Prismatic

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Prismatic is an element that combines Light and Darkness in harmony. Its effects are associated with the energies of Void, Solar, Arc, Stasis, and Strand. They debuted in The Final Shape.

Keywords

These terms refer to buffs and debuffs associated with Prismatic.

Transcendence buff icon.png Transcendence

You resonate in perfect harmony with Light and Darkness. You gain increased ability regeneration, increased weapon damage, and damage resistance against combatants.

Your grenade is replaced with a unique Prismatic grenade that combines multiple damage types. Defeating targets while Transcendent extends its duration.

Light buff icon.png Light Buffs

Light buffs include Arc.png Amplified, Solar.png Cure, Solar.png Radiant, Solar.png Restoration, Void.png Devour, Void.png Invisibility, and Void.png Overshield.

Darkness buff icon.png Darkness Buffs

Darkness buffs include Stasis.png Frost Armor and Strand icon.png Woven Mail.

Light debuff icon.png Light Debuffs

Light debuffs include Arc.png Blind, Arc.png Jolt, Solar.png Scorch, Solar.png Ignitions, Void.png Suppression, Void.png Volatile, and Void.png Weaken.

Darkness debuff icon.png Darkness Debuffs

Darkness debuffs include Stasis.png Slow, Stasis.png Freeze, Strand icon.png Sever, Strand icon.png Suspend and Strand icon.png Unravel.

Subclasses

Each class has a Prismatic subclass:

Prismatic subclasses are unlocked by completing the Transmigration mission of The Final Shape campaign on any difficulty. Each class will have a unique Prismatic grenade that be used while Transcendence is active by filling up both the Light meter and the Dark meter, 2 starting elemental Supers, 2 starting elemental grenades, 2 starting elemental melee abilities, 5 starting Prismatic Fragments, 2 starting Prismatic Aspects, and all class abilities, though the rest of the abilities can be unlocked by exploring The Pale Heart

Aspects

Main page: Prismatic Aspects

Aspects are items that modify a subclass, adding new abilities or modifying existing ones. Each class has their own unique set of Aspects for each of their subclasses.

A subclass can equip up to two Aspects at a time. Equipping an Aspect unlocks a certain number of slots for equipping that subclass's Fragments.

Fragments

Main page: Prismatic Fragments

Fragments are items that can be equipped to a subclass to provide passive bonuses to that subclass. Equipping a Fragment may also grant Stat Increases, or inflict Stat Penalties. Fragments are not tied to specific classes, and are available to obtain for all subclasses of a given element type.

Enemies

Bound enemies are immune to all damage unless Transcendence is active.


Elemental Types
Arc Subclass icon.png
Solar Subclass icon.png
Void Subclass icon.png
Arc Solar Void
Stasis Subclass icon.png
Strand Subclass icon.png
Stasis Strand
Prismatic

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