I Am Alive

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I Am Alive
Attributes
Season 2
Type Grenade Launcher
Slot Power
Rarity Legendary
Damage Type Void
Foundry Emperor Calus
Archetype Adaptive
Description "When the end comes, I reserve the right to be last." —Calus, Emperor of the Cabal
Statistics
Blast Radius 30
Velocity 41
Stability 53
Handling 51
Reload Speed 46
Rounds Per Minute 120
Magazine 7
Zoom 13
Inventory Size 46
Aim Assistance 67
Recoil 74
Bounce Intensity 26
Bounce Direction Tends Left
Acquisition
Eater of Worlds
Raid reward.
Spire of Stars (Prestige)
Raid reward selected from Leviathan or Eater of Worlds.
Imperial Engram
Rewarded from Benedict 99-40 for leveling Loyalist reputation.

I Am Alive is a Legendary Grenade Launcher.

Perks - Curated Roll

Intrinsic

Sight / Barrel

  • Confined Launch - This weapon's launch parameters are particularly stable.
    • Greatly increases Stability.
    • Increases Blast Radius.
    • Decreases projectile speed.
  • Quick Launch - This weapon's barrel provides faster projectiles and much faster aiming.
    • Greatly increases handling speed
    • Increases projectile speed
  • Smart Drift Control — This barrel is broadly optimized for firing control.
    • Moderately controls recoil
    • Increases stability
    • Increases handling speed
    • Slightly increases projectile speed

Magazine / Battery

  • Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.

Trait

  • Auto-Loading Holster - The holstered weapon is automatically reloaded after a short period of time.

Mods

  • Masterwork Upgrade - This weapon can be upgraded into a Masterwork item.
    • Vanguard Masterwork - This weapon generates orbs on multikills, gains a random bonus stat, and displays the number of enemies defeated by using it.
    • Crucible Masterwork - This weapon generates orbs on multikills, gains a random bonus stat, and displays the number of Crucible opponents defeated by using it.


Notes

  • The default shader for this weapon appears to be identical to the Calus's Selected shader.

Images