The Keening
From Destiny 2 Wiki
| The Keening
| |
|---|---|
| Attributes
| |
| Season | 13 |
| Type | Sidearm |
| Slot | Energy |
| Ammo | Primary |
| Rarity | Legendary |
| Damage Type | Arc |
| Archetype | Adaptive |
| Description | "I heard a Ghost die once, in Twilight Gap. Still hear it sometimes, on dark nights…" |
| Statistics
| |
| Impact | 49 |
| Range | 38 |
| Stability | 61 |
| Handling | 50 |
| Reload Speed | 25 |
| Rounds Per Minute | 300 |
| Magazine | 15 |
| Zoom | 12 |
| Inventory Size | 46 |
| Aim Assistance | 83 |
| Airborne Effectiveness | 12 |
| Recoil | 99 |
| Bounce Intensity | 1 |
| Bounce Direction | Tends Vertical |
Acquisition
| |
|---|---|
| Complete Crucible matches and earn rank-up packages from Lord Shaxx. | |
| Crucible Possible drop from match completions.
| |
| Crucible Gear Possible drop.
| |
| Lord Shaxx Focused Decoding.
| |
| The Keening PvP Stats |
|---|
The Keening is a Legendary Sidearm.
Perks - Curated Roll
Intrinsic
Adaptive Frame - A well-rounded grip, reliable and sturdy.
Barrel
Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
Magazine
-
Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
Trait 1
Slideshot - Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
Trait 2
One for All - Hitting three separate targets increases damage for a moderate duration.
Perks - Random Rolls
Intrinsic
Adaptive Frame - A well-rounded grip, reliable and sturdy.
Possible Barrel
Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Possible Magazine
Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
Alloy Magazine - Faster Reload when the magazine is empty.
Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
- Slightly increases Range.
High-Caliber Rounds - Shots from this weapon knock the target back farther.
- Slightly increases Range.
Ricochet Rounds - Rounds ricochet off hard surfaces.
- Increases Stability.
- Slightly increases Range.
-
Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
Light Mag — Improved reload and range.
- Increases reload speed
- Slightly increases range
Possible Trait 1
Slideshot - Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
Pulse Monitor - Automatically reloads the magazine and improves weapon handling when wounded—even when this weapon is stowed.
Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
Under Pressure - Improved stability and accuracy as the magazine gets lower.
Grave Robber - Melee final blows reload this weapon's magazine from reserves. Improves reload.
Slideways - Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability greatly.
Surplus - Substantially increases handling, reload speed, and stability for each fully charged ability.
Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
Rapid Hit - Rapid precision hits temporarily increase stability and reload speed.
Hip-Fire Grip - Increases accuracy, stability, and precision hit targeting when firing from the hip.
Threat Detector - Greatly increased reload, stability, and handling when targets are in close proximity.
Possible Trait 2
Zen Moment - Causing damage with this weapon increases its stability. Improves base stability.
Dragonfly - Precision kills create an elemental damage explosion.
High-Impact Reserves - Rounds at the end of the magazine deal more damage.
Multikill Clip - Reloading grants increased damage based on the number of rapid kills made beforehand.
Snapshot Sights - Faster time to aim down sights. Stability is increased.
Surrounded - This weapon gains bonus damage when three or more enemies are in close proximity.
Sympathetic Arsenal - Reloading a short time after a final blow also reloads stowed weapons.
Unrelenting - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
One for All - Hitting three separate targets increases damage for a moderate duration.
Thresh - Killing combatants with this weapon generates a small amount of Super energy.
Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
Origin Trait
One Quiet Moment - Grants increased reload speed when out of combat.
Images
Patch History
- 4.1.0[1]
- Starting in Season 17, all playlist weapons from Beyond Light and later will drop with the appropriate Origin Trait.
References
- ↑ "Destiny 2 Update 4.1.0" Bungie, posted by Bungie, 24 May 2022, https://www.bungie.net/en/Explore/Detail/News/51380. wikipage
| Weapons | |
|---|---|
| Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
| Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
| Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
| Exotic Weapons | |