Handling
From Destiny 2 Wiki
Handling generally affects the speed at which you interact with your weapon and is divided into four weapon attributes:
1. Ready (the "drawing the other weapon" half of switching weapons)
2. Away (the "putting away the old weapon" half of switching weapons)
3. ADS Speed (Number of frames it takes for your weapon to be fully aimed)
4. Mobility (Time it takes to have weapon ready to aim/fire after falling, jumping, sprinting, sliding, melee'ing etc...)
Handling is listed as "Equip-speed" in the API, and is the same stat. It is listed as "equip-speed" in most databases.
Stats | ||||
---|---|---|---|---|
Weapon Stats | Attack • Impact • Range • Stability • Handling • Reload Speed • Blast Radius • Velocity • Charge Time • Swing Speed • Guard Resistance • Guard Endurance • Charge Rate • Magazine • Rounds Per Minute • Draw Time • Accuracy • Zoom • Inventory Size • Aim Assistance • Recoil Direction • Airborne Effectiveness • Shield Duration | |||
Armor Stats | Defense (Armor) • Mobility • Resilience • Recovery • Discipline • Intellect • Strength |