Raids

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Introduction

Raid

Raids is a game mode that requires a 6-player team. These cooperative events are challenging endeavors that require communication for the team to succeed. A Power Level of 300 is recommended for normal Raids (Prestige Raids raise the recommended Power Level to 330).

While a raid team is within a restricted zone of a raid, a unique failure mechanic, rather than the usual 30-second respawn timer on death, applies. If a player dies within a restricted zone, the rest of the team has a short amount of time to revive the player. If a revive does not occur within this time, everyone that is alive is killed instantly, forcing the whole team to restart the encounter that imposed the restricted zone. Additionally, the team can only revive players 5 times (across the whole team, not per person) during each attempt within a restricted zone - once all revives are used up, another death will usually result in a wipe (and a refund of revives) unless the team can manage to complete the encounter immediately after the death.

Unlike in the first Destiny game, loadouts are not locked during Raids - this means that if you get the weapon that you were looking for you can equip it instantly without having to leave the raid.

Raid Lair

Same or more challenging to complete than a raid, but takes less time commitment.

Guided Games

Unlike the previous Destiny where you had to find your own teams, Destiny 2 will include a type of matchmaking known as guided games. A player will be able to join Clans that are looking for an extra player or two. Clans can start a Guided Games version of raids by selecting the location from the director and agreeing to the Guardian Oath. Clans that have guided enough players and abide by the Guardian Oath will have a higher Oathkeeper score, and more players will likely choose their clan over others.

Leviathan (Vanilla Raid)

Leviathan is the first raid of Destiny 2. The prestige mode was released on Wednesday, October 18, 2017. The Leviathan raid offers Guardians a challenge to come to the Leviathan, the ship of former Emperor Calus, and complete his challenges for rewards.

Leviathan, Eater of Worlds (Curse of Osiris Raid Lair)

Leviathan, Eater of Worlds is the first Raid Lair of Destiny 2. The Eater of Worlds Raid Lair also takes place on the Leviathan, though it features differing challenges. It is somewhat more challenging to complete, but less time-consuming with a skilled and capable fireteam.

Leviathan, Spire of Stars (Warmind Raid Lair)

Leviathan, Spire of Stars is the second Raid Lair of Destiny 2; it also takes place on the Leviathan, though it features different challenges. It has a higher suggested light level (370) than Leviathan and Eater of Worlds (300).

Last Wish (Forsaken Raid)

Last Wish is the second Raid of Destiny 2; it takes place in The Dreaming City, It is different from the Leviathan where almost every encounter is a boss. It has a suggested light level of (550)

Scourge of the Past (Black Armory Raid)

Scourge of the Past is the third raid of Destiny 2; it takes place in the EDZ, It takes an average of 45 Minutes to an Hour with an experienced team in Guided Games.

Crown of Sorrow (Season of Opulence Raid)

Crown of Sorrow is the fourth raid that takes place on the Leviathan ship and the recommended light level is 720 with the fact that there is a total of 2 bosses and a buff called "witches blessing" is used throughout the entire raid

Garden of Salvation (Shadowkeep)

Garden of Salvation