Dead Man's Tale

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Dead Man's Tale
Dead man's tale icon1.jpg
Attributes
Season 22
Type Scout Rifle
Slot Kinetic
Ammo Primary
Rarity Exotic
Damage Type Kinetic
Foundry ?????
Archetype ?????
Description "Long, short, they all end the same way." - Katabasis
Statistics
Impact 100
Range 60
Stability 30
Handling 50
Reload Speed 50
Rounds Per Minute 120
Magazine 14
Zoom 18
Inventory Size 55
Aim Assistance 60
Airborne Effectiveness 17
Recoil 89
Bounce Intensity 11
Weapon Pattern Exotic icon.jpg Weapon Pattern
Completing Deepsight Resonance extractions on this weapon will unlock its Pattern.
Resonant Elements Extract icon.jpg Deepsight Resonance
Extractions required to unlock: 1
Acquisition
Presage Exotic Quest
Dead Man's Tale PvP Stats
Dead Man's Tale is a Exotic Scout Rifle.



Perks - Curated Roll

Intrinsic

  • Cranial spike icon1.png Cranial Spike - Chaining precision hits grants bonus damage and quickens reload speed.

Sight / Barrel

  • Corkscrew rifling icon1.png Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.

Magazine / Battery

Trait 1

  • Killing Wind icon.png Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.

Trait 2

  • Hand-Laid Stock icon.png Hand-Laid Stock — This weapon is optimized for recoil control.
    • Increases stability.

Perks - Random Rolls

Intrinsic

  • Cranial spike icon1.png Cranial Spike - Chaining precision hits grants bonus damage and quickens reload speed.
  • Cranial spike icon1.png Cranial Spike II - Chaining precision hits grants bonus target acquisition and range.
  • Cranial spike icon1.png Cranial Spike III - Chaining precision hits grants bonus target acquisition and range.
  • Cranial spike icon1.png Cranial Spike IV - Chaining precision hits grants bonus target acquisition and range.

Possible Sight / Barrel

  • Corkscrew rifling icon1.png Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Arrowhead brake icon1.png Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Polygonal rifling icon1.png Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Chambered compensator icon1.png Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Smallbore icon1.png Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.
  • Full bore icon1.png Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Extended barrel icon1.png Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted barrel icon1.png Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Hammer-forged rifling icon1.png Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.

Possible Magazine / Battery

  • Accurized rounds icon1.png Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.
  • Steady rounds icon1.png Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Flared magwell icon1.png Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.
  • Armor-piercing rounds icon1.png Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
    • Slightly increases Range.
  • High-caliber rounds icon1.png High-Caliber Rounds - Shots from this weapon knock the target back farther.
    • Slightly increases Range.
  • Ricochet rounds icon1.png Ricochet Rounds - Rounds ricochet off hard surfaces.
    • Increases Stability.
    • Slightly increases Range.
  • Light mag icon1.png Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Possible Trait 1

  • Outlaw icon1.png Outlaw - Precision kills greatly decrease reload time.
  • Fourth time's the charm icon1.png Fourth Time's the Charm - Rapidly landing precision hits will return two rounds to the magazine.
  • Compulsive reloader icon1.png Compulsive Reloader - Grants increased reload speed when close to full magazine.
  • Killing Wind icon.png Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
  • Moving target icon1.png Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
  • Vorpal weapon icon1.png Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
  • Rapid hit icon1.png Rapid Hit - Rapid precision hits temporarily increase stability and reload speed.
  • Shoot to loot icon1.png Shoot to Loot - Shooting an ammo brick picks it up and automatically reloads all of your equipped weapons from reserves.

Possible Trait 2

  • Hand-Laid Stock icon.png Hand-Laid Stock — This weapon is optimized for recoil control.
    • Increases stability.
  • Short-action stock icon1.png Short-Action Stock - This weapon is especially easy to grip.
    • Greatly increases Handling Speed.
  • Composite stock icon1.png Composite Stock - This weapon has a versatile dual-purpose stock.
    • Slightly increases Stability.
    • Slightly increases Handling Speed.
  • Fitted stock icon1.png Fitted Stock - This stock makes the weapon stable but heavy.
    • Increases Stability.
    • Improves recoil direction.
    • Slightly decreases Handling Speed.

Possible Catalyst Trait

  • 35px Dark-Forged Trigger - Removes hipfire accuracy penalties and increases rate of fire from hip. Stacks of Cranial Spike increase hip rate of fire further.

How to Obtain

Detailed explanation on how to acquire Dead Man's Tale

Notes

Lore

"Long, short, they all end the same way." - Katabasis

Gaelin-4's war beast leads us through balmy Venusian jungle. Our rifles low, our Ghosts high in the canopy like sentry drones.

"My vehicle is old. Needs maintenance. Been running too long without cutting the engine," I say.

Gaelin sends me a sideways look. "That shipwright still around? She used to make cider in the autumn. I swear, she kept us like a pack of strays."

I sigh. "No, I mean this thing." I run my hand over my body. "Besides, you know I can't go back there." I straighten the leather wrap around my Tex-foundry rifle.

"You know I literally tune myself, right?" asks the Exo Hunter.

"Why? You're immortal."

"And you're not?"

"I know, but I'm… slower. I feel slower."

"Uh huh."

"Just not like what I used to feel like. Not… spry. Not up here either." I tap my helmet.

"Tragedy. I feel for you. Have Gilgamesh tune you then."

I chuckle. "Yeah… he'd love that."

"You two having issues again?"

I shake my head in a stiff, narrow lie. "You think we come back the same every time?"

"I do. Straight from the manufacturer ," Gaelin-4 says.

"Sometimes I get the feeling… something's different."

Gaelin stops and squints at me.

I dip my head and let my hood fall forward. "Nothing I can put my finger on, just little things. Adjustments."

"You think he's changing you?" Gaelin's voice sounds more serious than surprised.

I wait too long to answer. It's not because I don't know my answer, but because I want to feel like I still doubt it. I raise my head. Gaelin meets my eyes and looks up to the canopy.

He leans his shoulder into me and drops his voice to a whisper. "My Clip's a good one, but you need to realize Ghosts don't know anything. Nobody does. They're just like us. They get curious. They question. If you think something's coming unwound, you need to sit down and talk it out."

"Wait… did Clip change yo—"

"Please," Gaelin scoffs. "You're paranoid." He turns to keep walking and calls back, "Life changes you. Same with them. I'm the only one that stays the same."

Gaelin raises a fist and we stop. His war beast sniffs the air and turns us east. We continue walking.

"What'd you name the beast?"

"Castus."

"You've been reading too many of the Spider's books ."

"Some of 'em are good."

I laugh. "Aren't you the man that said anything you got tying you down can be made into a noose?"

"Yeah, some time ago."

"You've been taking a lot of jobs with him ? Those Fallen?"

"You're one to talk, Emperor's lackey . Some of those Eliksni aren't so bad."

Images

Dead Man's Tale1.jpg

Related Links

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