|Unlock||The Kell of Darkness|
I first heard it in the Thrall-carved tunnels on Callisto as I saw Light torn from my friend: a chaotic chime like breaking glass, ringing in the corners of my mind. I ignored it then and burned the Hive vermin with vengeance and fire.
But it returned when Ghaul's wicked contraption gripped the Traveler and the Light fled from my bones: a cold chorus in my ears, a shattered song demanding to be heard. I clung to it then, shivering in the rubble of the Last City. It drowned out the marching of Centurions and focused my will to survive.
It was in the shadow of the Pyramid on Europa that I finally understood. What was noise became a chilling harmony born of dissonance, a structure I could finally grasp. I joined the song, and as my voice perfected the chord my hands gripped a staff of ice—chaos given shape. It sealed my hands in rime, and the song resonated through my flesh. I was its instrument, and it was mine; when we sang "be still" to the world, it would obey.
- Winter's Wrath — Summon a powerful Stasis staff whose projectiles instantly freeze their targets. Detonate the staff's crystal to send a shockwave of destruction towards your frozen foes, shattering them in the process.
- Penumbral Blast — Fire Stasis energy from your staff and freeze opponents in their tracks.
- Strafe Glide — Jump while airborne to activate glide and start an airborne drift with strong directional control.
- Burst Glide — Jump while airborne to activate glide and start an airborne drift with a strong initial burst of speed.
- Balanced Glide — Jump while airborne to activate glide and start an airborne drift with both moderate speed and directional control.
- Glacier Grenade — Upon contact with the ground, a wall of Stasis crystals instantly burst from the earth and nearby enemies are frozen inside Stasis crystal.
- Duskfield Grenade — Duskfield Grenades create powerful Stasis fields that suck enemies into them when forming. Once an enemy is caught inside, they will be slowed and, if unable to make it out in time, frozen in place.
- Coldsnap Grenade — Upon impact with the ground or an enemy, this grenade unleashes a wave of Stasis energy that races along the ground in the direction of the closest nearby enemy, freezing them and then searching out the next nearby foe. You can freeze up to three enemies with a single Coldsnap Grenade.
- Healing Rift — Conjure a well of Light that continuously heals those inside it.
- Empowering Rift — Conjure a well of Light that increases weapon damage for those inside it.
- Frostpulse — Casting your Rift generates a shockwave that freezes nearby combatants.
- Iceflare Bolts — Shattering a frozen target spawns seekers that track and freeze other nearby targets.