Jurassic Green (Season 15)

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Jurassic Green (Season 15)
Attributes
Season 15
Type Pulse Rifle
Slot Energy
Ammo Primary
Rarity Legendary
Damage Type Solar
Foundry Field-Forged
Archetype Rapid-Fire
Description "'Monster' is a relative term. Just look at the Drifter." —Glint
Statistics
Impact 23
Range 27
Stability 41
Handling 19
Reload Speed 27
Rounds Per Minute 540
Magazine 35
Zoom 17
Inventory Size 47
Aim Assistance 76
Airborne Effectiveness 15
Recoil 50
Bounce Intensity 50
Bounce Direction Tends Left
Acquisition
Festival of the Lost 2021.
Gone but Not Forgotten (Festival of the Lost 2021)
Quest reward. Not available anymore.
Haunted Sectors (Festival of the Lost 2021)
Possible drop. Not available anymore.
Jurassic Green (Season 15) PvP Stats

Jurassic Green is a Legendary Pulse Rifle.

Perks - Curated Roll

Intrinsic

  • Rapid-Fire Frame - Deeper ammo reserves. Slightly faster reload when magazine is empty.

Barrel

  • Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.

Magazine

  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.

Trait 1

  • Threat Detector - Greatly increased reload, stability, and handling when targets are in close proximity.

Trait 2

  • Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.

Perks - Random Rolls

Intrinsic

  • Rapid-Fire Frame - Deeper ammo reserves. Slightly faster reload when magazine is empty.

Possible Barrel

  • Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.

Possible Magazine

  • Ricochet Rounds - Rounds ricochet off hard surfaces.
    • Increases Stability.
    • Slightly increases Range.
  • Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
    • Slightly increases Range.
  • High-Caliber Rounds - Shots from this weapon knock the target back farther.
    • Slightly increases Range.
  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.
  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Alloy Magazine - Faster Reload when the magazine is empty.
  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Possible Trait 1

  • Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
  • Tunnel Vision - Reloading after defeating a target greatly increases target acquisition and aim down sight speed for a short duration.
  • Heating Up - Final blows with this weapon increase accuracy and stability while improving vertical recoil for a longer duration.
  • Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
  • Threat Detector - Greatly increased reload, stability, and handling when targets are in close proximity.
  • Rangefinder - Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.

Possible Trait 2

  • Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
  • Dragonfly - Precision kills create an elemental damage explosion.
  • Multikill Clip - Reloading grants increased damage based on the number of rapid kills made beforehand.
  • Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
  • Adrenaline Junkie - This weapon gains increased damage and handling from final blows with grenades or this weapon.
  • Unrelenting - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.

Notes

Lore

"'Monster' is a relative term. Just look at the Drifter." —Glint

Foreword to "The Book of the Forgotten"

Sol is filled with monsters. More than I imagined could possibly exist in one system. So far, the list includes:

Alien robots that bend time, blot out the sun, and drive people crazy.

Floating witches that birth squirming hordes of cannibals, all driven to murder by parasitic worms.

Armored walrus people who conquer planets and subjugate whole races.

Undead mobs of rotting alien corpses, animated by Dark Ether.

Clans of interstellar insects trying to steal a small planetoid for its energy signature.

And most recently, ominous triangular ships of unknown origin that send spooky telepathic messages.

But in my opinion, the most bizarre monsters in all of Sol are a gang of heavily armed zombies, made eternal by pint-sized cybernetic constructs (some of whom are lovers of folk tales).

Sol may be a strange and crowded place, but the next time someone tells you of a bizarre new monster (like a shadowy clique of pumpkin-headed phantoms), think twice before you dismiss them. That monster may be your new neighbor.

Happy Festival of the Lost!

—Glint, the smallest monster

Images

Versions

Related Links

References

  1. "This Week at Bungie – 10/14/2021" Bungie, posted by Cozmo_BNG, 14 Oct. 2021, https://www.bungie.net/en/Explore/Detail/News/50782.

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