Recoil Direction

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See also: Recoil

Recoil Direction is the weapon stat that describes the path a weapon's recoil follows. In-game it is shown simply as a weapon's recoil value. It controls how vertical or how sideways the kick is, rather than how strong the kick is — strength is governed by Stability.

Bounce Direction

The sideways component of recoil oscillates between left and right depending on the value:

Value 0 10 20 30 40 50 60 70 80 90 100
Direction Right Left Right Left Right Left Right Left Right Left Vertical
  • Values ending in 5 tend to fire straight up.
  • Values ending in 0 tend to drift to one side.
  • Values of 96–99 tend to the right.
  • A value of 100 is effectively vertical.

In general, a higher Recoil Direction produces a more vertical and more predictable recoil pattern, which is easier to control.

Practical Notes

Because the pattern depends on the exact value, recoil-improving barrels, grips, and mods can occasionally move a weapon to a less desirable value. Community testing generally ranks the most controllable values, from best downward, as 100, 95, 85, 75, 65, then 90, 80, 70, and 60.


Stats
Weapon Stats AttackImpactRangeStabilityHandlingReload SpeedBlast RadiusVelocityCharge TimeSwing SpeedGuard ResistanceGuard EnduranceCharge RateMagazineRounds Per MinuteDraw TimeAccuracyZoomInventory SizeAim AssistanceRecoil DirectionAirborne EffectivenessShield Duration
Armor Stats Defense (Armor)MobilityResilienceRecoveryDisciplineIntellectStrength