Come to Pass

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Come to Pass
Come to pass icon1.jpg
Attributes
Season 16
Type Auto Rifle
Slot Energy
Ammo Primary
Rarity Legendary
Damage Type Arc
Archetype High-Impact
Description Always be mindful of the repeat offender.
Statistics
Impact 33
Range 78
Stability 14
Handling 31
Reload Speed 34
Rounds Per Minute 360
Magazine 32
Zoom 16
Inventory Size 54
Aim Assistance 54
Airborne Effectiveness 9
Recoil 83
Bounce Intensity 17
Bounce Direction Tends Right
Weapon Pattern Legendary icon.jpg Weapon Pattern
Completing Deepsight Resonance extractions on this weapon will unlock its Pattern.
Resonant Elements Extract icon.jpg Deepsight Resonance
Extractions required to unlock: 2
Acquisition
The Wellspring icon.png The Wellspring
Attack: Possible drop from Golmag, Warden of the Spring.
Come to Pass PvP Stats

Come to Pass is a Legendary Auto Rifle.

Perks - Curated Roll

Intrinsic

  • High-impact frame icon1.png High-Impact Frame - Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.

Barrel

  • Smallbore icon1.png Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.

Magazine

  • Flared magwell icon1.png Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.

Trait 1

  • Genesis icon1.png Genesis - Breaking a combatant's shield with this weapon fills its magazine from reserves. Energy weapons regenerate ammo on hit when matching the damage type to the combatant's shield.

Trait 2

  • One for all icon1.png One for All - Hitting three separate targets increases damage for a moderate duration.

Origin Trait

  • Psychohack icon1.png Psychohack - Sustained damage from this weapon lowers the target's damage output for a short duration.

Perks - Random Rolls/Shaped

Intrinsic

  • High-impact frame icon1.png High-Impact Frame - Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.

Possible Barrel

  • Arrowhead brake icon1.png Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Chambered compensator icon1.png Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Corkscrew rifling icon1.png Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Extended barrel icon1.png Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted barrel icon1.png Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Full bore icon1.png Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-forged rifling icon1.png Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Polygonal rifling icon1.png Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Smallbore icon1.png Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.

Possible Magazine

  • Accurized rounds icon1.png Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.
  • Appended mag icon1.png Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Tactical mag icon1.png Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Extended mag icon1.png Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Steady rounds icon1.png Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Alloy magazine icon1.png Alloy Magazine - Faster Reload when the magazine is empty.
  • Flared magwell icon1.png Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.

Possible Trait 1

Normal

  • Compulsive reloader icon1.png Compulsive Reloader - Grants increased reload speed when close to full magazine.
  • Genesis icon1.png Genesis - Breaking a combatant's shield with this weapon fills its magazine from reserves. Energy weapons regenerate ammo on hit when matching the damage type to the combatant's shield.
  • Triple tap icon1.png Triple Tap - Rapidly landing precision hits will return one round to the magazine.
  • Shoot to loot icon1.png Shoot to Loot - Shooting an ammo brick picks it up and automatically reloads all of your equipped weapons from reserves.
  • Stats for all icon1.png Stats for All - Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
  • Perpetual motion icon1.png Perpetual Motion - This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.

Enhanced

  • Compulsive Reloader Enhanced icon.png Compulsive Reloader (Enhanced) - Grants greatly increased reload speed when close to full magazine.
  • Genesis Enhanced icon.png Genesis (Enhanced) - Breaking a combatant's shield with this weapon fills its magazine from reserves, with Kinetic weapons overflowing. Energy weapons regenerate ammo on hit when matching the damage type to the combatant's shield.
  • Triple Tap Enhanced icon.png Triple Tap (Enhanced) - Landing precision hits will return one round to the magazine.
  • Shoot to Loot Enhanced icon.png Shoot to Loot (Enhanced) - Shooting an ammo brick picks it up and automatically reloads all of your equipped weapons from reserves. Increases range.
  • Stats for All Enhanced icon.png Stats for All (Enhanced) - Hitting three separate targets increases weapon handling, stability, reload, and range for an improved duration.
  • Perpetual motion enhanced icon1.png Perpetual Motion Enhanced - This weapon gains bonus stability, handling, and reload speed while the wielder is in motion for a short duration.

Possible Trait 2

Normal

  • Dragonfly icon1.png Dragonfly - Precision kills create an elemental damage explosion.
  • Wellspring icon1.png Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
  • Adaptive munitions icon1.png Adaptive Munitions - This weapon adapts its damage output and effectiveness against energy shields that don't match the weapon's damage type.
  • Turnabout icon1.png Turnabout - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.
  • One for all icon1.png One for All - Hitting three separate targets increases damage for a moderate duration.
  • Golden tricorn icon1.png Golden Tricorn - Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.

Enhanced

  • Dragonfly Enhanced icon.png Dragonfly (Enhanced) - Precision final blows create an elemental damage explosion. Improves reload.
  • Wellspring Enhanced icon.png Wellspring (Enhanced) - Final blows with this weapon generate an improved amount of ability energy. This energy is divided between your uncharged abilities.
  • Adaptive Munitions Enhanced icon.png Adaptive Munitions (Enhanced) - This weapon adapts its damage output to be more effective against energy shields that don't match its damage type. Improves damage increase.
  • Turnabout Enhanced icon.png Turnabout (Enhanced) - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield for an improved duration.
  • One for All Enhanced icon.png One for All (Enhanced) - Hitting three separate targets increases damage for an improved duration.
  • Golden tricorn enhanced icon1.png Golden Tricorn Enhanced - Final blows with this weapon grant bonus damage for an improved duration. While this buff is active, grenade or melee final blows of the same damage type greatly increase its damage for an improved duration.

Origin Trait

  • Psychohack icon1.png Psychohack - Sustained damage from this weapon lowers the target's damage output for a short duration.

Weapon Shaping

Intrinsic

Level Unlocked Intrinsic Cost
1 High-impact frame icon1.png High-Impact Frame
7 High-impact frame icon1.png High-Impact Frame (Enhanced Intrinsic, +10 Handling)
High-impact frame icon1.png High-Impact Frame (Enhanced Intrinsic, +10 Range)
High-impact frame icon1.png High-Impact Frame (Enhanced Intrinsic, +10 Reload Speed)
High-impact frame icon1.png High-Impact Frame (Enhanced Intrinsic, +10 Stability)

Note: After the weapon reaches Level 20, each Enhanced Intrinsic will also grant a +2 boost to the stats granted by the other Enhanced Intrinsics.

Barrel

Level Unlocked Barrel Cost
1 Polygonal rifling icon1.png Polygonal Rifling 75 Neutral Element icon.jpg Resonant Elements
Extended barrel icon1.png Extended Barrel
2 Chambered compensator icon1.png Chambered Compensator
3 Smallbore icon1.png Smallbore
4 Corkscrew rifling icon1.png Corkscrew Rifling
5 Full bore icon1.png Full Bore
6 Hammer-forged rifling icon1.png Hammer-Forged Rifling
7 Arrowhead brake icon1.png Arrowhead Brake
8 Fluted barrel icon1.png Fluted Barrel

Magazine

Level Unlocked Magazine Cost
1 Steady rounds icon1.png Steady Rounds 75 Neutral Element icon.jpg Resonant Elements
Alloy magazine icon1.png Alloy Magazine
2 Appended mag icon1.png Appended Mag
3 Flared magwell icon1.png Flared Magwell
4 Extended mag icon1.png Extended Mag
5 Tactical mag icon1.png Tactical Mag
6 Accurized rounds icon1.png Accurized Rounds

Trait 1

Level Unlocked Trait Cost
1 Compulsive reloader icon1.png Compulsive Reloader 300 Neutral Element icon.jpg Resonant Elements
Genesis icon1.png Genesis
4 Triple tap icon1.png Triple Tap
7 Compulsive Reloader Enhanced icon.png Compulsive Reloader (Enhanced)
8 Genesis Enhanced icon.png Genesis (Enhanced)
9 Triple Tap Enhanced icon.png Triple Tap (Enhanced)
11 Shoot to loot icon1.png Shoot to Loot 300 Neutral Element icon.jpg Resonant Elements
12 Stats for all icon1.png Stats for All
13 Perpetual motion icon1.png Perpetual Motion
14 Shoot to Loot Enhanced icon.png Shoot to Loot (Enhanced)
15 Stats for All Enhanced icon.png Stats for All (Enhanced)
16 Perpetual motion enhanced icon1.png Perpetual Motion Enhanced

Trait 2

Level Unlocked Trait Cost
1 Dragonfly icon1.png Dragonfly 300 Neutral Element icon.jpg Resonant Elements
Wellspring icon1.png Wellspring
4 Adaptive munitions icon1.png Adaptive Munitions
7 Dragonfly Enhanced icon.png Dragonfly (Enhanced)
8 Wellspring Enhanced icon.png Wellspring (Enhanced)
9 Adaptive Munitions Enhanced icon.png Adaptive Munitions (Enhanced)
11 Turnabout icon1.png Turnabout 300 Neutral Element icon.jpg Resonant Elements
12 One for all icon1.png One for All
13 Golden tricorn icon1.png Golden Tricorn
14 Turnabout Enhanced icon.png Turnabout (Enhanced)
15 One for All Enhanced icon.png One for All (Enhanced)
16 Golden tricorn enhanced icon1.png Golden Tricorn Enhanced

Notes

Images

Come to Pass1.jpg


Weapons
Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons