The Title (Season 16)
From Destiny 2 Wiki
The Title (Season 16)
| |
---|---|
Attributes
| |
Season | 16 |
Type | Submachine Gun |
Slot | Energy |
Ammo | Primary |
Rarity | Legendary |
Damage Type | Void |
Foundry | Häkke |
Archetype | Aggressive |
Description | "It will take all the best that our best have to offer. The question hangs before us, ready for the grasping: who will claim the title?" —Commander Zavala |
Statistics
| |
Impact | 22 |
Range | 40 |
Stability | 20 |
Handling | 48 |
Reload Speed | 23 |
Rounds Per Minute | 750 |
Magazine | 28 |
Zoom | 15 |
Inventory Size | 34 |
Aim Assistance | 32 |
Airborne Effectiveness | 21 |
Recoil | 85 |
Bounce Intensity | 15 |
Bounce Direction | Tends Vertical |
Acquisition
| |
---|---|
Guardian Games 2022 |
The Title (Season 16) PvP Stats |
---|
The Title is a Legendary Submachine Gun.
Perks - Curated Roll
Intrinsic
- Aggressive Frame - High damage, high recoil.
Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
Magazine
- Ricochet Rounds - Rounds ricochet off hard surfaces.
- Increases Stability.
- Slightly increases Range.
Trait 1
- Perpetual Motion - This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.
Trait 2
- Focused Fury - Dealing half of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the weapon is reloaded or stowed.
Origin Trait
- Classy Contender - Final blows with this weapon grant class ability energy.
- Hakke Breach Armaments - This weapon deals increased damage against vehicles, turrets, barricades, and Stasis crystals.
Perks - Random Rolls
Intrinsic
- Lightweight Frame - Superb Handling. Move faster with this weapon equipped.
Possible Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Possible Magazine
- Ricochet Rounds - Rounds ricochet off hard surfaces.
- Increases Stability.
- Slightly increases Range.
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Alloy Magazine - Faster Reload when the magazine is empty.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
- Slightly increases Range.
- High-Caliber Rounds - Shots from this weapon knock the target back farther.
- Slightly increases Range.
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
- Light Mag — Improved reload and range.
- Increases reload speed
- Slightly increases range
Possible Trait 1
- Perpetual Motion - This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.
- Grave Robber - Melee final blows reload this weapon's magazine from reserves. Improves reload.
- Steady Hands - Kills provide improved handling for all weapons for a short duration.
- Hip-Fire Grip - Increases accuracy, stability, and precision hit targeting when firing from the hip.
- Dynamic Sway Reduction - When holding down the trigger, this weapon's sway-reduction system boosts accuracy and Stability over time.
- Stats for All - Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
- Threat Detector - Greatly increased reload, stability, and handling when targets are in close proximity.
Possible Trait 2
- Focused Fury - Dealing half of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the weapon is reloaded or stowed.
- Turnabout - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.
- Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
- One for All - Hitting three separate targets increases damage for a moderate duration.
- Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
- Surrounded - This weapon gains bonus damage when three or more enemies are in close proximity.
- Swashbuckler - This weapon gains increased damage from melee kills and kills with this weapon.
Origin Trait
- Classy Contender - Final blows with this weapon grant class ability energy.
- Hakke Breach Armaments - This weapon deals increased damage against vehicles, turrets, barricades, and Stasis crystals.
Images
Patch History
- 4.0.1.3[1]
- The Title SMG will now drop from Medallion turn-ins. The higher the Medallion the higher the drop chance.
- Drop-rate has been tuned to correct the issue.
- The Title SMG will now drop from Medallion turn-ins. The higher the Medallion the higher the drop chance.
- 4.0.1.2[2]
- Added to the game.
Versions
References
- ↑ 1.0 1.1 "Destiny 2 Hotfix 4.0.1.3" Bungie, posted by BrunoLouviers, 10 May 2022, https://www.bungie.net/en/Explore/Detail/News/51325. wikipage
- ↑ "Destiny 2 Hotfix 4.0.1.2 " Bungie, posted by BrunoLouviers, 3 May 2022, https://www.bungie.net/en/Explore/Detail/News/51297. wikipage
Weapons | |
---|---|
Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |