Bottom Dollar

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Bottom Dollar
Attributes
Season 13
Type Hand Cannon
Slot Energy
Ammo Primary
Rarity Legendary
Damage Type Void
Archetype Aggressive
Description Never count yourself out.
Statistics
Impact 92
Range 60
Stability 28
Handling 31
Reload Speed 25
Rounds Per Minute 120
Magazine 8
Zoom 14
Inventory Size 59
Aim Assistance 66
Airborne Effectiveness 10
Recoil 85
Bounce Intensity 15
Bounce Direction Tends Vertical
Acquisition
Complete Gambit matches and earn rank-up packages from the Drifter.
Gambit
Possible drop from match completions.
Gambit Engram
Possible drop.
The Drifter
Focused Decoding.
Bottom Dollar PvP Stats

Bottom Dollar is a Legendary Hand Cannon.

Perks - Curated Roll

Intrinsic

  • Aggressive Frame - High damage, high recoil. Optimized for long-distance shooting.

Barrel

  • Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.

Magazine

  • High-Caliber Rounds - Shots from this weapon knock the target back farther.
    • Slightly increases Range.

Trait 1

  • Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.

Trait 2

  • Dragonfly - Precision kills create an elemental damage explosion.

Perks - Random Rolls

Intrinsic

  • Aggressive Frame - High damage, high recoil. Optimized for long-distance shooting.

Possible Barrel

  • Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.

Possible Magazine

  • Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.
  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Alloy Magazine - Faster Reload when the magazine is empty.
  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.

Possible Trait 1

  • Surplus - Substantially increases handling, reload speed, and stability for each fully charged ability.
  • Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
  • Fourth Time's the Charm - Rapidly landing precision hits will return two rounds to the magazine. Increases time between precision shots.
  • Pulse Monitor - Automatically reloads the magazine and improves weapon handling when wounded—even when this weapon is stowed.
  • Feeding Frenzy - Each rapid kill with this weapon progressively increases reload speed for a short time.
  • Hip-Fire Grip - Increases accuracy, stability, and precision hit targeting when firing from the hip.
  • Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
  • Rapid Hit - Rapid precision hits temporarily increase stability and reload speed.
  • Quickdraw - This weapon can be drawn unbelievably fast. Handling is improved.
  • Slideshot - Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
  • Rangefinder - Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
  • Outlaw - Precision kills greatly decrease reload time.

Possible Trait 2

  • Thresh - Killing combatants with this weapon generates a small amount of Super energy.
  • Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
  • Unrelenting - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
  • Disruption Break - Breaking a combatant's shield with this weapon makes them more vulnerable to Kinetic damage for an improved duration.
  • Multikill Clip - Reloading grants increased damage based on the number of rapid kills made beforehand.
  • High-Impact Reserves - Rounds at the end of the magazine deal more damage.
  • Rampage - Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.
  • Eye of the Storm - This weapon becomes more accurate and boosts handling as your health gets lower.
  • Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
  • Dragonfly - Precision kills create an elemental damage explosion.
  • Explosive Payload — Projectiles create area of effect detonation on impact.
  • Opening Shot - Improved accuracy and range on the opening shot of attack.

Origin Trait

  • Gun and Run - Rapidly defeating targets with this weapon grants bonus sprint speed. Guardians, powerful combatants, and high-value targets grant this bonus quicker.

Images

Patch History

References


Weapons
Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons