Jurassic Green (Season 18)
From Destiny 2 Wiki
Jurassic Green (Season 18)
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Attributes
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Season | 18 |
Type | Pulse Rifle |
Slot | Energy |
Ammo | Primary |
Rarity | Legendary |
Damage Type | Solar |
Foundry | Field-Forged |
Archetype | Rapid-Fire |
Description | "'Monster' is a relative term. Just look at the Drifter." —Glint |
Statistics
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Impact | 23 |
Range | 27 |
Stability | 41 |
Handling | 19 |
Reload Speed | 27 |
Rounds Per Minute | 540 |
Magazine | 35 |
Zoom | 17 |
Inventory Size | 47 |
Aim Assistance | 76 |
Airborne Effectiveness | 15 |
Recoil | 50 |
Bounce Intensity | 50 |
Bounce Direction | Tends Left |
Acquisition
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Festival of the Lost | |
Haunted Sectors (Festival of the Lost 2022) Possible drop. Not available anymore.
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Jurassic Green (Season 18) PvP Stats |
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Jurassic Green is a Legendary Pulse Rifle.
Perks - Curated Roll
Intrinsic
- Rapid-Fire Frame - Deeper ammo reserves. Slightly faster reload when magazine is empty.
Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
Magazine
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
Trait 1
- Rangefinder - Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
Trait 2
- Incandescent - Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.
Origin Trait
- Search Party - This weapon is granted faster aim down sights speed and movement speed while aiming down sights when no allies are near.
Perks - Random Rolls
Intrinsic
- Rapid-Fire Frame - Deeper ammo reserves. Slightly faster reload when magazine is empty.
Possible Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Possible Magazine
- Ricochet Rounds - Rounds ricochet off hard surfaces.
- Increases Stability.
- Slightly increases Range.
- Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
- Slightly increases Range.
- High-Caliber Rounds - Shots from this weapon knock the target back farther.
- Slightly increases Range.
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Alloy Magazine - Faster Reload when the magazine is empty.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Light Mag — Improved reload and range.
- Increases reload speed
- Slightly increases range
Possible Trait 1
- Tunnel Vision - Reloading after defeating a target greatly increases target acquisition and aim down sight speed for a short duration.
- Air Assault - This weapon gains increased airborne effectiveness as your health gets lower.
- Rangefinder - Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
- Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
- Perpetual Motion - This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.
- Steady Hands - Kills provide improved handling for all weapons for a short duration.
- Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
Possible Trait 2
- Multikill Clip - Reloading grants increased damage based on the number of rapid kills made beforehand.
- Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
- Incandescent - Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.
- Golden Tricorn - Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.
- Adaptive Munitions - This weapon adapts its damage output and effectiveness against energy shields that don't match the weapon's damage type.
- Gutshot Straight - Aiming down sights increases body shot damage, decreases target acquisition.
- Adrenaline Junkie - This weapon gains increased damage and handling from final blows with grenades or this weapon.
Notes
- This weapon is a Festival of the Lost rework of Lincoln Green.[1] Its theming matches the dinosaur-themed Festival of the Lost 2021 armor ornament sets: Technosaurus Set, Roboraptor Set, and Psyceratops Set.
Images
Versions
- Jurassic Green (Season 22)
- Jurassic Green (Season 18)
- Jurassic Green (Season 15)
Related Links
References
- ↑ "This Week at Bungie – 10/14/2021" Bungie, posted by Cozmo_BNG, 14 Oct. 2021, https://www.bungie.net/en/Explore/Detail/News/50782.
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |