Story Missions
Story Missions, also called campaigns, are special quests for 1-3 players that follow the main plot of Destiny 2. Missions are similar to Strikes, they happen in instanced areas and feature a series of objectives that sometimes, but not always, culminate in a boss battle.
Beyond Light is the campaign of the fifth expansion, Beyond Light.
Icon | Mission Name | Location | Recommended Power |
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Darkness's Doorstep | Europa | 1060 |
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The New Kell | Europa | 1070 |
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Rising Resistance | Europa | 1070 |
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A Link to the Future | Europa | 1070 |
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Eventide Ruins | Europa | 1070 |
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Asterion Abyss | Europa | 1070 |
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The Warrior | Europa | 1100 |
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Bray Exoscience | Europa | 1100 |
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Praksis | Europa | 1100 |
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The Technocrat | Europa | 1120 |
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The Divide | Cosmodrome | 1120 |
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Riis-Reborn Approach | Europa | 1120 |
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Fallen Skiff | Europa | 1120 |
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The Kell of Darkness | Europa | 1150 |
Shadowkeep is the campaign of the fourth expansion, Shadowkeep.
- The Scarlet Keep is also available as a Strike.
- Parts of The Nightmare Cometh mission are available as Nightmare Hunts.
Icon | Mission Name | Location | Recommended Power |
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A Mysterious Disturbance | The Moon | 760 |
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In Search of Answers | The Moon | 760 |
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Ghosts of Our Past | The Moon | 770 |
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The Scarlet Keep | The Moon | 790 |
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In the Deep | The Moon | 800 |
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The Nightmare Cometh | The Moon | 800, 810, 830, 850 |
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Beyond | The Moon | 850 |
Forsaken is the campaign of the third expansion, Forsaken.
- The Ace in the Hole is not truly a part of the Forsaken campaign, but it could be replayed from the Vanguard Director as a Forsaken story mission prior to being moved into the Destiny Content Vault.
Icon | Mission Name | Location | Recommended Power |
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Last Call | Tangled Shore | 750 |
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High Plains Blues | Tangled Shore | 750 |
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Scorned | Tangled Shore | 750 |
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The Rider | Tangled Shore | 750 |
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The Trickster | Tangled Shore | 750 |
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The Mad Bomber | Tangled Shore | 750 |
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The Hangman | Tangled Shore | 750 |
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The Mindbender | Tangled Shore | 750 |
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The Rifleman | Tangled Shore | 750 |
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The Machinist | Tangled Shore | 750 |
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Nothing Left to Say | Tangled Shore | 750 |
Vaulted | |||
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Ace in the Hole | Titan | 750 |
Dreaming City repeatable | |||
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Broken Courier | Dreaming City | 750 |
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The Oracle Engine | Dreaming City | 750 |
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Dark Monastery | Dreaming City | 750 |
Warmind is the campaign of the second expansion, Warmind. It was moved into the Destiny Content Vault in Beyond Light.
- Strange Terrain and Will of the Thousands used to be available as Strikes.
Icon | Mission Name | Location | Recommended Power |
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Ice and Shadow | Mars | 750 |
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Pilgrimage | Mars | 750 |
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Off-World Recovery | EDZ | 750 |
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Strange Terrain | Mars | 750 |
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Will of the Thousands | Mars | 750 |
Curse of Osiris is the campaign of the first expansion, Curse of Osiris. It was moved into the Destiny Content Vault in Beyond Light.
- Tree of Probabilities and A Garden World used to be available as Strikes.
Icon | Mission Name | Location | Recommended Power |
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The Gateway | Mercury | 750 |
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A Deadly Trial | EDZ | 750 |
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Beyond Infinity | Mercury | 750 |
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Deep Storage | Io | 750 |
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Tree of Probabilities | Mercury | 750 |
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Hijacked | Nessus | 750 |
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A Garden World | Mercury | 750 |
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Omega | Mercury | 750 |
The Red War is the base-game campaign of Destiny 2. Originally, it was mandatory for every player to complete this story to be able to access most of the game's content, but as of New Light, this campaign is optional. It was moved into the Destiny Content Vault in Beyond Light.
- The first three missions cannot be completed in a fireteam.
Icon | Mission Name | Location | Recommended Power |
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Homecoming | The Tower | 750 |
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Adieu | EDZ | 750 |
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Spark | EDZ | 750 |
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Combustion | EDZ | 750 |
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Hope | Titan | 750 |
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Riptide | Titan | 750 |
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Utopia | Titan | 750 |
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Looped | Nessus | 750 |
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Six | Nessus | 750 |
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Sacrilege | Io | 750 |
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Fury | Io | 750 |
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Payback | EDZ | 750 |
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Unbroken | EDZ | 750 |
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Larceny | EDZ | 750 |
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1AU | The Almighty | 750 |
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Chosen | The Last City | 750 |