Fallen Skiff

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Fallen Skiff
Type Story Mission
Number 00000
Starting NPC Variks
Location Europa
Recommended Power 1120
Description Help to evacuate friendly Fallen units
Enemy Types Fallen
Previous The Glassway
Next The Kell of Darkness
Fallen Skiff is thirteenth Story Mission from the Beyond Light expansion.

Mission Walkthrough

Head on to the Eventide Ruins, where you will find a Fallen Skiff suspended in the air. To release the ship, you will have to locate and destroy Field Emitters. Immediately, you will be attacked by Vandals and Shanks. Destroy them, follow the waypoint to the first emitter and tamper with it. This will trigger another attack in which you'll get the field emitter code from the Archon Aspirant. Go back to the console and disengage the emitter. Repeat this process two more times, fighting through progressively harder waves which will include Brigs and Marauders. Follow the icon to the nearby flag, from which you can start the last mission.


Evacuate Skiff

Disable 3 Field Emitters to help friendly Fallen escape.