Armor-Piercing Rounds

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Armor-Piercing Rounds
Armor-piercing rounds icon1.png
Information
Type Magazines and Batteries
Range 5
Description Rounds cause extra damage to shields and overpenetrate targets. Slightly increases range.
Auto Rifles Cuboid ARU, Halfdan-D, Solemn Hymn, The Forward Path, Positive Outlook
Hand Cannons Ballyhoo Mk.27, Picayune Mk. 33, Shattered Peace, Older Sister III, Crimil's Dagger
Pulse Rifles Nightshade
Scout Rifles Black Tiger-2SR, Trax Dynia, Trax Arda II, Seven-Six-Five, Song of Justice VI, Good Counsel IX, The Guiding Sight, The Jade Rabbit, Garden Progeny 1, The Dream
Sidearms The Last Dance, Dead Man Walking, Traveler's Judgment 5
Submachine Guns Death Adder
Sniper Rifles Luna Nullis II, Gentleman Vagabond, Aachen-LR2, Belfry Bounty
Armor-Piercing Rounds is a Weapon Perk.

Additional Information

  • Armor-Piercing Rounds seems to affect PvE shield damage by about a 5% increase, or 1.05x modifier.
    • Armor-Piercing Rounds seems to not affect PvP damage in any way, including vs a Super'd Guardian. May require more samples to really judge though.
  • Shots are able to pass through one un-shielded enemy without being absorbed
  • +5 Range

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