Stars in Shadow (Season 12)

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Stars in Shadow (Season 12)
Attributes
Season 12
Type Pulse Rifle
Slot Energy
Ammo Primary
Rarity Legendary
Damage Type Solar
Archetype High-Impact
Description Little is known about the early days of the Collapse. Signals vanished upon the arrival of the Darkness.
Statistics
Impact 33
Range 62
Stability 43
Handling 23
Reload Speed 34
Rounds Per Minute 340
Magazine 28
Zoom 18
Inventory Size 49
Aim Assistance 28
Airborne Effectiveness 10
Recoil 64
Bounce Intensity 36
Bounce Direction Tends Right
Acquisition
Complete Crucible matches and earn rank-up packages from Lord Shaxx.
Crucible
Possible drop from match completions.
Crucible Gear
Possible drop.
Lord Shaxx
Focused Decoding.
Stars in Shadow (Season 12) PvP Stats

Stars in Shadow is a Legendary Pulse Rifle.

Perks - Curated Roll

Intrinsic

  • High-Impact Frame - Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.

Barrel

  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.

Magazine

Trait 1

  • Outlaw - Precision kills greatly decrease reload time.

Trait 2

  • Thresh - Killing combatants with this weapon generates a small amount of Super energy.

Perks - Random Rolls

Intrinsic

  • High-Impact Frame - Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.

Possible Barrel

  • Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.

Possible Magazine

  • Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.
  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Alloy Magazine - Faster Reload when the magazine is empty.
  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.

Possible Trait 1

  • Threat Detector - Greatly increased reload, stability, and handling when targets are in close proximity.
  • Genesis - Breaking a combatant's shield with this weapon fills its magazine from reserves. Energy weapons regenerate ammo on hit when matching the damage type to the combatant's shield.
  • Field Prep - Greatly increased ammo reserves. Improved faster reload, stow, and ready when you're crouching.
  • Underdog - This weapon gains a boost to reload speed as your health gets lower.
  • Firmly Planted - Increased accuracy, stability, and handling when firing while crouched.
  • Quickdraw - This weapon can be drawn unbelievably fast. Handling is improved.
  • Surplus - Substantially increases handling, reload speed, and stability for each fully charged ability.
  • Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
  • Feeding Frenzy - Each rapid kill with this weapon progressively increases reload speed for a short time.
  • Outlaw - Precision kills greatly decrease reload time.
  • Pulse Monitor - Automatically reloads the magazine and improves weapon handling when wounded—even when this weapon is stowed.
  • Grave Robber - Melee final blows reload this weapon's magazine from reserves. Improves reload.

Possible Trait 2

  • Disruption Break - Breaking a combatant's shield with this weapon makes them more vulnerable to Kinetic damage for an improved duration.
  • Eye of the Storm - This weapon becomes more accurate and boosts handling as your health gets lower.
  • Kill Clip - Reloading after defeating a target grants increased damage for an improved duration.
  • Snapshot Sights - Faster time to aim down sights. Stability is increased.
  • Headseeker - Body shots landed with this weapon increase precision damage for a short time. Improves stability.
  • Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
  • Thresh - Killing combatants with this weapon generates a small amount of Super energy.
  • Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
  • Dragonfly - Precision kills create an elemental damage explosion.
  • Sympathetic Arsenal - Reloading a short time after a final blow also reloads stowed weapons.
  • Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
  • Elemental Capacitor - Increased stats based on the currently equipped subclass.
    • increases your reload speed.
    • increases handling.
    • increases stability.
    • moderately controls recoil and increases movement speed when aiming down sights.
    • increases airborne effectiveness.

Origin Trait

Images

Patch History

Versions

References


Weapons
Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons