Without Remorse
Jump to navigation
Jump to search
Without Remorse
| |
|---|---|
Attributes
| |
| Season | 17 |
| Type | Shotgun |
| Slot | Energy |
| Ammo | Special |
| Rarity | Legendary |
| Damage Type | Solar |
| Archetype | Lightweight |
| Description | "No regrets." |
Statistics
| |
| Impact | 65 |
| Range | 45 |
| Stability | 43 |
| Handling | 64 |
| Reload Speed | 59 |
| Rounds Per Minute | 80 |
| Magazine | 6 |
| Zoom | 12 |
| Inventory Size | 22 |
| Aim Assistance | 55 |
| Airborne Effectiveness | 3 |
| Recoil | 54 |
| Bounce Intensity | 46 |
| Bounce Direction | Tends Left |
| Weapon Pattern Completing Deepsight Resonance extractions on this weapon will unlock its Pattern.
| |
| Deepsight Resonance Extractions required to unlock: 5
| |
Acquisition
| |
|---|---|
| Crown of Sorrow Haunted Weapon Focusing.
| |
| Armaments of the Haunted Possible reward.
| |
| Nightmare Containment Possible drop when binding 500 Vestiges of Dread.
| |
| Sever Possible drop when using a Bound Presence to open the chest at the end of a mission.
| |
| Without Remorse PvP Stats |
|---|
Without Remorse is a Legendary Shotgun.
Perks - Curated Roll
Intrinsic
Lightweight Frame - Superb Handling. Move faster with this weapon equipped.
Barrel
Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Magazine
Tactical Mag - This weapon has multiple tactical improvements.
- Slightly increases Stability.
- Slightly increases Reload Speed.
- Slightly increases magazine size.
Trait 1
Hip-Fire Grip - Increases accuracy, stability, and precision hit targeting when firing from the hip.
Trait 2
Turnabout - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.
Origin Trait
- File:Extrovert icon1.png Extrovert - Final blows while near multiple combatants or near Nightmares restores health.
Perks - Random Rolls
Intrinsic
Lightweight Frame - Superb Handling. Move faster with this weapon equipped.
Possible Barrel
Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
Possible Magazine
Assault Mag - This shotgun's magazine is optimized for quick combat.
- Greatly increases Stability.
- Increases Rate of Fire.
Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
Tactical Mag - This weapon has multiple tactical improvements.
- Slightly increases Stability.
- Slightly increases Reload Speed.
- Slightly increases magazine size.
Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
Steady Rounds - This magazine is optimized for recoil control.
- Greatly increases Stability.
- Slightly decreases Range.
Light Mag — Improved reload and range.
- Increases reload speed
- Slightly increases range
Possible Trait 1
Normal
Stats for All - Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
Hip-Fire Grip - Increases accuracy, stability, and precision hit targeting when firing from the hip.
Threat Detector - Greatly increased reload, stability, and handling when targets are in close proximity.
Field Prep - Greatly increased ammo reserves. Improved faster reload, stow, and ready when you're crouching.
Well-Rounded - Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range. Using a Super grants maximum stacks.
Steady Hands - Kills provide improved handling for all weapons for a short duration.
Enhanced
Stats for All (Enhanced) - Hitting three separate targets increases weapon handling, stability, reload, and range for an improved duration.
Hip-Fire Grip (Enhanced) - Greatly increases accuracy, stability, and precision hit targeting when firing from the hip.
Threat Detector (Enhanced) - Greatly increased reload, stability, and handling when targets are in close proximity.- File:Field prep (enhanced) icon1.png Field Prep (Enhanced) - Greatly increased ammo reserves. Improved faster reload, stow, and ready when you're crouching.
Well-Rounded (Enhanced) - Throwing a grenade or hitting a target with a charged melee grants an improved stacking bonus to weapon stability, handling, and range.Using a Super grants maximum stacks.
Steady Hands (Enhanced) - Kills provide improved handling for all weapons for a longer duration.
Possible Trait 2
Normal
Elemental Capacitor - Increased stats based on the currently equipped subclass.
Fragile Focus - This weapon gains bonus range until the wielder takes damage. The bonus returns when no damage is taken for a short duration.
Turnabout - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.
One-Two Punch - Hitting a target with every pellet in a shot increases melee damage for an improved short duration.
Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
Incandescent - Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.
Enhanced
Elemental Capacitor (Enhanced) - Substantially increases stats based on the currently equipped Super.
- [Solar] increases your reload speed.
- [Arc] increases handling.
- [Void] increases stability.
- [Stasis] moderately controls recoil and increases movement speed when aiming down sights.
- [Strand] increases airborne effectiveness.
Fragile Focus (Enhanced) - This weapon gains bonus range until your shield is destroyed. The bonus returns more quickly once your shield has regenerated to full strength.
Turnabout (Enhanced) - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield for an improved duration.
One-Two Punch (Enhanced) - Hitting a target with nearly every pellet in a shot increases melee damage for a short duration.
Vorpal Weapon (Enhanced) - Increased damage against bosses, vehicles, and Guardians with their Super active. Reload is improved.
Incandescent (Enhanced) - Defeating a target spreads a longer lasting scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.
Origin Trait
- File:Extrovert icon1.png Extrovert - Final blows while near multiple combatants or near Nightmares restores health.
Weapon Shaping
Intrinsic
| Level Unlocked | Intrinsic | Cost |
|---|---|---|
| 1 | Lightweight Frame |
|
| 7 | Lightweight Frame (Enhanced Intrinsic, +10 Handling) |
|
| Lightweight Frame (Enhanced Intrinsic, +10 Range) | ||
| Lightweight Frame (Enhanced Intrinsic, +10 Reload Speed) | ||
| Lightweight Frame (Enhanced Intrinsic, +10 Stability) |
Note: After the weapon reaches Level 20, each Enhanced Intrinsic will also grant a +2 boost to the stats granted by the other Enhanced Intrinsics.
Barrel
| Level Unlocked | Barrel | Cost |
|---|---|---|
| 1 | Smoothbore | 75 Resonant Elements |
| Smallbore | ||
| 2 | Corkscrew Rifling | |
| 3 | Barrel Shroud | |
| 4 | Rifled Barrel | |
| 5 | Full Choke |
Magazine
| Level Unlocked | Magazine | Cost |
|---|---|---|
| 1 | Extended Mag | 75 Resonant Elements |
| Steady Rounds | ||
| 2 | Appended Mag | |
| 3 | Light Mag | |
| 4 | Tactical Mag | |
| 5 | Assault Mag | |
| 6 | Accurized Rounds |
Trait 1
| Level Unlocked | Trait | Cost |
|---|---|---|
| 1 | Stats for All | 300 Resonant Elements |
| Hip-Fire Grip | ||
| 4 | Threat Detector | |
| 7 | Stats for All (Enhanced) |
|
| 8 | Hip-Fire Grip (Enhanced) | |
| 9 | Threat Detector (Enhanced) | |
| 11 | Field Prep | 300 Resonant Elements |
| 12 | Well-Rounded | |
| 13 | Steady Hands | |
| 14 | Field Prep (Enhanced) |
|
| 15 | Well-Rounded (Enhanced) | |
| 16 | Steady Hands (Enhanced) |
Trait 2
| Level Unlocked | Trait | Cost |
|---|---|---|
| 1 | Elemental Capacitor | 300 Resonant Elements |
| Fragile Focus | ||
| 4 | Turnabout | |
| 7 | Elemental Capacitor (Enhanced) |
|
| 8 | Fragile Focus (Enhanced) | |
| 9 | Turnabout (Enhanced) | |
| 11 | One-Two Punch | 300 Resonant Elements |
| 12 | Vorpal Weapon | |
| 13 | Incandescent | |
| 14 | One-Two Punch (Enhanced) |
|
| 15 | Vorpal Weapon (Enhanced) | |
| 16 | Incandescent (Enhanced) |
Images
| Weapons | |
|---|---|
| Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
| Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
| Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
| Exotic Weapons | |