The Cut and Run
From Destiny 2 Wiki
The Cut and Run
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Attributes
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Season | 4 |
Type | Scout Rifle |
Slot | Energy |
Ammo | Primary |
Rarity | Legendary |
Damage Type | Arc |
Archetype | High-Impact |
Description | "How do you think we got here?" —Avrok, trans. from Eliksni |
Statistics
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Impact | 67 |
Range | 69 |
Stability | 36 |
Handling | 34 |
Reload Speed | 37 |
Rounds Per Minute | 150 |
Magazine | 13 |
Zoom | 21 |
Inventory Size | 50 |
Aim Assistance | 37 |
Recoil | 80 |
Bounce Intensity | 20 |
Bounce Direction | Tends Right |
Acquisition
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Open Legendary engrams and earn faction rank-up packages. |
The Cut and Run is a Legendary Scout Rifle.
Contents
Perks - Curated Roll
Intrinsic
- High-Impact Frame - Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.
Magazine / Battery
- Ricochet Rounds - Rounds ricochet off hard surfaces.
- Increases Stability.
- Slightly increases Range.
- Tactical Mag - This weapon has multiple tactical improvements.
- Slightly increases Stability.
- Slightly increases Reload Speed.
- Slightly increases magazine size.
Trait
- Rampage - Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.
- Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
Perks - Random Rolls
Intrinsic
- High-Impact Frame - Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.
Possible Sight / Barrel
- Devil Scope D2 - Vicious scope. Long zoom.
- Increases range
- Increases handling speed
- Dusk Scope D2 - Far scope. Long zoom.
- Greatly increases range
- Slightly decreases handling speed
- Wolf Sight W1 - Lightweight sight. Short zoom.
- Increases handling speed
- Slightly increases range
- King Sight K1 - Agile sight. Short zoom.
- Greatly increases handling speed
- Dusk Sight D1 - Lightweight sight. Short zoom.
- Increases handling speed
- Slightly increases range
- Wolf Dot W2 - Scrappy scope. Medium zoom.
- Decreases handling speed
- Increases range
- King Dot K2 - Superior scope. Short zoom.
- Increases range
- Slightly decreases handling speed
- Dusk Dot D1 - Light flexible sight. Medium zoom.
- Increases range
Possible Magazine / Battery
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Alloy Magazine - Faster Reload when the magazine is empty.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
- Slightly increases Range.
- High-Caliber Rounds - Shots from this weapon knock the target back farther.
- Slightly increases Range.
- Ricochet Rounds - Rounds ricochet off hard surfaces.
- Increases Stability.
- Slightly increases Range.
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
- Light Mag — Improved reload and range.
- Increases reload speed
- Slightly increases range
Possible Trait 1
- Hip-Fire Grip - Increases accuracy, stability, and precision hit targeting when firing from the hip.
- Outlaw - Precision kills greatly decrease reload time.
- Auto-Loading Holster - The holstered weapon is automatically reloaded after a short period of time.
- Full Auto Trigger System — Holding down the trigger will fire this weapon at full auto.
- Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
- Opening Shot - Improved accuracy and range on the opening shot of attack.
Possible Trait 2
- Dragonfly - Precision kills create an elemental damage explosion.
- Genesis - Breaking a combatant's shield with this weapon fills its magazine from reserves. Energy weapons regenerate ammo on hit when matching the damage type to the combatant's shield.
- Firmly Planted - Increased accuracy, stability, and handling when firing while crouched.
- Triple Tap - Rapidly landing precision hits will return one round to the magazine.
- Zen Moment - Causing damage with this weapon increases its stability. Improves base stability.
- Rampage - Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.
Mods
- Empty Mod Socket: Anti-Barrier Ranger, Unstoppable Shot, Boss Spec, Counterbalance Stock, Backup Mag, Freehand Grip, Icarus Grip, Major Spec, Minor Spec, Radar Tuner, Taken Spec, Targeting Adjuster, Radar Booster, Sprint Grip, Rampage Spec, Dragonfly Spec, Surrounded Spec, Quick Access Sling
- Tier 1 Weapon
How to Obtain
Notes
Lore
Images
Related Links
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |