Jurassic Green (Season 15)
Jurassic Green (Season 15)
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Attributes
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Season | 15 |
Type | Pulse Rifle |
Slot | Energy |
Ammo | Primary |
Rarity | Legendary |
Damage Type | Solar |
Foundry | Field-Forged |
Archetype | Rapid-Fire |
Description | "'Monster' is a relative term. Just look at the Drifter." —Glint |
Statistics
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Impact | 23 |
Range | 27 |
Stability | 41 |
Handling | 19 |
Reload Speed | 27 |
Rounds Per Minute | 540 |
Magazine | 35 |
Zoom | 17 |
Inventory Size | 47 |
Aim Assistance | 76 |
Airborne Effectiveness | 15 |
Recoil | 50 |
Bounce Intensity | 50 |
Bounce Direction | Tends Left |
Acquisition
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Festival of the Lost 2021. | |
Gone but Not Forgotten (Festival of the Lost 2021) Quest reward. Not available anymore.
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Haunted Sectors (Festival of the Lost 2021) Possible drop. Not available anymore.
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Jurassic Green (Season 15) PvP Stats |
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Jurassic Green is a Legendary Pulse Rifle.
Perks - Curated Roll
Intrinsic
- Rapid-Fire Frame - Deeper ammo reserves. Slightly faster reload when magazine is empty.
Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
Magazine
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
Trait 1
- Threat Detector - Greatly increased reload, stability, and handling when targets are in close proximity.
Trait 2
- Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
Perks - Random Rolls
Intrinsic
- Rapid-Fire Frame - Deeper ammo reserves. Slightly faster reload when magazine is empty.
Possible Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Possible Magazine
- Ricochet Rounds - Rounds ricochet off hard surfaces.
- Increases Stability.
- Slightly increases Range.
- Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
- Slightly increases Range.
- High-Caliber Rounds - Shots from this weapon knock the target back farther.
- Slightly increases Range.
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Alloy Magazine - Faster Reload when the magazine is empty.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Light Mag — Improved reload and range.
- Increases reload speed
- Slightly increases range
Possible Trait 1
- Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
- Tunnel Vision - Reloading after defeating a target greatly increases target acquisition and aim down sight speed for a short duration.
- Heating Up - Final blows with this weapon increase accuracy and stability while improving vertical recoil for a longer duration.
- Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
- Threat Detector - Greatly increased reload, stability, and handling when targets are in close proximity.
- Rangefinder - Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
Possible Trait 2
- Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
- Dragonfly - Precision kills create an elemental damage explosion.
- Multikill Clip - Reloading grants increased damage based on the number of rapid kills made beforehand.
- Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
- Adrenaline Junkie - This weapon gains increased damage and handling from final blows with grenades or this weapon.
- Unrelenting - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
Notes
- This weapon is a Festival of the Lost rework of Lincoln Green.[1] Its theming matches the dinosaur-themed Festival of the Lost 2021 armor ornament sets: Technosaurus Set, Roboraptor Set, and Psyceratops Set.
Lore
"'Monster' is a relative term. Just look at the Drifter." —Glint
Foreword to "The Book of the Forgotten"
Sol is filled with monsters. More than I imagined could possibly exist in one system. So far, the list includes:
Alien robots that bend time, blot out the sun, and drive people crazy.
Floating witches that birth squirming hordes of cannibals, all driven to murder by parasitic worms.
Armored walrus people who conquer planets and subjugate whole races.
Undead mobs of rotting alien corpses, animated by Dark Ether.
Clans of interstellar insects trying to steal a small planetoid for its energy signature.
And most recently, ominous triangular ships of unknown origin that send spooky telepathic messages.
But in my opinion, the most bizarre monsters in all of Sol are a gang of heavily armed zombies, made eternal by pint-sized cybernetic constructs (some of whom are lovers of folk tales).
Sol may be a strange and crowded place, but the next time someone tells you of a bizarre new monster (like a shadowy clique of pumpkin-headed phantoms), think twice before you dismiss them. That monster may be your new neighbor.
Happy Festival of the Lost!
—Glint, the smallest monster
Images
Versions
- Jurassic Green (Season 25)
- Jurassic Green (Season 22)
- Jurassic Green (Season 18)
- Jurassic Green (Season 15)
Related Links
References
- ↑ "This Week at Bungie – 10/14/2021" Bungie, posted by Cozmo_BNG, 14 Oct. 2021, https://www.bungie.net/en/Explore/Detail/News/50782.
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |