The Third Axiom
From Destiny 2 Wiki
The Third Axiom
| |
---|---|
Attributes
| |
Season | 13 |
Type | Pulse Rifle |
Slot | Energy |
Ammo | Primary |
Rarity | Legendary |
Damage Type | Arc |
Archetype | Adaptive |
Description | Don't tell me the odds. |
Statistics
| |
Impact | 29 |
Range | 49 |
Stability | 55 |
Handling | 47 |
Reload Speed | 46 |
Rounds Per Minute | 390 |
Magazine | 36 |
Zoom | 18 |
Inventory Size | 47 |
Aim Assistance | 66 |
Airborne Effectiveness | 10 |
Recoil | 74 |
Bounce Intensity | 26 |
Bounce Direction | Tends Left |
Acquisition
| |
---|---|
Complete strikes and earn rank-up packages from Commander Zavala. | |
Vanguard Activities Possible drop.
| |
Vanguard Gear Possible drop.
|
The Third Axiom PvP Stats |
---|
The Third Axiom is a Legendary Pulse Rifle.
Perks - Curated Roll
Intrinsic
- Adaptive Frame - A well-rounded grip, reliable and sturdy.
Barrel
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
Magazine
- Ricochet Rounds - Rounds ricochet off hard surfaces.
- Increases Stability.
- Slightly increases Range.
Trait 1
- Zen Moment - Causing damage with this weapon increases its stability. Improves base stability.
Trait 2
- Headseeker - Body shots landed with this weapon increase precision damage for a short time. Improves stability.
Perks - Random Rolls
Intrinsic
- Adaptive Frame - A well-rounded grip, reliable and sturdy.
Possible Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Possible Magazine
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Alloy Magazine - Faster Reload when the magazine is empty.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
- Slightly increases Range.
- High-Caliber Rounds - Shots from this weapon knock the target back farther.
- Slightly increases Range.
- Ricochet Rounds - Rounds ricochet off hard surfaces.
- Increases Stability.
- Slightly increases Range.
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
- Light Mag — Improved reload and range.
- Increases reload speed
- Slightly increases range
Possible Trait 1
- Slideways - Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability greatly.
- Surplus - Substantially increases handling, reload speed, and stability for each fully charged ability.
- Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
- Feeding Frenzy - Each rapid kill with this weapon progressively increases reload speed for a short time.
- Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
- Genesis - Breaking a combatant's shield with this weapon fills its magazine from reserves. Energy weapons regenerate ammo on hit when matching the damage type to the combatant's shield.
- Zen Moment - Causing damage with this weapon increases its stability. Improves base stability.
- Rangefinder - Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
- Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
- Hip-Fire Grip - Increases accuracy, stability, and precision hit targeting when firing from the hip.
- Slideshot - Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
- Quickdraw - This weapon can be drawn unbelievably fast. Handling is improved.
Possible Trait 2
- One for All - Hitting three separate targets increases damage for a moderate duration.
- Unrelenting - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
- Thresh - Killing combatants with this weapon generates a small amount of Super energy.
- Multikill Clip - Reloading grants increased damage based on the number of rapid kills made beforehand.
- Sympathetic Arsenal - Reloading a short time after a final blow also reloads stowed weapons.
- Dragonfly - Precision kills create an elemental damage explosion.
- Disruption Break - Breaking a combatant's shield with this weapon makes them more vulnerable to Kinetic damage for an improved duration.
- Opening Shot - Improved accuracy and range on the opening shot of attack.
- Headseeker - Body shots landed with this weapon increase precision damage for a short time. Improves stability.
- Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
- Rampage - Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.
- Elemental Capacitor - Increased stats based on the currently equipped subclass.
Origin Trait
- Vanguard's Vindication - Final blows with this weapon grant a small amount of health.
Images
Patch History
- 4.1.0[1]
- Starting in Season 17, all playlist weapons from Beyond Light and later will drop with the appropriate Origin Trait.
References
- ↑ "Destiny 2 Update 4.1.0" Bungie, posted by Bungie, 24 May 2022, https://www.bungie.net/en/Explore/Detail/News/51380. wikipage
Weapons | |
---|---|
Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |