The Palindrome

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The Palindrome
Attributes
Season 26
Type Hand Cannon
Slot Energy
Ammo Primary
Rarity Legendary
Damage Type Arc
Foundry ?????
Archetype ?????
Description Draw, O Coward!
Statistics
Impact 84
Range 50
Stability 58
Handling 50
Reload Speed 42
Rounds Per Minute 140
Magazine 10
Zoom 14
Inventory Size 50
Aim Assistance 79
Airborne Effectiveness 21
Recoil 98
Acquisition
Nightfall
The Palindrome PvP Stats

The Palindrome is a Legendary Hand Cannon.

Perks - Curated Roll

Intrinsic

Sight / Barrel

  • Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.

Magazine / Battery

  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.

Trait 1

  • Outlaw - Precision kills greatly decrease reload time.

Trait 2

  • Magnificent Howl - Rapidly landing two precision shots increases the next shot's damage and range for a short duration.

Origin Trait

  • Stunning Recovery - Stunning a Champion partially refills your magazine, triggers health regeneration, and improves recovery for a short duration.
  • Vanguard's Vindication - Final blows with this weapon grant a small amount of health.
  • Wild Card - Final blows with this weapon have a chance to create experimental submunitions at the target's location.

Perks - Random Rolls

Intrinsic

Possible Sight / Barrel

  • Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.
  • Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.

Possible Magazine / Battery

  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Alloy Magazine - Faster Reload when the magazine is empty.
  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.
  • Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.
  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.

Possible Trait 1

  • Explosive Payload — Projectiles create area of effect detonation on impact.
  • Recycled Energy - Reloading after defeating targets grants an increased amount of energy to your lowest charged ability.
  • Outlaw - Precision kills greatly decrease reload time.
  • To the Pain - While this weapon is equipped, taking damage increases handling and aim assist until the weapon is stowed.Taking more damage increases the effect.
  • Elemental Capacitor - Increased stats based on the currently equipped subclass.
    • increases your reload speed.
    • increases handling.
    • increases stability.
    • moderately controls recoil and increases movement speed when aiming down sights.
    • increases airborne effectiveness.
  • Closing Time - Improves range, accuracy, and handling as the magazine gets lower.

Possible Trait 2

  • Magnificent Howl - Rapidly landing two precision shots increases the next shot's damage and range for a short duration.
  • Rolling Storm - Final blows grant Bolt Charge.While amplified, final blows grant additional Bolt Charge. Gain increased Bolt Charge stacks when you have none.
  • Desperate Measures — Weapon final blows grant bonus damage. Melee and grenade final blows grant a larger damage bonus that can stack.
  • Master of Arms - Kills with any weapon improve this weapon's damage for a short time.
  • Snapshot Sights - Faster time to aim down sights. Stability is increased.
  • Opening Shot - Improved accuracy and range on the opening shot of attack.

Possible Origin Trait

  • Stunning Recovery - Stunning a Champion partially refills your magazine, triggers health regeneration, and improves recovery for a short duration.
  • Vanguard's Vindication - Final blows with this weapon grant a small amount of health.
  • Wild Card - Final blows with this weapon have a chance to create experimental submunitions at the target's location.

How to Obtain

Detailed explanation on how to acquire The Palindrome

Notes

Lore

Draw, O Coward!

Yirix waited. She watched her prey cut slaughter through the EDZ. She watched every weapon and muscle break against their Light. She watched her prey's little Ghost snicker with glee at the death of dozens. Bleak humor to the undying.

They had exercised the same nonchalance as the Almighty bore down to exterminate their parasitic City: Guardians huddled in droves, their eyes trained skyward to watch the destruction of Amtec's vengeance, as if it were some celebratory spectacle.

Yirix and her conclave would not let that revenge be swept aside so easily. They remembered Amtec's words. They remembered the brief hope the Sundial had shown them, and they remembered the name trailed in curses and woe. Although she and her sisters could not hope to destroy a city, they could kill the man who commanded it.

She refocused her eye on the Guardian as it loaded a new cylinder into a crude metal cannon. Her trigger finger twitched in contempt as she looked upon the bodies of the Cabal she had used to lure this Guardian into the open. Yirix had once thought of Human strategies like hidden blades: cowardly and unwilling to engage in anything but guerilla warfare and decapitations of leadership. Watching the Legion disintegrate after Ghaul's death had revealed truer interpretations. Victory cares not for honor, and headless foes cannot resist.

Yirix fired and the Guardian dropped.

"Well placed." The words rippled through her mind as another Psion stepped from concealment behind Yirix. The Psion handed Yirix a new firearm -different from her longbore headhunter. It was lined in silver-colored magnetic rails that hissed with Arc charge. "The carrion Light will reveal itself in time."

"We will wait," Yirix rippled back.

In time, a small Ghost compiled into existence. Yirix waited as the Ghost circled its Guardian. She waited for the Light to build within it. She waited until her target was sure that its actions could lead to nothing but resurrection, and then she fired. The stunned Ghost fell.

Joy filled her mind. "It is effective," she thought.

"Ghaul was no fool," her subordinate rippled in response.

Yirix snorted at the name. "This is not his credit. Ghaul did not invent this technology, but we will learn from his failure."

"Dispose of them. Use its primitive gun. We cannot leave any trace that may lead them back to us."

"It is done," her subordinate thought, acting on Yirix's orders. "We are Amtec's vengeance."

Yirix finished her sister's sentiment. "...and while she struck from the sun, we strike from the shadow."

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