | ||
Overflow | ![]() | Traits | 6 | Legendary | Picking up Special or Heavy ammo reloads this weapon to beyond normal capacity. |
Paracausal Shot | ![]() | Intrinsic | 12 | Basic | Final blows and precision hits with Hawkmoon grant stacks of Paracausal Charge. The final round in the magazine deals bonus damage based on the number of stacks. Stowing Hawkmoon on the final round removes this bonus. |
Parasitism | ![]() | Traits | 6 | Legendary | This weapon does more damage to enemies based on the number of SIVA nanites that attach to them. |
Particle Repeater | ![]() | Magazines and Batteries | Constrains recoil for every bolt. Increases stability. | ||
Payday | ![]() | Intrinsic | Larger magazine. Increased accuracy when firing from the hip. Picking up ammo for this weapon immediately reloads it. | ||
Peerless Edge | ![]() | Traits | Increases the damage bonus of Honed Edge when four bullets are consumed. | ||
Penance | ![]() | Traits | 8 | Legendary | Targets under the effects of Judgment long enough are struck with a burst of damage. |
Personal Assistant | ![]() | Intrinsic | Aim at an enemy to view its health and other critical information on the scope. | ||
Phase Magazine | ![]() | Magazine Perks | Increases damage while lowering rate of fire. Decreases magazine size. | ||
Pinpoint Guidance Module | ![]() | Traits | Improved tracking on projectiles. | ||
Play with Your Prey | ![]() | Traits | The Void rocket suppresses enemies. The Solar rocket causes damage over time. | ||
Poison Arrows | ![]() | Intrinsic | 5 | Arrows fired quickly after a full draw become poison arrows. Precision hits with poison arrows spread poison to nearby enemies. | |
Polygonal Rifling | ![]() | Barrel Perks | Barrel optimized for recoil reduction. Increases stability. | ||
Polymer Grip | ![]() | Stocks and Grips | This weapon's grip is made of lighter material. Increases handling speed. | ||
Polymer String | ![]() | Sights and Barrels | Unbreakable bowstring. Slightly increases accuracy. Slightly faster draw time. | ||
Precision Frame | ![]() | Intrinsic | This weapon's recoil pattern is more predictably vertical. | ||
Precision Frame (Combat Bow) | ![]() | Intrinsic | Compound bow. Longer draw time optimized for damage. Press [Reload] while drawn to cancel the shot. | ||
Precision Frame (Grenade Launcher) | ![]() | Intrinsic | Fires a slower grenade projectile that bounces. Hold [Fire] to fire, release to detonate. | ||
Precision Frame (Hand Cannon) | ![]() | Intrinsic | Recoil pattern on this weapon is more predictably vertical. Fires quickly with high accuracy. | ||
Precision Frame (Linear Fusion Rifle) | ![]() | Intrinsic | Fires a long-range precision energy bolt. This weapon's recoil pattern is more predictably vertical. | ||
Precision Frame (SUROS Shotgun) | ![]() | Intrinsic | Fires a single-slug round. This weapon's recoil pattern is more predictably vertical. | ||
Precision Slug | ![]() | Intrinsic | Fires a single-slug precision round. | ||
Primeval's Torment | ![]() | Intrinsic | Projectiles fired by this weapon blight the target or nearby area on impact. | ||
Prismatic Inferno (perk) | ![]() | Intrinsic | Fires a Solar trace beam and generates a damaging heat field that grows while the weapon continues to fire. | ||
Projection Fuse | ![]() | Magazines and Batteries | Distance optimizations. Increases range. | ||
Prototype Trueseeker | ![]() | Intrinsic | 7 | Exotic | This weapon's rockets have tracking. Lock onto targets when aiming down sights. |
Proximity Grenades | ![]() | Magazines and Batteries | Grenades fired from this weapon have increased proximity detection. | ||
Pulse Monitor | ![]() | Traits | Auto-reloads part of the magazine when wielder is critically wounded. | ||
Pyrogenesis | ![]() | Traits | Fully charging the laser refills the magazine from reserves. | ||
Pyrotoxin Rounds | ![]() | Intrinsic | 8 | Fires high-powered explosive ammunition. | |
Queen's Wrath | ![]() | Intrinsic | While aiming down sights with a fully-drawn bow, enemies behind walls are highlighted. | ||
Quick Launch | ![]() | Sights and Barrels | This weapon's barrel provides faster projectiles and much faster aiming. Greatly increases handling speed. Increases projectile speed. | ||
QuickDot SAS | ![]() | Sights and Barrels | Agile Sidearm sight. . Greatly increases handling speed. Slightly increases stability. | ||
Quickdraw | ![]() | Traits | This weapon can be drawn unbelievably fast. | ||
Quickdraw IS | ![]() | Sights and Barrels | Agile sight. Short zoom. Greatly increases handling speed. | ||
Rampage | ![]() | Traits | Kills with this weapon temporarily grant increased damage. Stacks 3x. | ||
Ranged Lens RLR5 | ![]() | Sights and Barrels | Precision scope. Long zoom. Decreases handling speed. Increases range. | ||
Ranged Lens RLS3 | ![]() | Scope | 1 | Legendary | Far scope. Long zoom. Slightly increases range. Slightly decreases handling speed |
Rangefinder | ![]() | Traits | 3 | Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers and Grenade Launchers. | |
Rapid Hit | ![]() | Traits | 4 | Legendary | Rapid precision hits temporarily increase stability and reload speed. |
Rapid-Fire Frame | ![]() | Intrinsic | Deeper ammo reserves. Slightly Faster reload when magazine is empty. | ||
Rapid-Fire Frame (Shotgun) | ![]() | Intrinsic | Fires full auto with deeper ammo reserves. Faster reload when weapon is empty. | ||
Rasmussen ISA | ![]() | Sight | 5 | Agile sight. Short zoom. • Greatly increases handling speed • Slightly increases range | |
Rat Pack | ![]() | Intrinsic | This fully automatic weapon becomes stronger when nearby allies also have it equipped. Stacks up to 6 times. | ||
Ravenous Beast | ![]() | Intrinsic | 7 | Exotic | This weapon stores power when dealing or receiving damage. Once full, hold reload to unleash the beast. |
Recombination | ![]() | Traits | 12 | Legendary | Elemental final blows increase the damage of this weapon's next shot. |
Reconstruction | ![]() | Traits | 12 | Legendary | This weapon slowly reloads itself over time, up to double capacity. |
Red Dot 2 MOA | ![]() | Sights and Barrels | Snapshot sight. Short zoom. Slightly increases range. Increases handling speed. | ||
Red Dot Micro | ![]() | Sights and Barrels | Agile sight. Short zoom. Increases range. Increases handling speed. | ||
Red Dot-OAS | ![]() | Sights and Barrels | Accurized sight. Medium zoom. Increases range. Slightly increases handling speed. | ||
Red Dot-ORS | ![]() | Sights and Barrels | Snapshot sight. Short zoom. . Slightly increases range. Increases handling speed. | ||
Red Dot-ORS1 | ![]() | Sights and Barrels | Agile sight. Short zoom. Increases range. Increases handling speed. | ||
Redirection | ![]() | Traits | 12 | Legendary | Damaging rank-and-file combatants increases damage against more powerful ones. |
Reign Havoc | ![]() | Intrinsic | 4 | Kills with this weapon generate lightning strikes from above. | |
Release the Wolves | ![]() | Traits | Hold Reload to swap to a longer, more powerful burst. | ||
Relentless Strikes | ![]() | Traits | Landing three light attack hits within a short time grants sword ammo. | ||
Remote Detonation | ![]() | Magazines and Batteries | Fires a slower grenade projectile that bounces and detonates on trigger release. Increases blast radius. Decreases magazine size. | ||
Repulsor Force | ![]() | Intrinsic | This weapon emits a powerful impulse that pushes enemies away, suppresses their abilities, and makes them more vulnerable to all incoming damage. | ||
Reservoir Burst | ![]() | Traits | 4 | When the battery is full, your next burst deals additional damage and causes enemies to explode on death. | |
Resonant Virtue | ![]() | Traits | Gain two Remnants per final blow instead of one. | ||
Reversal (Perk) | ![]() | Traits | Shots blocked immediately after guarding increase the damage of Crow's Wings for a very short duration. | ||
Reversal of Fortune | ![]() | Traits | 7 | Legendary | Missing a shot returns the bullet to the magazine after a short duration. |
Revolution | ![]() | Intrinsic | This weapon fires full auto. Hold reload to swap to Arc Seeker mode. Arc Seekers track toward enemies you target. | ||
Revved Consumption | ![]() | Traits | 12 | Legendary | Damaging a combatant heals the wielder. |
Rewind Again | ![]() | Intrinsic | 12 | Basic | Precision shots and shots against combatants slowed or frozen by Stasis will return to the magazine. |
Ricochet Rounds | ![]() | Magazines and Batteries | Rounds ricochet off hard surfaces. Increases stability. Slightly increases range. | ||
Ride the Bull | ![]() | Intrinsic | Increased rate of fire and recoil while you're holding down the trigger. Kills with this weapon reload a portion of the magazine. | ||
Rifle Scope SSF | ![]() | Sights and Barrels | Focused scope. Long zoom. Slightly increases range. Slightly decreases handling speed. | ||
Rifle Scope ST | ![]() | Sights and Barrels | Ranged scope. Long zoom. Increases range. Decreases handling speed. | ||
Rifled Barrel | ![]() | Sights and Barrels | Ranged shotgun barrel. Increases range. Greatly decreases handling speed. | ||
SC Holo | ![]() | Sights and Barrels | Hakke holo sights. Medium zoom. . Greatly increases range . Slightly decreases handling speed. | ||
SD Thermal | ![]() | Sights and Barrels | Hakke thermal imaging scope. Medium zoom. Highlights enemy targets. Increases Range. | ||
SLO-10 Post | ![]() | Sights and Barrels | SUROS projection sight. Short zoom. . Increases handling speed. Slightly increases range. | ||
SLO-12 Post | ![]() | Sights and Barrels | SUROS projection sight. Short zoom. . Greatly increases handling speed. | ||
SLO-21 Post | ![]() | Sights and Barrels | SUROS projection sight. Short zoom. Increases handling speed. Slightly increases range. | ||
SPO-26 Front | ![]() | Sights and Barrels | SUROS lightweight red-dot sight. Short zoom. . Increases handling speed. Increases range. | ||
SPO-28 Front | ![]() | Sights and Barrels | SUROS holo sights. Medium zoom. . Increases range. Slightly increases handling speed. | ||
SPO-57 Front | ![]() | Sights and Barrels | SUROS threat evaluation. Medium zoom. Highlights enemy targets. Greatly increases range. Slightly decreases handling speed. | ||
SRO-37 Ocular | ![]() | Sights and Barrels | SUROS ranged combat scope. Long zoom. Increases range. Slightly decreases handling speed. | ||
SRO-41 Ocular | ![]() | Sights and Barrels | SUROS threat evaluation. Long zoom. Highlights enemy targets. Increases range. | ||
SRO-52 Ocular | ![]() | Sights and Barrels | SUROS ranged combat scope. Long zoom. . Greatly increases range. Decreases handling speed. | ||
SSO-05 Sniper | ![]() | Sights and Barrels | Suros imaging technology. Long zoom. Highlights enemy targets. Greatly increases range. Decreases handling speed. | ||
SSO-07 Sniper | ![]() | Sights and Barrels | Suros scope technology. Medium zoom. Increases range. | ||
SSO-08 Sniper | ![]() | Sights and Barrels | Lightweight scope. Short zoom. Greatly increases Handling speed. Slightly increases Range. | ||
SUROS Ascendance | ![]() | Traits | Increased chance for kills to regen health. | ||
SUROS Legacy | ![]() | Intrinsic | The bottom half of each magazine deals bonus damage and has a chance to return health on kill. | ||
SUROS Rapid-Fire | ![]() | Intrinsic | Full Auto. Deeper ammo reserves. Slightly faster reload when magazine is empty. | ||
Sacred Flame | ![]() | Intrinsic | Hipfired shots track targets. | ||
Saint's Fists | ![]() | Intrinsic | Charge to fire 3 spreads of Kinetic slugs. | ||
Satou Focus Lens | ![]() | Scope | 5 | Far scope. Long zoom. Highlights enemy targets. • Increases range • Slightly increases handling speed | |
Satou Precision Lens | ![]() | Scope | 5 | Precision scope. Long zoom. • Greatly increases range • Decreases handling speed | |
Seraph Rounds | ![]() | Magazine | 3 | Legendary | Rounds overpenetrate targets and bounce off hard surfaces. |
Serious Business | ![]() | Traits | When this weapon is fully spun up, the flinch from incoming damage is greatly reduced. | ||
Serve the Colony | ![]() | Traits | Insectoid robot grenades quickly repopulate the magazine from reserves while the Colony is unequipped. | ||
Shattering Blade | ![]() | Traits | 6 | Legendary | If your heavy attack consumes the last of your ammo, it deals significantly increased damage. Excludes aerial attacks. |
Shield Disorient | ![]() | Traits | 5 | Energy matched shield explosion disorients nearby combatants. | |
Shock Blast | ![]() | Intrinsic | This weapon fires blasts of high-damage Arc energy that overpenetrates enemies. | ||
Short-Action Stock | ![]() | Stocks and Grips | This weapon is especially easy to grip. Greatly increases handling speed. | ||
Shortgaze SLH10 | ![]() | Sights and Barrels | Thin-lens scope. Short zoom. Greatly increases handling speed. | ||
Shortspec SAS | ![]() | Sights and Barrels | Balanced Sidearm sight. Slightly increases stability. Slightly increases handling speed. Slightly increases range. | ||
Shot Package | ![]() | Intrinsic | Aggressive frame Shotgun modified to have more uniform pellet spread. | ||
Shrapnel Launcher (Perk) | ![]() | Intrinsic | Fires a powerful short-range burst of Solar damage. | ||
Signal MS5 | ![]() | Sights and Barrels | Omolon ocular technology. Long zoom. Highlights enemy targets. Increases Range. Slightly decreases Handling speed. | ||
Silent Alarm | ![]() | Traits | Increases handling. Holstering this weapon automatically reloads it after a short period of time. | ||
Slideshot | ![]() | Traits | Sliding partially reloads this weapon's magazine and temporarily boosts range and stability. | ||
Slideways | ![]() | Traits | Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability. | ||
Slug Rifle | ![]() | Intrinsic | 1 | Exotic | This weapon lobs large, explosive, seeking slugs when you're firing from the hip. When you're aiming down sights, the slugs travel fast and straight, with higher damage and a lower rate of fire. |
Smallbore | ![]() | Barrel Perks | Dual strength barrel. Increases range. Increases stability. | ||
Smart Drift Control | ![]() | Sights and Barrels | This barrel is broadly optimized for firing control. Moderately controls recoil. Increases stability. Increases handling speed. Slightly increases projectile speed. | ||
Smooth Grip | ![]() | Stocks and Grips | This weapon is slightly easier to hold and aim. Slightly increases stability. Slightly increases handling speed. | ||
Smoothbore | ![]() | Sights and Barrels | Smooth shotgun barrel. Greatly increases range at the cost of more projectile spread. | ||
Snapshot Sights | ![]() | Traits | Faster time to aim down sights. | ||
Sneak Bow | ![]() | Traits | 4 | Legendary | Increases hold time and reload speed while crouched. |
Solar Core | ![]() | Traits | Modifies this weapon's damage type to Solar. | ||
Soul Devourer | ![]() | Traits | 6 | Legendary | Absorbing a Remnant strengthens Mark of the Devourer and partially refills the magazine. |
Spark PS | ![]() | Sights and Barrels | Omolon post sight. Short zoom. . Slightly increases range. Increases handling speed. | ||
Spike Grenades | ![]() | Magazines and Batteries | Grenades fired from this weapon do increased damage on direct hits. Increases stability. | ||
Spinning Up | ![]() | Traits | Holding down the trigger increases rate of fire. | ||
Split Electron | ![]() | Intrinsic | Fires an arrow that splits when released. Aiming down sights and fully drawing the bow both decrease the spread. | ||
Spread Shot Package | ![]() | Traits | Aiming this weapon reduces the spread of its projectiles. | ||
Steady Rounds | ![]() | Magazines and Batteries | This magazine is optimized for recoil control. Greatly increases stability. Slightly decreases range. | ||
SteadyHand HCS | ![]() | Sights and Barrels | Stable Hand Cannon sight. Increases stability. Increases handling speed. | ||
Sticky Grenades | ![]() | Magazines and Batteries | Grenades fired from this weapon attach on impact and detonate when enemies are in proximity. | ||
Storm and Stress | ![]() | Traits | Kills with Drang reload this weapon and overflow a bonus damage round into the magazine. | ||
Stormbringer | ![]() | Traits | 12 | Legendary | Rapid precision hits create a lightning storm at the point of impact. |
Straight Fletching | ![]() | Magazines and Batteries | Modern fletching for straight paths. Increases accuracy. | ||
String of Curses | ![]() | Intrinsic | 7 | Exotic | Kills refill the magazine, increase damage for a short duration, and grant Super energy based on the strength of String of Curses. Fires full-auto. |
Subsistence | ![]() | Traits | 6 | Legendary | Kills partially reload the magazine from reserves, but reserve capacity is reduced. |
Sun Blast | ![]() | Traits | Targets killed with Sunshot explode in Solar energy. | ||
Sunburn | ![]() | Intrinsic | This weapon fires explosive rounds and highlights targets that take damage from Sunshot. | ||
Supercharged Battery | ![]() | Traits | Collecting an Orb of Light grants a short period of maximum power that starts with an automatic reload. | ||
Superconductor | ![]() | Traits | When Arc Conductor is active, shots fired have the chance to become chain lightning and return ammo. | ||
Sureshot HCS | ![]() | Sights and Barrels | Pinpoint Hand Cannon Sight. Increases range. Decreases stability. Decreases handling speed. | ||
Surplus | ![]() | Traits | 12 | Legendary | Increases handling, reload speed, and stability for each fully charged ability. |
Surrounded | ![]() | Traits | 5 | Legendary | This weapon gains bonus damage when three or more enemies are in close proximity. |
Swap Mag | ![]() | Magazine Perks | Swap weapons much faster for a short duration after emptying the magazine. | ||
Swashbuckler | ![]() | Traits | 6 | Legendary | This weapon gains increased damage from melee kills and kills with this weapon. |
Swordmaster's Guard | ![]() | Magazines and Batteries | Sword Guard has low efficiency and low defense. | ||
Sympathetic Arsenal | ![]() | Traits | Reloading after a final blow also reloads stowed weapons. | ||
Tactic SAS | ![]() | Sights and Barrels | Accurate Sidearm sight. Slightly increases range. | ||
Tactical Mag | ![]() | Magazines and Batteries | This weapon has multiple tactical improvements. Slightly increases stability. Slightly increases reload speed. Slightly increases magazine size. | ||
Tactile String | ![]() | Sights and Barrels | Stable, high-friction bowstring. Slightly increases accuracy. Increases stability. | ||
Taken Predator | ![]() | Traits | Bonus damage against Taken enemies and Gambit invaders. | ||
Tap the Trigger | ![]() | Traits | Grants a short period of increased stability and accuracy on initial trigger pull. | ||
Target Acquired | ![]() | Traits | When Personal Assistant is active, this weapon has better target acquisition and deals significantly more precision damage. | ||
Target SAS | ![]() | Sights and Barrels | Sharp Sidearm sight. Increases range. Slightly decreases stability. Slightly decreases handling speed. | ||
Tempered Edge | ![]() | Sights and Barrels | Increased sword damage and ammo. | ||
Tesseract | ![]() | Intrinsic | Press [Heavy Attack] while sprinting to launch a heavy blink attack. Blink attacks require full energy. Attacks partially bypass elemental shields. | ||
Textured Grip | ![]() | Stocks and Grips | The friction on this weapon's grip is particularly strong. Greatly increases handling speed. Slightly decreases stability. | ||
The Corruption Spreads | ![]() | Intrinsic | 6 | This weapon creates SIVA nanite swarms on rapid hits and precision kills. | |
The Fate of All Fools | ![]() | Intrinsic | Chain body shots to gain bonus damage on your next precision shot and return ammo to the magazine. | ||
The Fundamentals | ![]() | Holding [Reload] changes this weapon's damage type, cycling between Solar, Arc and Void. | |||
The Perfect Fifth | ![]() | Intrinsic | Precision hits return ammo to the mag. Landing 4 precision hits loads a delayed Solar explosive round for your next shot. | ||
The Roadborn | ![]() | Traits | Precision kills briefly grant bonus handling, range, and precision damage with this weapon. | ||
The Scientific Method | ![]() | Traits | Damaging an opponent temporarily increases speed and handling. | ||
Thermoplastic Grenades | ![]() | Magazines and Batteries | Grenades fired from this weapon bounce further. Increases stability. Increases projectile speed. | ||
Thin the Herd | ![]() | Traits | Direct hits with this weapon do more damage to enemy combatant shields. Rapid kills against grenade-damaged enemies refill the magazine. Kills always drop Primary ammo. | ||
Threat Detector | ![]() | Traits | Increased reload, stability, and handling when enemies are in close proximity. | ||
Thresh | ![]() | Traits | 12 | Legendary | Killing combatants with this weapon generates a small amount of Super energy. |
Thunderer | ![]() | Intrinsic | 10 | Basic | This weapon's rate of fire is increased significantly, and fires full auto. |
Time-Slip | ![]() | Traits | 12 | Legendary | At 10 stacks of Rewind Again, a small portal will open, shooting bullets from an alternate timeline version of this weapon. Precision hits extend the portal's duration. |
Timed Payload | ![]() | Traits | Projectiles attached to enemies explode after a short delay. | ||
Tireless Blade | ![]() | Traits | Powered sword kills grant sword ammo. | ||
Together Forever | ![]() | Traits | Kills with this weapon reload Sturm. Consecutive kills overflow Sturm's magazine with bonus damage rounds. | ||
Torch HS3 | ![]() | Sights and Barrels | Omolon red-dot. Medium zoom. Greatly increases range. Slightly decreases handling speed. | ||
Tracking Module | ![]() | Traits | 4 | Adds tracking capability to rockets. Locks onto targets when aiming down sights. | |
Transformative | ![]() | Traits | 12 | Legendary | Future drops of this weapon will have random rolls. |
Transmission MS7 | ![]() | Sights and Barrels | Omolon ocular technology. Long zoom. Increases range. Slightly decreases handling speed. | ||
Transmutation | ![]() | Intrinsic | Final blows with this weapon collapse victims into Void Transmutation spheres. | ||
Trench Barrel | ![]() | Traits | After a successful melee hit, this weapon gains increased damage, handling, and reload speed for a short duration - or until three shots are fired. | ||
Triple Tap | ![]() | Traits | Rapidly landing precision hits will return 1 round to the magazine. | ||
TrueSight HCS | ![]() | Sights and Barrels | Balanced Hand Cannon sight. Slightly increases range. Slightly increases stability. Slightly increases handling speed. | ||
TrueSight IS | ![]() | Sights and Barrels | Light, flexible sight. Short zoom. Increases range. Increases handling speed. | ||
Twintails | ![]() | Intrinsic | Shoots two rockets, one Void and one Solar, that can track onto the same target. | ||
Under Pressure | ![]() | Traits | Improved Stability and Accuracy as the magazine gets lower. | ||
Underdog | ![]() | Traits | 7 | Legendary | This weapon gains a boost to reload speed as your health gets lower. |
Unending Curse | ![]() | Traits | Extends the duration of String of Curses. | ||
Unforeseen Repercussions | ![]() | Traits | This weapon's beam superheats its targets upon impact, causing delayed explosions. | ||
Unplanned Reprieve | ![]() | Intrinsic | Fusion projectiles attach and detonate with a delayed Void blast. | ||
Unrelenting | ![]() | Traits | Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill. | ||
VEIST Rapid-Fire | ![]() | Intrinsic | Full Auto. Deeper ammo reserves. Slightly faster reload when magazine is empty. | ||
Vermin | ![]() | Traits | Reloading immediately after a kill grants a brief period of invisibility. | ||
Void Core | ![]() | Traits | Modifies this weapon's damage type to Void. | ||
Volatile Launch | ![]() | Sights and Barrels | This weapon is optimized for an especially explosive payload. Greatly increases blast radius. Slightly decreases handling speed. Slightly decreases projectile speed. | ||
Volatile Light | ![]() | Intrinsic | Rounds fired from this weapon have no damage falloff, overpenetrate targets, and ricochet off hard surfaces. Projectile damage increases after bounce. | ||
Vorpal Weapon | ![]() | Traits | 7 | Increased damage against bosses, vehicles, and Guardians with their Super active. | |
Vortex Frame | ![]() | Intrinsic | [Heavy Attack press]: Launch a heavy spin attack. Heavy attacks are stronger with full energy. Attacks partially bypass elemental shields. | ||
Wave Frame | ![]() | Intrinsic | One-shot handheld Grenade Launcher. Projectiles release a wave of energy when they contact the ground. | ||
Wellspring | ![]() | Traits | 12 | Legendary | Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities. |
Whirlwind Blade | ![]() | Traits | Consecutive rapid sword strikes increase this weapon's damage output. | ||
Whispered Breathing | ![]() | Traits | Aiming this weapon without firing for a brief moment grants bonus range and precision damage while it remains zoomed. | ||
White Nail | ![]() | Intrinsic | Higher base precision damage. Rapidly landing three precision hits will refill the magazine. | ||
Wire Rifle (Perk) | ![]() | Intrinsic | Fires a long-range precision Arc bolt that blinds enemies on hit. | ||
Wolf Dot W2 | ![]() | Sight | 4 | Legendary | Scrappy scope. Medium zoom. • Decreases handling speed • Increases range |
Wolf Sight W1 | ![]() | Sight | 4 | Legendary | Lightweight sight. Short zoom. • Increases handling speed • Slightly increases range |
Yepaki SS2 | ![]() | Sights and Barrels | Omolon ocular technology. Short zoom. . Greatly increases handling speed | ||
Zen Moment | ![]() | Traits | Causing damage with this weapon increases its stability. | ||
Zoom 10 Point | ![]() | Sights and Barrels | Balanced scope. Short zoom. Increases handling speed. Slightly increases range. | ||
Zoom 30 Focus | ![]() | Sights and Barrels | Powerful scope. Long zoom. . Greatly increases range. Decreases handling speed. |