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Patch 4.1.5
“The one where infectious melodies are contained.”
Update Void Thumbnail.jpg
Type Patch
Version ID 4.1.5
Released July 19, 2022
External Link Patch 4.1.5[1]
Version History
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All Versions


Raids and Dungeons

  • Derelict Leviathan
    • Corrected Power levels on minor combatants associated with the Shared Fears Triumph which were set higher than intended.
  • Duality
    • Adjusted the balance between armor and weapon rewards, and set weapon drops to prefer those that have not had their Patterns unlocked.
    • Adjusted the drop chance of Deepsight weapons within the Duality dungeon.
    • Fixed an issue where players sometime get trapped in the Nightmare.
    • Splash damage (grenades, Solar explosions, rockets, etc.) against bells no longer triggers a teleport.
    • Fly-in cinematic has been added when launching into Duality.
  • Grasp of Avarice
    • The final boss no longer teleports out of the spawn location at the start of the encounter.

Gameplay and Investment


  • Fixed an issue where Celestial Fire icon.png Celestial Fire and Well of radiance icon1.png Well of Radiance did not display the Sscorch and ignition keyword flyouts when hovering over the corresponding abilities.
  • Fixed an issue where Super icons were not displaying next to the Super description when hovering over your equipped subclass in the character screen.
  • Fixed an issue where Radiant's weapon damage boost was unintentionally stacking with tier-1 damage boosts (e.g., Empowering rift icon1.png Empowering Rift, High-Energy Fire icon.png High Energy Fire) against PvE targets.
  • Fixed an issue where Solar grenade icon1.png Solar Grenades with Molten Overload S17 icon.png Molten Overload equipped was not stunning Overload icon.pngOverload Champions.
  • Fixed an issue where friendly Vortex grenade icon1.png Vortex Grenades could sometimes display a burning status effect display to friendly targets.
    • Note: We are aware of an issue where Vortex grenade icon1.png Vortex Grenade is dealing lower damage than intended vs. PvE targets and are planning a fix for a later release.



Airborne Effectiveness (AE)

  • Reduced airborne penalties for all Primary icon.pngprimary weapons.
    • Reduced airborne accuracy penalty at low AE by 20%-40% (varies by Primary weapon type).
    • Reduced airborne auto -aim (bullet bending) penalty at mid and high AE by 20%.
    • Reduced airborne magnetism (reticle stickiness, controller only) penalty at mid and high AE by 40%.
  • Some perks now give a static airborne effectiveness stat buff in addition to their other effects.
    • Air assault icon1.png Air Assault: +10 airborne effectiveness at all times in addition to +60 (for 70 AE total) when at low health.
    • Extended mag icon1.png Extended Mag: +10 airborne effectiveness.
    • Steady rounds icon1.png Steady Rounds: +7 airborne effectiveness.

Weapon Archetypes

  • Hand Cannons
    • Precision frame icon1.png Precision (180 RPM)
      • Increased body shot damage from 37 to 40, crit moves from 57 to 60.
      • Can now kill in 2 crit 2 body against Guardians, kills in 1.33s in body shots.
  • Auto Rifles
    • Increased body shot damage from 19 to 20, precision multiplier moves from 1.6 to 1.5 (crit damage stays the same at 30).
  • Scout Rifles
    • Precision frame icon1.png Precision (180 RPM)
      • Increased body damage from 34 to 38, crit moves from 54.4 to 60.8.
      • Can 2 crit 2 body against 197 HP (health + shields) or lower, kills in 1.33s in body shots against 190 HP or lower, 1.67s against higher resilience.
    • High-impact frame icon1.png High Impact (150 RPM)
      • Increased body damage from 38.2 to 42, crit moves from 66.9 to 73.5.
      • Can 2 crit 1 body against 189 HP or lower, kills in 1.60s in body shots.
  • Shotguns
    • Increased pellet Shotgun PvE damage bonus from 10% to 25%.
  • Linear Fusion Rifles
    • Changed the previously added flinch increase to only apply to damage from other players.
  • Glaives
    • Increased ammo per Special icon.png Special brick from 1 to 2 in PvP.


  • Lorentz driver icon1.jpg Lorentz Driver
    • Reduced aim-assist stat from 32 to 22.
    • Reduced suction against players.
    • Removed the universal 2x flinch nerf from the previous change.
  • Gjallarhorn icon1.jpg Gjallarhorn
    • Primary rocket no longer has proximity detonation.
    • Wolfpack Rounds icon.png Wolfpack Rounds now deal half-damage to players.
  • The last word icon1.jpg The Last Word
    • Reduced hip-fire precision aim angle by 50%.
    • Reduced damage and aim assist falloff distance by 3m.
  • Forerunner icon1.jpg Forerunner
    • Increased ammo per Special icon.png Special brick from 3 to 4 in PvP.
    • Reduced ammo per Special icon.png Special brick from max to ~16 in PvE.
  • Eriana's vow icon1.jpg Eriana's Vow
    • Increased ammo per Special icon.png Special brick from 1 to 2 in PvP.
  • SUROS Regime.jpg SUROS Regime
    • Increased AE from 23 to 31.
  • Whisper of the worm icon1.jpg Whisper of the Worm
    • Increased AE from 9 to 20.
  • Monte carlo icon1.jpg Monte Carlo
    • Increased AE from 21 to 29.
  • Forerunner icon1.jpg Forerunner
    • Increased AE from 22 to 27.




  1. "Destiny 2 Update 4.1.5" Bungie, posted by BrunoLouviers, 19 Jul. 2022,