Ammit AR2

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Ammit AR2
Attributes
Season 18
Type Auto Rifle
Slot Energy
Ammo Primary
Rarity Legendary
Damage Type Solar
Foundry Omolon
Archetype Precision
Description Dying edge dual-chamber stabilization matrix technology makes this the most balanced Auto Rifle that Omolon has ever produced.
Statistics
Impact 29
Range 61
Stability 45
Handling 46
Reload Speed 38
Rounds Per Minute 450
Magazine 32
Zoom 17
Inventory Size 48
Aim Assistance 44
Airborne Effectiveness 20
Recoil 71
Bounce Intensity 29
Bounce Direction Tends Left
Weapon Pattern
Completing Deepsight Resonance extractions on this weapon will unlock its Pattern.
Deepsight Resonance
Extractions required to unlock: 2
Acquisition
Foundry Resonance
2 rewarded during quest, both with Deepsight Resonance.
Omolon Weapon
Possible reward.
Legendary Engram
Possible drop.
Banshee-44
Occasionally sells this weapon.
Ammit AR2 PvP Stats

Ammit AR2 is a Legendary Auto Rifle.

Perks - Curated Roll

Intrinsic

  • Precision Frame - This weapon's recoil pattern is more predictably vertical.

Barrel

Magazine

  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.

Trait 1

  • Turnabout - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.

Trait 2

  • Incandescent - Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.

Origin Trait

  • Omolon Fluid Dynamics - This weapon has increased reload speed and stability for the top half of the magazine.

Perks - Random Rolls/Shaped

Intrinsic

  • Precision Frame - This weapon's recoil pattern is more predictably vertical.

Possible Barrel

  • Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.

Possible Magazine

  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.
  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Alloy Magazine - Faster Reload when the magazine is empty.
  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
    • Slightly increases Range.
  • High-Caliber Rounds - Shots from this weapon knock the target back farther.
    • Slightly increases Range.
  • Ricochet Rounds - Rounds ricochet off hard surfaces.
    • Increases Stability.
    • Slightly increases Range.
  • Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Possible Trait 1

Normal

  • Turnabout - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.
  • Dynamic Sway Reduction - When holding down the trigger, this weapon's sway-reduction system boosts accuracy and Stability over time.
  • Stats for All - Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
  • Triple Tap - Rapidly landing precision hits will return one round to the magazine.
  • Surplus - Substantially increases handling, reload speed, and stability for each fully charged ability.
  • Ambitious Assassin - Greatly overflows the magazine based on the number of defeated targets before reloading.
  • Well-Rounded - Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range. Using a Super grants maximum stacks.

Enhanced

  • Turnabout (Enhanced) - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield for an improved duration.
  • Dynamic Sway Reduction (Enhanced) - Rapidly improves accuracy and stability while continuously holding down the trigger.
  • Stats for All (Enhanced) - Hitting three separate targets increases weapon handling, stability, reload, and range for an improved duration.
  • Triple Tap (Enhanced) - Landing precision hits will return one round to the magazine.
  • Surplus (Enhanced) - Substantially increases handling, reload speed, and stability for each fully charged ability.
  • Ambitious Assassin (Enhanced) - Overflows the magazine based on the number of rapid final blows before reloading. Improves reload.
  • Well-Rounded (Enhanced) - Throwing a grenade or hitting a target with a charged melee grants an improved stacking bonus to weapon stability, handling, and range.Using a Super grants maximum stacks.

Possible Trait 2

Normal

  • One for All - Hitting three separate targets increases damage for a moderate duration.
  • Adaptive Munitions - This weapon adapts its damage output and effectiveness against energy shields that don't match the weapon's damage type.
  • Incandescent - Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.
  • Tap the Trigger - Grants a short period of increased stability and accuracy on initial trigger pull.
  • Gutshot Straight - Aiming down sights increases body shot damage, decreases target acquisition.
  • Pugilist - Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.
  • Adrenaline Junkie - This weapon gains increased damage and handling from final blows with grenades or this weapon.

Enhanced

  • One for All (Enhanced) - Hitting three separate targets increases damage for an improved duration.
  • Adaptive Munitions (Enhanced) - This weapon adapts its damage output to be more effective against energy shields that don't match its damage type. Improves damage increase.
  • Incandescent (Enhanced) - Defeating a target spreads a longer lasting scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.
  • Tap the Trigger (Enhanced) - Grants an improved short period of greatly increased stability and accuracy on initial trigger pull.
  • Gutshot Straight (Enhanced) - Aiming down sights increases body shot damage but decreases target acquisition slightly.
  • Pugilist (Enhanced) - Final blows with this weapon generate improved melee energy. Dealing melee damage briefly improves this weapon's handling.
  • Adrenaline Junkie (Enhanced) - This weapon gains increased damage and handling from final blows with grenades or this weapon for an improved duration.

Origin Trait

  • Omolon Fluid Dynamics - This weapon has increased reload speed and stability for the top half of the magazine.

Weapon Shaping

Intrinsic

Level Unlocked Intrinsic Cost
1 Precision Frame
7 Precision Frame (Enhanced Intrinsic, +10 Handling)
Precision Frame (Enhanced Intrinsic, +10 Range)
Precision Frame (Enhanced Intrinsic, +10 Reload Speed)
Precision Frame (Enhanced Intrinsic, +10 Stability)

Note: After the weapon reaches Level 20, each Enhanced Intrinsic will also grant a +2 boost to the stats granted by the other Enhanced Intrinsics.

Barrel

Level Unlocked Barrel Cost
1 Polygonal Rifling 75 Resonant Elements
Extended Barrel
2 Chambered Compensator
3 Smallbore
4 Corkscrew Rifling
5 Full Bore
6 Hammer-Forged Rifling
7 Arrowhead Brake
8 Fluted Barrel

Magazine

Level Unlocked Magazine Cost
1 Alloy Magazine 75 Resonant Elements
Appended Mag
2 Flared Magwell
3 Light Mag
4 Armor-Piercing Rounds
5 Extended Mag
6 High-Caliber Rounds
7 Ricochet Rounds

Trait 1

Level Unlocked Trait Cost
1 Turnabout 300 Resonant Elements
Dynamic Sway Reduction
4 Stats for All
7 Triple Tap
8 Surplus
9 Ambitious Assassin
10 Well-Rounded
11 Turnabout (Enhanced)
12 Dynamic Sway Reduction (Enhanced)
13 Stats for All (Enhanced)
14 Triple Tap (Enhanced)
15 Surplus (Enhanced)
16 Ambitious Assassin (Enhanced)
17 Well-Rounded (Enhanced)

Trait 2

Level Unlocked Trait Cost
1 One for All 300 Resonant Elements
Adaptive Munitions
4 Incandescent
7 Tap the Trigger
8 Gutshot Straight
9 Pugilist
10 Adrenaline Junkie
11 One for All (Enhanced)
12 Adaptive Munitions (Enhanced)
13 Incandescent (Enhanced)
14 Tap the Trigger (Enhanced)
15 Gutshot Straight (Enhanced)
16 Pugilist (Enhanced)
17 Adrenaline Junkie (Enhanced)

Images


Weapons
Primary Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows
Special Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms
Heavy Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns
Exotic Weapons