Dead Man's Tale (Season 13)
Dead Man's Tale (Season 13)
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Attributes
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Season | 13 |
Type | Scout Rifle |
Slot | Kinetic |
Ammo | Primary |
Rarity | Exotic |
Damage Type | Kinetic |
Foundry | Tex Mechanica |
Description | "Long, short, they all end the same way." —Katabasis |
Statistics
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Impact | 67 |
Range | 64 |
Stability | 37 |
Handling | 55 |
Reload Speed | 55 |
Rounds Per Minute | 120 |
Magazine | 14 |
Zoom | 18 |
Inventory Size | 55 |
Aim Assistance | 60 |
Recoil | 89 |
Bounce Intensity | 11 |
Bounce Direction | Tends Left |
Acquisition
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Acquired from Xûr | |
The Voice on the Other Side Not available anymore.
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Xûr Sells a randomly rolled version of this weapon every weekend.
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Dead Man's Tale (Season 13) PvP Stats |
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Dead Man's Tale is an Exotic Scout Rifle.
Perks - Curated Roll
Intrinsic
- Cranial Spike - Chaining precision hits grants bonus damage and quickens reload speed.
Barrel
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
Magazine
- Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
Trait
- Transformative - Future drops of this weapon will have random rolls.
Stock
- Hand-Laid Stock — This weapon is optimized for recoil control.
- Increases stability.
Perks - Random Rolls
Intrinsic
- Cranial Spike - Chaining precision hits grants bonus damage and quickens reload speed.
Possible Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Possible Magazine
- Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
- Steady Rounds - This magazine is optimized for recoil control.
- Greatly increases Stability.
- Slightly decreases Range.
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
- Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
- Slightly increases Range.
- High-Caliber Rounds - Shots from this weapon knock the target back farther.
- Slightly increases Range.
- Ricochet Rounds - Rounds ricochet off hard surfaces.
- Increases Stability.
- Slightly increases Range.
- Light Mag — Improved reload and range.
- Increases reload speed
- Slightly increases range
Possible Trait
- Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
- Outlaw - Precision kills greatly decrease reload time.
- Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
- Snapshot Sights - Faster time to aim down sights. Stability is increased.
- Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
- Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
- Fourth Time's the Charm - Rapidly landing precision hits will return two rounds to the magazine.
Possible Stock
- Composite Stock - This weapon has a versatile dual-purpose stock.
- Slightly increases Stability.
- Slightly increases Handling Speed.
- Fitted Stock - This stock makes the weapon stable but heavy.
- Increases Stability.
- Improves recoil direction.
- Slightly decreases Handling Speed.
- Hand-Laid Stock — This weapon is optimized for recoil control.
- Increases stability.
- Short-Action Stock - This weapon is especially easy to grip.
- Greatly increases Handling Speed.
Catalyst
- 35px Dark-Forged Trigger - Removes hipfire accuracy penalties and increases rate of fire from hip. Stacks of Cranial Spike increase hip rate of fire further.
Dead Man's Tale Catalyst is obtained as a drop from Vanguard, Crucible, or Gambit activities. To unlock its upgrade, the player has to defeat enemies with this weapon.
The Catalyst adds the Dark-Forged Trigger perk to this weapon and Masterworks it.
How to Obtain
Season of the Chosen
During Season of the Chosen, Dead Man's Tale could be obtained by completing the quest The Voice on the Other Side. This involved finding a Distress Signal within a new area of The Arms Dealer strike, then completing the Presage activity. This version of Dead Man's Tale would have the Transformative trait, which has no effect, in place of a weapon trait. Completing the Presage activity in a subsequent week would reward the player with another copy of Dead Man's Tale, with randomly rolled perks. A new copy of Dead Man's Tale could be acquired from Presage once per weekly reset. The Dead Man's Tale Catalyst was obtained by completing the At Your Fingertips quest, which involved completing Presage on Master difficulty.
The Witch Queen
Upon the release of The Witch Queen, the Season of the Chosen content, including Presage, was removed from the game. Dead Man's Tale now appears in Xûr's inventory every weekend, with randomly rolled perks. The Dead Man's Tale Catalyst now has a chance to drop when completing Vanguard, Crucible, or Gambit activities.
Lore
Gaelin-4's war beast leads us through balmy Venusian jungle. Our rifles low, our Ghosts high in the canopy like sentry drones.
"My vehicle is old. Needs maintenance. Been running too long without cutting the engine," I say.
Gaelin sends me a sideways look. "That shipwright still around? She used to make cider in the autumn. I swear, she kept us like a pack of strays."
I sigh. "No, I mean this thing." I run my hand over my body. "Besides, you know I can't go back there." I straighten the leather wrap around my Tex-foundry rifle.
"You know I literally tune myself, right?" asks the Exo Hunter.
"Why? You're immortal."
"And you're not?"
"I know, but I'm… slower. I feel slower."
"Uh huh."
"Just not like what I used to feel like. Not… spry. Not up here either." I tap my helmet.
"Tragedy. I feel for you. Have Gilgamesh tune you then."
I chuckle. "Yeah… he'd love that."
"You two having issues again?"
I shake my head in a stiff, narrow lie. "You think we come back the same every time?"
"I do. Straight from the manufacturer ," Gaelin-4 says.
"Sometimes I get the feeling… something's different."
Gaelin stops and squints at me.
I dip my head and let my hood fall forward. "Nothing I can put my finger on, just little things. Adjustments."
"You think he's changing you?" Gaelin's voice sounds more serious than surprised.
I wait too long to answer. It's not because I don't know my answer, but because I want to feel like I still doubt it. I raise my head. Gaelin meets my eyes and looks up to the canopy.
He leans his shoulder into me and drops his voice to a whisper. "My Clip's a good one, but you need to realize Ghosts don't know anything. Nobody does. They're just like us. They get curious. They question. If you think something's coming unwound, you need to sit down and talk it out."
"Wait… did Clip change yo—"
"Please," Gaelin scoffs. "You're paranoid." He turns to keep walking and calls back, "Life changes you. Same with them. I'm the only one that stays the same."
Gaelin raises a fist and we stop. His war beast sniffs the air and turns us east. We continue walking.
"What'd you name the beast?"
"Castus."
"You've been reading too many of the Spider's books ."
"Some of 'em are good."
I laugh. "Aren't you the man that said anything you got tying you down can be made into a noose?"
"Yeah, some time ago."
"You've been taking a lot of jobs with him? Those Fallen?"
"You're one to talk, Emperor's lackey. Some of those Eliksni aren't so bad."
Images
Weapon Ornaments
Patch History
- 6.3.0.5[1]
- Removed the damage penalty for 5 stacks of Cranial Spike.
- Reduced hip fire and airborne aim assist cone angles by 25% on mouse and keyboard.
- Reduced hip fire cone angle bonus scaling from 20% to 5%.
- Reduced hip fire precision aim cone angle from 3 degrees to 0.8 degrees.
- Reduced hip fire auto-aim falloff scalar from 1.5 to 1.1.
- 6.3.0[2]
- Now prefers critical hits over body hits in hip-fire if both types of targets are inside the precision aim cone.
- Increased body shot damage from 46 to 54, reduced crit damage from 81 to 80.
- 6.2.0[3]
- Changed Cranial Spike's effects:
- Cranial Spike no longer buffs damage vs players; instead, it grants increased reload, aim assist, and range per stack.
- It still grants additional damage vs. PvE combatants.
- Upon reaching max stacks of Cranial Spike, the Catalyst will now increase hip-fire RPM by 50 (i.e., it will fire at 180 RPM), but will deal reduced damage per bullet (20% decrease).
- Changed Cranial Spike's effects:
- 4.0.0.1[4]
Versions
References
- ↑ "Destiny 2 Hotfix 6.3.0.5" Bungie, posted by Destiny 2 Dev Team, 24 Jan. 2023, https://www.bungie.net/7/en/News/article/hotfix_6_3_0_5. wikipage
- ↑ "Destiny 2 Update 6.3.0" Bungie, posted by Bruno Louviers, 6 Dec. 2022, https://www.bungie.net/7/en/News/article/destiny2_update_630. wikipage
- ↑ "Destiny 2 Update 6.2.0" Bungie, posted by BrunoLouviers, 23 Aug. 2022, https://www.bungie.net/en/Explore/Detail/News/51707. wikipage
- ↑ "Destiny 2 Update 4.0.0.1" Bungie, posted by Destiny Dev Team, 22 Feb. 2022, https://www.bungie.net/en/Explore/Detail/News/51110. wikipage
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
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