Insidious (Adept)
From Destiny 2 Wiki
| Insidious (Adept)
| |
|---|---|
| Attributes
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| Season | 16 |
| Type | Pulse Rifle |
| Slot | Energy |
| Ammo | Primary |
| Rarity | Legendary |
| Damage Type | Arc |
| Archetype | Aggressive Burst |
| Description | Shape: Deception |
| Statistics
| |
| Impact | 35 |
| Range | 74 |
| Stability | 60 |
| Handling | 27 |
| Reload Speed | 34 |
| Rounds Per Minute | 450 |
| Magazine | 40 |
| Zoom | 18 |
| Inventory Size | 59 |
| Aim Assistance | 44 |
| Airborne Effectiveness | 24 |
| Recoil | 78 |
| Bounce Intensity | 22 |
| Bounce Direction | Tends Right |
Acquisition
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|---|---|
| Vow of the Disciple Possible drop on Master difficulty.
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| Insidious (Adept) PvP Stats |
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Insidious (Adept) is a Legendary Pulse Rifle.
Perks - Curated Roll
Intrinsic
Aggressive Burst — Hard-hitting four-burst fire.
Barrel
Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
Magazine
Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
Trait 1
Rapid Hit - Rapid precision hits temporarily increase stability and reload speed.
Trait 2
Adrenaline Junkie - This weapon gains increased damage and handling from final blows with grenades or this weapon.
Origin Trait
Souldrinker - Gain an improved amount of health based on the number of hits before reloading.
Perks - Random Rolls
Intrinsic
Aggressive Burst — Hard-hitting four-burst fire.
Possible Barrel
Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Possible Magazine
Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
Tactical Mag - This weapon has multiple tactical improvements.
- Slightly increases Stability.
- Slightly increases Reload Speed.
- Slightly increases magazine size.
Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
Steady Rounds - This magazine is optimized for recoil control.
- Greatly increases Stability.
- Slightly decreases Range.
Alloy Magazine - Faster Reload when the magazine is empty. -
Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
Possible Trait 1
Compulsive Reloader - Grants increased reload speed when close to full magazine.
Dragonfly - Precision kills create an elemental damage explosion.
Stats for All - Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
Sleight of Hand - Final blows with weapons or abilities while this weapon is stowed increase its handling, stability, and reload speed for a short duration.
Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
Rapid Hit - Rapid precision hits temporarily increase stability and reload speed.
Heating Up - Final blows with this weapon increase accuracy and stability while improving vertical recoil for a longer duration.
Possible Trait 2
Adaptive Munitions - This weapon adapts its damage output and effectiveness against energy shields that don't match the weapon's damage type.
One for All - Hitting three separate targets increases damage for a moderate duration.
Bait and Switch - Deal damage with all equipped weapons within a short time to give this weapon a damage boost.
Turnabout - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.
Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
Adrenaline Junkie - This weapon gains increased damage and handling from final blows with grenades or this weapon.
Rampage - Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.
Origin Trait
Souldrinker - Gain an improved amount of health based on the number of hits before reloading.
Notes
Images
Related Links
| Weapons | |
|---|---|
| Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
| Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
| Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
| Exotic Weapons | |