Triple Laureate

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Triple Laureate
Attributes
Season 28
Type Hand Cannon
Slot Kinetic
Ammo Primary
Rarity Legendary
Damage Type Stasis
Archetype Spread Shot
Description Don't rest on 'em.
Statistics
Impact 96
Range 33
Stability 24
Handling 32
Reload Speed 29
Rounds Per Minute 100
Magazine 7
Zoom 12
Aim Assistance 61
Airborne Effectiveness 22
Recoil 82
Acquisition
Guardian Games
Triple Laureate PvP Stats

Triple Laureate is a Legendary Hand Cannon.

Perks - Random Rolls

Intrinsic

Possible Sight / Barrel

  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.
  • Barrel Shroud - Balanced shotgun barrel.
    • Increases stability
    • Increases handling speed
  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Full Choke - Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.
  • Rifled Barrel - Ranged shotgun barrel.
    • Increases range
    • Greatly decreases handling speed
  • Smoothbore - Smooth shotgun barrel. Greatly increases Range at the cost of more projectile spread.

Possible Magazine / Battery

  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Alloy Magazine - Faster Reload when the magazine is empty.
  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.
  • Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.
  • Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Ricochet Rounds - Rounds ricochet off hard surfaces.
    • Increases Stability.
    • Slightly increases Range.
  • Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range
  • Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
    • Slightly increases Range.
  • Drop Mag - Magazine drops on reload, wasting ammunition but greatly increasing Reload Speed.
  • Assault Mag - This shotgun's magazine is optimized for quick combat.
    • Greatly increases Stability.
    • Increases Rate of Fire.
  • High-Caliber Rounds - Shots from this weapon knock the target back farther.
    • Slightly increases Range.

Possible Trait 1

  • Crystalline Corpsebloom - Rapid final blows spawn a [Stasis] Stasis crystal near the victim's location.
  • Ambitious Assassin - Greatly overflows the magazine based on the number of defeated targets before reloading.
  • Grave Robber - Melee final blows reload this weapon's magazine from reserves. Improves reload.
  • Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
  • Feeding Frenzy - Each rapid kill with this weapon progressively increases reload speed for a short time.
  • Slideshot - Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
  • Rangefinder - Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.

Possible Trait 2

  • One-Two Punch - Hitting a target with every pellet in a shot increases melee damage for an improved short duration.
  • Chaos Reshaped - This weapon gains bonus damage while in combat for an extended time. Remaining in combat for even longer rewards a larger damage bonus and periodically heals the wielder.
  • Trench Barrel — After a successful melee hit, this weapon gains increased damage, handling, and reload speed for a short duration—or until three shots are fired.
  • Master of Arms - Kills with any weapon improve this weapon's damage for a short time.
  • Pugilist - Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.
  • Kill Clip - Reloading after defeating a target grants increased damage for an improved duration.
  • Opening Shot - Improved accuracy and range on the opening shot of attack.

Origin Trait

  • Classy Contender - Final blows with this weapon grant class ability energy.
  • Häkke Breach Armaments - This weapon deals increased damage against vehicles and constructs. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.

Notes

Images

Related Links


Weapons
Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons