Without Remorse

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Without Remorse
Attributes
Season 17
Type Shotgun
Slot Energy
Ammo Special
Rarity Legendary
Damage Type Solar
Archetype Lightweight
Description "No regrets."
Statistics
Impact 65
Range 45
Stability 43
Handling 64
Reload Speed 59
Rounds Per Minute 80
Magazine 6
Zoom 12
Inventory Size 22
Aim Assistance 55
Airborne Effectiveness 3
Recoil 54
Bounce Intensity 46
Bounce Direction Tends Left
Weapon Pattern
Completing Deepsight Resonance extractions on this weapon will unlock its Pattern.
Deepsight Resonance
Extractions required to unlock: 5
Acquisition
Crown of Sorrow
Haunted Weapon Focusing.
Armaments of the Haunted
Possible reward.
Nightmare Containment
Possible drop when binding 500 Vestiges of Dread.
Sever
Possible drop when using a Bound Presence to open the chest at the end of a mission.
Without Remorse PvP Stats

Without Remorse is a Legendary Shotgun.

Perks - Curated Roll

Intrinsic

Barrel

  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.

Magazine

  • Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.

Trait 1

  • Hip-Fire Grip - Increases accuracy, stability, and precision hit targeting when firing from the hip.

Trait 2

  • Turnabout - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.

Origin Trait

Perks - Random Rolls

Intrinsic

Possible Barrel

  • Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.
  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.

Possible Magazine

  • Assault Mag - This shotgun's magazine is optimized for quick combat.
    • Greatly increases Stability.
    • Increases Rate of Fire.
  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.
  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Possible Trait 1

Normal

  • Stats for All - Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
  • Hip-Fire Grip - Increases accuracy, stability, and precision hit targeting when firing from the hip.
  • Threat Detector - Greatly increased reload, stability, and handling when targets are in close proximity.
  • Field Prep - Greatly increased ammo reserves. Improved faster reload, stow, and ready when you're crouching.
  • Well-Rounded - Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range. Using a Super grants maximum stacks.
  • Steady Hands - Kills provide improved handling for all weapons for a short duration.

Enhanced

Possible Trait 2

Normal

  • Elemental Capacitor - Increased stats based on the currently equipped subclass.
    • increases your reload speed.
    • increases handling.
    • increases stability.
    • moderately controls recoil and increases movement speed when aiming down sights.
    • increases airborne effectiveness.
  • Fragile Focus - This weapon gains bonus range until the wielder takes damage. The bonus returns when no damage is taken for a short duration.
  • Turnabout - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.
  • One-Two Punch - Hitting a target with every pellet in a shot increases melee damage for an improved short duration.
  • Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
  • Incandescent - Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.

Enhanced

  • Elemental Capacitor (Enhanced) - Substantially increases stats based on the currently equipped Super.
    • [Solar] increases your reload speed.
    • [Arc] increases handling.
    • [Void] increases stability.
    • [Stasis] moderately controls recoil and increases movement speed when aiming down sights.
    • [Strand] increases airborne effectiveness.
  • Fragile Focus (Enhanced) - This weapon gains bonus range until your shield is destroyed. The bonus returns more quickly once your shield has regenerated to full strength.
  • Turnabout (Enhanced) - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield for an improved duration.
  • One-Two Punch (Enhanced) - Hitting a target with nearly every pellet in a shot increases melee damage for a short duration.
  • Vorpal Weapon (Enhanced) - Increased damage against bosses, vehicles, and Guardians with their Super active. Reload is improved.
  • Incandescent (Enhanced) - Defeating a target spreads a longer lasting scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.

Origin Trait

Weapon Shaping

Intrinsic

Level Unlocked Intrinsic Cost
1 Lightweight Frame
7 Lightweight Frame (Enhanced Intrinsic, +10 Handling)
Lightweight Frame (Enhanced Intrinsic, +10 Range)
Lightweight Frame (Enhanced Intrinsic, +10 Reload Speed)
Lightweight Frame (Enhanced Intrinsic, +10 Stability)

Note: After the weapon reaches Level 20, each Enhanced Intrinsic will also grant a +2 boost to the stats granted by the other Enhanced Intrinsics.

Barrel

Level Unlocked Barrel Cost
1 Smoothbore 75 Resonant Elements
Smallbore
2 Corkscrew Rifling
3 Barrel Shroud
4 Rifled Barrel
5 Full Choke

Magazine

Level Unlocked Magazine Cost
1 Extended Mag 75 Resonant Elements
Steady Rounds
2 Appended Mag
3 Light Mag
4 Tactical Mag
5 Assault Mag
6 Accurized Rounds

Trait 1

Level Unlocked Trait Cost
1 Stats for All 300 Resonant Elements
Hip-Fire Grip
4 Threat Detector
7 Stats for All (Enhanced)
8 Hip-Fire Grip (Enhanced)
9 Threat Detector (Enhanced)
11 Field Prep 300 Resonant Elements
12 Well-Rounded
13 Steady Hands
14 Field Prep (Enhanced)
15 Well-Rounded (Enhanced)
16 Steady Hands (Enhanced)

Trait 2

Level Unlocked Trait Cost
1 Elemental Capacitor 300 Resonant Elements
Fragile Focus
4 Turnabout
7 Elemental Capacitor (Enhanced)
8 Fragile Focus (Enhanced)
9 Turnabout (Enhanced)
11 One-Two Punch 300 Resonant Elements
12 Vorpal Weapon
13 Incandescent
14 One-Two Punch (Enhanced)
15 Vorpal Weapon (Enhanced)
16 Incandescent (Enhanced)

Images


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