Borrowed Time

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Borrowed Time
Borrowed time icon1.jpg
Season 14
Type Submachine Gun
Slot Energy
Ammo Primary
Rarity Legendary
Damage Type Solar
Foundry Field-Forged
Archetype Aggressive
Description "Give a little, but take a little more." —The Drifter
Impact 22
Range 37
Stability 18
Handling 52
Reload Speed 22
Rounds Per Minute 750
Magazine 26
Zoom 15
Inventory Size 38
Aim Assistance 38
Airborne Effectiveness 12
Recoil 82
Bounce Intensity 18
Bounce Direction Tends Right
Complete Gambit matches and earn rank-up packages from the Drifter.
Gambit icon.png Gambit
Possible drop from match completions.
Gambit Engram icon.png Gambit Engram
Possible drop.
Drifter vendor icon.png The Drifter
Focused Decoding.
Borrowed Time PvP Stats

Borrowed Time is a Legendary Submachine Gun.

Perks - Curated Roll




  • Armor-piercing rounds icon1.png Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
    • Slightly increases Range.

Trait 1

  • Heating up icon1.png Heating Up - Final blows with this weapon increase accuracy and stability while improving vertical recoil for a longer duration.

Trait 2

  • Tap the trigger icon1.png Tap the Trigger - Grants a short period of increased stability and accuracy on initial trigger pull.

Perks - Random Rolls


Possible Barrel

  • Arrowhead brake icon1.png Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Chambered compensator icon1.png Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Corkscrew rifling icon1.png Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Extended barrel icon1.png Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted barrel icon1.png Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Full bore icon1.png Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-forged rifling icon1.png Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Polygonal rifling icon1.png Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Smallbore icon1.png Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.

Possible Magazine

  • Extended mag icon1.png Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Alloy magazine icon1.png Alloy Magazine - Faster Reload when the magazine is empty.
  • Appended mag icon1.png Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Armor-piercing rounds icon1.png Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
    • Slightly increases Range.
  • High-caliber rounds icon1.png High-Caliber Rounds - Shots from this weapon knock the target back farther.
    • Slightly increases Range.
  • Ricochet rounds icon1.png Ricochet Rounds - Rounds ricochet off hard surfaces.
    • Increases Stability.
    • Slightly increases Range.
  • Flared magwell icon1.png Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.
  • Light mag icon1.png Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Possible Trait 1

  • Heating up icon1.png Heating Up - Final blows with this weapon increase accuracy and stability while improving vertical recoil for a longer duration.
  • Tunnel vision icon1.png Tunnel Vision - Reloading after defeating a target greatly increases target acquisition and aim down sight speed for a short duration.
  • Rangefinder icon1.png Rangefinder - Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
  • Grave robber icon1.png Grave Robber - Melee final blows reload this weapon's magazine from reserves. Improves reload.
  • Fourth time's the charm icon1.png Fourth Time's the Charm - Rapidly landing precision hits will return two rounds to the magazine.
  • Killing Wind icon.png Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
  • Firmly planted icon1.png Firmly Planted - Increased accuracy, stability, and handling when firing while crouched.
  • Overflow icon1.png Overflow - Picking up Special or Heavy ammo automatically loads this weapon beyond normal capacity.
  • Surplus icon1.png Surplus - Substantially increases handling, reload speed, and stability for each fully charged ability.
  • Threat detector icon1.png Threat Detector - Greatly increased reload, stability, and handling when targets are in close proximity.
  • Feeding frenzy icon1.png Feeding Frenzy - Each rapid kill with this weapon progressively increases reload speed for a short time.
  • Dynamic Sway Reduction.png Dynamic Sway Reduction - When holding down the trigger, this weapon's sway-reduction system boosts accuracy and Stability over time.

Possible Trait 2

  • Adrenaline junkie icon1.png Adrenaline Junkie - This weapon gains increased damage and handling from final blows with grenades or this weapon.
  • Dragonfly icon1.png Dragonfly - Precision kills create an elemental damage explosion.
  • Thresh icon1.png Thresh - Killing combatants with this weapon generates a small amount of Super energy.
  • Frenzy icon1.png Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
  • Wellspring icon1.png Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
  • Snapshot sights icon1.png Snapshot Sights - Faster time to aim down sights. Stability is increased.
  • Demolitionist icon1.png Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
  • Tap the trigger icon1.png Tap the Trigger - Grants a short period of increased stability and accuracy on initial trigger pull.
  • Swashbuckler icon1.png Swashbuckler - This weapon gains increased damage from melee kills and kills with this weapon.
  • One for all icon1.png One for All - Hitting three separate targets increases damage for a moderate duration.
  • Rampage icon1.png Rampage - Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.
  • Surrounded icon1.png Surrounded - This weapon gains bonus damage when three or more enemies are in close proximity.

Origin Trait

  • Invader tracker icon1.png Gun and Run - Rapidly defeating targets with this weapon grants bonus sprint speed. Guardians, powerful combatants, and high-value targets grant this bonus quicker.
  • Field-tested icon1.png Field-Tested - Defeating targets or dealing damage with this weapon gradually increases range, stability, handling, and reload speed.
    • Swords gain increased charge rate and guard resistance.


"Give a little, but take a little more." —The Drifter

The Drifter smelled trouble the moment he entered the bar. His first instinct was to turn around and leave, but he noticed the hooded figure standing nervously nearby, conspicuously inconspicuous.

Their hooded cloak was pulled low over their face, but they leaned to the side, intent on catching every angry shout from the crowd of locals in the corner.

"Tell what's-his-name to take it easy," Drifter grumbled as he walked by. "I'll handle this."

"Take it easy," parroted a polite voice from somewhere under the figure's cloak.

"I heard him," sighed the figure, but there was relief in his voice.

As Drifter pushed into the crowd, he noted who was armed, who was shouting, and who was doing both. Most seemed to fit into the final category. He smiled; history had taught him the quiet ones were always the most dangerous.

He reached the center of the tight knot and found three Eliksni sitting at a table, trying to ignore the crowd around them. Undaunted, he pushed his way onto the chair arm of the biggest Eliksni like a feral cat. The Eliksni growled, but Drifter tossed Trust into the center of the table with a heavy thud.

Drifter turned toward the crowd. "What's got you fine folk all riled up tonight?"

"Take it you don't listen to the radio much," someone said, and the crowd laughed.

"Places I like tend to have bad reception," Drifter replied. "Tell me what I missed."

The group all spoke at once, a cacophony of accusations.

"Whoa!" cried the Drifter. "Seems like some of you been spendin' too much time starin' at that fake night." He turned to the Eliksni.

"Now somewhere in this commotion, I think I heard shoutin' of missing equipment. So, I've gotta ask," he said. "You fellas been takin' what don't belong to you?"

The big Eliksni spoke. His voice was deep and steady. "We had confusions with your people. Where was self-supply and where was all-supply." He shrugged. "We learned, and we compensated."

Drifter nodded. "Makes sense for settlin' into a new place. Ain't a soul here who hasn't checked their neighbor's toolshed for spare SMG parts."

A voice spoke, "Hey, I'm missing an SMG—" But Drifter held up a hand.

"And I don't wanna hear they caught any blame for the big night. I swear, it's like some folk's brains just wilt in the dark. I know Mithrax is workin' with the Vanguard to figure out this whole Vex thing," he said.

The Eliksni seemed to relax a bit, but Drifter held up a finger. "I do have one question of my own," he said.

"We've been fightin' for a long time, your folk and mine. That's no secret. Plenty of blood spilled on both sides over the years. But I hear stories some of you fellas from the old days caught the hunger."

The big Eliksni shifted tensely in his seat as the crowd pressed in.

Drifter leaned in closer, his voice gravelly. "Nasty rumor even says you guys chomped on the occasional toddler."

The Eliksni pushed his chair back and lunged to his feet as the crowd gasped. Drifter stood his ground, somehow staring down the Eliksni that was a full meter taller than him.

"Never your young!" the Eliksni boomed. "Never."

Drifter nodded. "But the rest?"

The Eliksni looked at the crowd, then brought his massive head close to Drifter. His voice was steady. "We old ones, we who have been fighting since the beginning… yes. We sometimes took your dead fighters so that we could live."

"It was war," he said, and poked at Drifter's chest with a clawed finger. "And you are made of meat."

Drifter smiled. "I hear you, brother," he said, and looked at the Eliksni's claw. "Hell, you point that thing at me, all I can think is how good it'd taste with garlic butter. Mm-mmm!" He leaned toward the looming creature and ran his tongue over his chapped lips.

The Eliksni sized up the tiny man, then dropped his shoulders. "But as I say, that was long ago," he said. "We are House Light now, and forever more. We have peace with your people."

Drifter reached up and patted the Eliksni's chest. "That's right," he said, and the Eliksni sat down. "And though it don't erase the bad old days," he said as he turned to the crowd, "that don't mean it's time to bring 'em back."

A dissatisfied grumble rose from the crowd. The fight had gone out of them.

The Eliksni shrugged. "Misraaks says we are never to eat people again," he said quietly.

Drifter nodded. "Yeah, Zavala tells me the same damn thing."

The Eliksni burst into coughing laughter. The Drifter laughed back, picked up his gun from the table, and waved the crowd away as he pulled over an empty seat.

"Now make room," he said. "These fellas were just about to lose at cards."


Borrowed Time1.jpg

Perk Changes

Patch History


  1. "Destiny 2 Update" Bungie, posted by Destiny 2 Dev Team, 27 Feb. 2023, wikipage
  2. 2.0 2.1 "Destiny 2 Update 4.1.0" Bungie, posted by Bungie, 24 May 2022, wikipage

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