|Class||Titan, Hunter, Warlock|
|Subclass||Behemoth, Revenant, Shadebinder|
|Prerequisite||Beyond Light campaign|
|Description||A grenade that creates walls out of Stasis crystals to block damage and freeze targets; these walls can be shattered for damage.|
Toss a grenade that detonates upon contact with terrain, forming a wall of 5 destructible stasis crystals that lasts 16s and freezing enemies near the erection. The crystals flash upon 3s before disappearing.
Upon shattering, a crystal emits a stasis burst that damages nearby enemies. Crystals have increased resistance against non-user attacks.
- Crystals do not count as valid terrain for erecting other crystals.
- Crystals cannot be clambered onto.
- Enemy crystals display a reddish hue.
- Whisper of Chains — While you are near frozen targets or a friendly Stasis crystal, you take reduced damage from targets.
- Whisper of Fissures — Increases the damage and size of the burst of Stasis when you destroy a Stasis crystal or defeat a frozen target.
- Whisper of Rending — Kinetic weapons do increased damage to Stasis crystals and frozen targets.
- Whisper of Shards — Shattering a Stasis crystal temporarily boosts your grenade recharge rate. Shattering additional Stasis crystals increases the duration of this benefit.