Handling

From Destiny 2 Wiki
Jump to: navigation, search

Handling generally affects the speed at which you interact with your weapon and is divided into four weapon attributes:

1. Ready (the "drawing the other weapon" half of switching weapons)

2. Away (the "putting away the old weapon" half of switching weapons)

3. ADS Speed (Number of frames it takes for your weapon to be fully aimed)

4. Mobility (Time it takes to have weapon ready to aim/fire after falling, jumping, sprinting, sliding, melee'ing etc...)

Handling is listed as "Equip-speed" in the API, and is the same stat. It is listed as "equip-speed" in most databases.


Stats
Weapon Stats AttackImpactRangeStabilityHandlingReload SpeedBlast RadiusVelocityCharge TimeSwing SpeedGuard ResistanceGuard EnduranceCharge RateMagazineRounds Per MinuteDraw TimeAccuracyZoomInventory SizeAim AssistanceRecoil DirectionAirborne EffectivenessShield Duration
Armor Stats Defense (Armor)MobilityResilienceRecoveryDisciplineIntellectStrength