Seventh Seraph Officer Revolver

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Seventh Seraph Officer Revolver
Attributes
Season 19
Type Hand Cannon
Slot Kinetic
Ammo Primary
Rarity Legendary
Damage Type Kinetic
Archetype Precision
Description A thing of elegance from a more civilized age.
Statistics
Impact 78
Range 28
Stability 52
Handling 30
Reload Speed 49
Rounds Per Minute 180
Magazine 11
Zoom 14
Inventory Size 52
Aim Assistance 68
Airborne Effectiveness 18
Recoil 84
Bounce Intensity 16
Bounce Direction Tends Vertical
Acquisition
Spire of the Watcher Dungeon
Possible drop from the Akelous encounter. Possible drop from the Persys encounter and bonus chests when unlocked in Collections.
Seventh Seraph Officer Revolver PvP Stats

Seventh Seraph Officer Revolver is a Legendary Hand Cannon.

Perks - Curated Roll

Intrinsic

  • Precision Frame - This weapon's recoil pattern is more predictably vertical.

Barrel

  • Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.

Magazine

Trait 1

  • Reconstruction - This weapon slowly reloads itself over time, up to double capacity.

Trait 2

  • Redirection - Damaging rank-and-file combatants increases damage against more powerful ones.

Origin Trait

  • Rasputin's Arsenal - Breaking a target's shield partially reloads this weapon's magazine.

Perks - Random Rolls

Intrinsic

  • Precision Frame - This weapon's recoil pattern is more predictably vertical.

Possible Barrel

  • Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.

Possible Magazine

  • Seraph Rounds - Rounds overpenetrate targets and bounce off hard surfaces.
  • Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.
  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Alloy Magazine - Faster Reload when the magazine is empty.
  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.

Possible Trait 1

  • Rangefinder - Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
  • Ambitious Assassin - Greatly overflows the magazine based on the number of defeated targets before reloading.
  • Fourth Time's the Charm - Rapidly landing precision hits will return two rounds to the magazine. Increases time between precision shots.
  • Reconstruction - This weapon slowly reloads itself over time, up to double capacity.
  • Air Assault - This weapon gains increased airborne effectiveness as your health gets lower.
  • Well-Rounded - Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range. Using a Super grants maximum stacks.

Possible Trait 2

  • Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
  • Harmony - Final blows with other weapons improve this weapon's damage and performance for a short duration.
  • High-Impact Reserves - Rounds at the end of the magazine deal more damage.
  • Gutshot Straight - Aiming down sights increases body shot damage, decreases target acquisition.
  • Perfect Float - Being in combat for a moderate time increases airborne effectiveness and reduces flinch until you are out of combat.
  • Redirection - Damaging rank-and-file combatants increases damage against more powerful ones.

Origin Trait

  • Rasputin's Arsenal - Breaking a target's shield partially reloads this weapon's magazine.

Notes

Images

Versions


Weapons
Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons