The Keening

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The Keening
Attributes
Season 13
Type Sidearm
Slot Energy
Ammo Primary
Rarity Legendary
Damage Type Arc
Archetype Adaptive
Description "I heard a Ghost die once, in Twilight Gap. Still hear it sometimes, on dark nights…"
Statistics
Impact 49
Range 38
Stability 61
Handling 50
Reload Speed 25
Rounds Per Minute 300
Magazine 15
Zoom 12
Inventory Size 46
Aim Assistance 83
Airborne Effectiveness 12
Recoil 99
Bounce Intensity 1
Bounce Direction Tends Vertical
Acquisition
Complete Crucible matches and earn rank-up packages from Lord Shaxx.
Crucible
Possible drop from match completions.
Crucible Gear
Possible drop.
Lord Shaxx
Focused Decoding.
The Keening PvP Stats

The Keening is a Legendary Sidearm.

Perks - Curated Roll

Intrinsic

Barrel

  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.

Magazine

  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.

Trait 1

  • Slideshot - Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.

Trait 2

  • One for All - Hitting three separate targets increases damage for a moderate duration.

Perks - Random Rolls

Intrinsic

Possible Barrel

  • Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.

Possible Magazine

  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Alloy Magazine - Faster Reload when the magazine is empty.
  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
    • Slightly increases Range.
  • High-Caliber Rounds - Shots from this weapon knock the target back farther.
    • Slightly increases Range.
  • Ricochet Rounds - Rounds ricochet off hard surfaces.
    • Increases Stability.
    • Slightly increases Range.
  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.
  • Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Possible Trait 1

  • Slideshot - Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
  • Pulse Monitor - Automatically reloads the magazine and improves weapon handling when wounded—even when this weapon is stowed.
  • Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
  • Under Pressure - Improved stability and accuracy as the magazine gets lower.
  • Grave Robber - Melee final blows reload this weapon's magazine from reserves. Improves reload.
  • Slideways - Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability greatly.
  • Surplus - Substantially increases handling, reload speed, and stability for each fully charged ability.
  • Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
  • Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
  • Rapid Hit - Rapid precision hits temporarily increase stability and reload speed.
  • Hip-Fire Grip - Increases accuracy, stability, and precision hit targeting when firing from the hip.
  • Threat Detector - Greatly increased reload, stability, and handling when targets are in close proximity.

Possible Trait 2

  • Zen Moment - Causing damage with this weapon increases its stability. Improves base stability.
  • Dragonfly - Precision kills create an elemental damage explosion.
  • High-Impact Reserves - Rounds at the end of the magazine deal more damage.
  • Multikill Clip - Reloading grants increased damage based on the number of rapid kills made beforehand.
  • Snapshot Sights - Faster time to aim down sights. Stability is increased.
  • Surrounded - This weapon gains bonus damage when three or more enemies are in close proximity.
  • Sympathetic Arsenal - Reloading a short time after a final blow also reloads stowed weapons.
  • Unrelenting - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
  • One for All - Hitting three separate targets increases damage for a moderate duration.
  • Thresh - Killing combatants with this weapon generates a small amount of Super energy.
  • Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
  • Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.

Origin Trait

Images

Patch History

References


Weapons
Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons