Pilgrimage

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Pilgrimage
350px
Information
Type Story Mission
Number 00000
Location Mars
Recommended Power 320
Description  ?????
Enemy Types  ?????
Bosses  ?????
Previous Ice and Shadow
Next Off-World Recovery
Rewards
Pilgrimage is a Story Mission introduced with the Warmind expansion.

It is part of the Warmind Missions.

Mission Walkthrough

The second mission of the Warmind Expansion opens up with a short cinematic cutscene where you meet Ana Bray. After the cinematic is done, follow the waypoint on your right until you reach BrayTech Futurescape where you will see two planes dropping off Legionaries, Incendiors, a Phalanx and a Psion. Try to prioritize the enemies without a shield first, and then deal with the latter.

After you have defeated all the enemies from outside, go into the front building where you will meet the same enemies as before and Bracus Talurn, a Centurion. Again, prioritize the defenseless ones and then deal with the more powerful ones. Defeat all the enemies in the room and Ana will open up a door for you. Follow the waypoints and you should arrive at Aurora Reach. Step into the building in front of you and crawl to through the tunnel and follow the waypoints that will guide you through the corridors. Go through the narrow doors and jump down and that's where you will find various enemies and two Wizards. Jump on the ledge and head right where more Acolytes are waiting for you. After defeating them, make sure to take the path on the right, and jump on the broken platform making sure to reach the top ramp.

After reaching the platform, you will see a large number of enemies that will soon be destroyed by Valkyrie, Rasputin's weapon. Interact with the orb left by the massive explosion to gain access to Valkyrie throwable that is going to help you defeat the large amounts of enemies in the next room. Interact with another orb to gain more charges of this throwable weapon and use it to destroy every remaining enemy, including the two Dultur Xolbornes at the end. Follow the waypoint and walk to the door in order to complete the mission.

Mission Reward

  • ?????
  • ?????

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