Punching Out

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Punching Out
Attributes
Season 15
Type Sidearm
Slot Energy
Ammo Primary
Rarity Legendary
Damage Type Solar
Archetype Rapid-Fire
Description Time to close up.
Statistics
Impact 35
Range 21
Stability 63
Handling 52
Reload Speed 43
Rounds Per Minute 450
Magazine 15
Zoom 12
Inventory Size 65
Aim Assistance 56
Airborne Effectiveness 12
Recoil 88
Bounce Intensity 12
Bounce Direction Tends Left
Acquisition
Complete strikes and earn rank-up packages from Commander Zavala.
Vanguard Activities
Possible drop.
Vanguard Gear
Possible drop.
Punching Out PvP Stats

Punching Out is a Legendary Sidearm.

Perks - Curated Roll

Intrinsic

  • Rapid-Fire Frame — Full Auto. Deeper ammo reserves. Slightly faster reload when magazine is empty.

Barrel

  • Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.

Magazine

  • Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
    • Slightly increases Range.

Trait 1

  • Encore - Precision final blows grant a stacking range bonus to this weapon. Non-precision final blows remove range stacks but grant bonus accuracy and stability when all range stacks have been removed.

Trait 2

  • Swashbuckler - This weapon gains increased damage from melee kills and kills with this weapon.

Perks - Random Rolls

Intrinsic

  • Rapid-Fire Frame — Full Auto. Deeper ammo reserves. Slightly faster reload when magazine is empty.

Possible Barrel

  • Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.

Possible Magazine

  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Alloy Magazine - Faster Reload when the magazine is empty.
  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
    • Slightly increases Range.
  • High-Caliber Rounds - Shots from this weapon knock the target back farther.
    • Slightly increases Range.
  • Ricochet Rounds - Rounds ricochet off hard surfaces.
    • Increases Stability.
    • Slightly increases Range.
  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.
  • Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Possible Trait 1

  • Overflow - Picking up Special or Heavy ammo automatically loads this weapon beyond normal capacity.
  • Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
  • Feeding Frenzy - Each rapid kill with this weapon progressively increases reload speed for a short time.
  • Tunnel Vision - Reloading after defeating a target greatly increases target acquisition and aim down sight speed for a short duration.
  • Surplus - Substantially increases handling, reload speed, and stability for each fully charged ability.
  • Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
  • Grave Robber - Melee final blows reload this weapon's magazine from reserves. Improves reload.
  • Quickdraw - This weapon can be drawn unbelievably fast. Handling is improved.
  • Rangefinder - Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
  • Threat Detector - Greatly increased reload, stability, and handling when targets are in close proximity.
  • Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
  • Encore - Precision final blows grant a stacking range bonus to this weapon. Non-precision final blows remove range stacks but grant bonus accuracy and stability when all range stacks have been removed.

Possible Trait 2

  • Adrenaline Junkie - This weapon gains increased damage and handling from final blows with grenades or this weapon.
  • Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
  • High-Impact Reserves - Rounds at the end of the magazine deal more damage.
  • Harmony - Final blows with other weapons improve this weapon's damage and performance for a short duration.
  • Elemental Capacitor - Increased stats based on the currently equipped subclass.
    • increases your reload speed.
    • increases handling.
    • increases stability.
    • moderately controls recoil and increases movement speed when aiming down sights.
    • increases airborne effectiveness.
  • Kill Clip - Reloading after defeating a target grants increased damage for an improved duration.
  • Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
  • Swashbuckler - This weapon gains increased damage from melee kills and kills with this weapon.
  • Surrounded - This weapon gains bonus damage when three or more enemies are in close proximity.
  • Unrelenting - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
  • Thresh - Killing combatants with this weapon generates a small amount of Super energy.
  • Snapshot Sights - Faster time to aim down sights. Stability is increased.

Origin Trait

  • Vanguard's Vindication - Final blows with this weapon grant a small amount of health.
  • Suros Synergy - Reloading grants this weapon bonus handling and reduces incoming flinch for a short time.

Images

Patch History

References


Weapons
Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons