The Palindrome
The Palindrome
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Attributes
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Season | 13 |
Type | Hand Cannon |
Slot | Energy |
Ammo | Primary |
Rarity | Legendary |
Damage Type | Void |
Archetype | Adaptive |
Description | Draw, O Coward! |
Statistics
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Impact | 84 |
Range | 55 |
Stability | 62 |
Handling | 55 |
Reload Speed | 48 |
Rounds Per Minute | 140 |
Magazine | 10 |
Zoom | 14 |
Inventory Size | 50 |
Aim Assistance | 79 |
Recoil | 98 |
Bounce Intensity | 2 |
Bounce Direction | Tends Vertical |
Acquisition
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Nightfall: The Ordeal |
The Palindrome PvP Stats | |
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Crit Damage | 70 |
Body Damage | 40 |
The Palindrome is a Legendary 140 RPM Energy Hand Cannon with the highest base stats for a 140 RPM Hand Cannon.
Perks - Curated Roll
Intrinsic
- Adaptive Frame - A well-rounded grip, reliable and sturdy.
Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
Magazine
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
Trait 1
- Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
Trait 2
- One for All - Hitting three separate targets increases damage for a moderate duration.
Perks - Random Rolls
Intrinsic
- Adaptive Frame - A well-rounded grip, reliable and sturdy.
Possible Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Possible Magazine
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Alloy Magazine - Faster Reload when the magazine is empty.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
- Slightly increases Range.
- High-Caliber Rounds - Shots from this weapon knock the target back farther.
- Slightly increases Range.
- Ricochet Rounds - Rounds ricochet off hard surfaces.
- Increases Stability.
- Slightly increases Range.
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
- Light Mag — Improved reload and range.
- Increases reload speed
- Slightly increases range
Possible Trait 1
- Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
- Quickdraw - This weapon can be drawn unbelievably fast. Handling is improved.
- Overflow - Picking up Special or Heavy ammo automatically loads this weapon beyond normal capacity.
- Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
- Bottomless Grief - While you are the last living member of your fireteam, each takedown refills your magazine.
- Outlaw - Precision kills greatly decrease reload time.
Possible Trait 2
- One for All - Hitting three separate targets increases damage for a moderate duration.
- Thresh - Killing combatants with this weapon generates a small amount of Super energy.
- Unrelenting - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
- Rampage - Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.
- Rangefinder - Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
- High-Impact Reserves - Rounds at the end of the magazine deal more damage.
How to Obtain
The Palindrome is only obtainable from the Vangard playlist and drops from Master Nightfall strikes. The adept version is obtained from Grandmaster Nightfalls.
Notes
- This weapon was removed from the Nightfall loot pool after the start of the Season of the Haunted.[1]
Lore
Yirix waited. She watched her prey cut slaughter through the EDZ. She watched every weapon and muscle break against their Light. She watched her prey's little Ghost snicker with glee at the death of dozens. Bleak humor to the undying.
They had exercised the same nonchalance as the Almighty bore down to exterminate their parasitic City: Guardians huddled in droves, their eyes trained skyward to watch the destruction of Amtec's vengeance, as if it were some celebratory spectacle.
Yirix and her conclave would not let that revenge be swept aside so easily. They remembered Amtec's words. They remembered the brief hope the Sundial had shown them, and they remembered the name trailed in curses and woe. Although she and her sisters could not hope to destroy a city, they could kill the man who commanded it.
She refocused her eye on the Guardian as it loaded a new cylinder into a crude metal cannon. Her trigger finger twitched in contempt as she looked upon the bodies of the Cabal she had used to lure this Guardian into the open. Yirix had once thought of Human strategies like hidden blades: cowardly and unwilling to engage in anything but guerilla warfare and decapitations of leadership. Watching the Legion disintegrate after Ghaul's death had revealed truer interpretations. Victory cares not for honor, and headless foes cannot resist.
Yirix fired and the Guardian dropped.
"Well placed." The words rippled through her mind as another Psion stepped from concealment behind Yirix. The Psion handed Yirix a new firearm—different from her longbore headhunter. It was lined in silver-colored magnetic rails that hissed with Arc charge. "The carrion Light will reveal itself in time."
"We will wait," Yirix rippled back.
In time, a small Ghost compiled into existence. Yirix waited as the Ghost circled its Guardian. She waited for the Light to build within it. She waited until her target was sure that its actions could lead to nothing but resurrection, and then she fired. The stunned Ghost fell.
Joy filled her mind. "It is effective," she thought.
"Ghaul was no fool," her subordinate rippled in response.
Yirix snorted at the name. "This is not his credit. Ghaul did not invent this technology, but we will learn from his failure."
"Dispose of them. Use its primitive gun. We cannot leave any trace that may lead them back to us."
"It is done," her subordinate thought, acting on Yirix's orders. "We are Amtec's vengeance."
Yirix finished her sister's sentiment. "…and while she struck from the sun, we strike from the shadow."
Images
Related Links
References
- ↑ "This Week at Bungie – 4/21/2022" Bungie, posted by A_dmg04, 21 Apr. 2022, https://www.bungie.net/en/Explore/Detail/News/51250.
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
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Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
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