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Stasis icon
As the new threat emerges, so too does a mysterious new power – Stasis.

Stasis is an elemental type related to ice. It was added in Beyond Light.



Some Stasis abilities apply a slowing debuff to targets.

Slow shuts off non-player combatants' movement abilities and slows their movement. Slow reduces affected players' movement speed and ability regeneration, and suppresses movement abilities. It also reduces aim-down-sights speed, weapon reload speed, weapon handling, weapon kick direction and weapon accuracy.


Some Stasis abilities freeze targets, incasing them in cosmic ice. Frozen non-boss combatants are locked in place and cannot attack.

Damaging frost can shatter it. Shattered Frost deals damage to the frozen target and surrounding combatants. If not shattered, the frost crumbles of and deals no damage. Bosses automatically shatter out after some duration. Frost requires 200 damage to shatter it.

Primary Weapons deal -50% damage to frozen players and -5% damage to frozen NPC's. Special Weapons, Heavy Weapons, and non-Stasis abilities deal +50% damage to frozen players and +5% damage to NPC's.

Frozen players have their class ability replaced with Breakout. Breakout allows a player to remove freeze early by shattering themselves. This causes damage to the player which can be mitigated with Resilience. Players can also activate their Super to immediately breakout in a Super state.

Players frozen during a one-off Super have their Super suppressed. Players frozen during a roaming Super quickly shatter out, taking a small amount of damage.


Each class has a Stasis subclass:

Stasis subclasses have a single Super and a single melee ability. Like with other subclasses, players can choose from two class abilities, three movement modes and three grenade abilities. Further customization is achieved through Aspects and Fragments.


Aspects are physical items that can be found in the world. Players enhance their character's abilities by slotting these Aspects into the respective Stasis subclass. They can be freely mixed and matched, and each class has unique Aspects. These items come with a varying number of Fragment slots.


Fragments are also physical items which have to be obtained before they can be used. Fragments provide passive perks when slotted into an active Aspect, and they are not limited to a single class. They can have penalties, similar to some Mods.

Related Links

Elemental Types
Arc Subclass icon.png
Solar Subclass icon.png
Void Subclass icon.png
Stasis Subclass icon.png
Arc Solar Void Stasis

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