Shadow Price (Season 13)
Shadow Price (Season 13)
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Attributes
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Season | 13 |
Type | Auto Rifle |
Slot | Energy |
Ammo | Primary |
Rarity | Legendary |
Damage Type | Arc |
Archetype | Precision |
Description | A precision Auto Rifle left behind by Toland, the Shattered. It asks so little, and it offers so much. |
Statistics
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Impact | 29 |
Range | 67 |
Stability | 50 |
Handling | 49 |
Reload Speed | 52 |
Rounds Per Minute | 450 |
Magazine | 33 |
Zoom | 16 |
Inventory Size | 48 |
Aim Assistance | 43 |
Recoil | 79 |
Bounce Intensity | 21 |
Bounce Direction | Tends Right |
Acquisition
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Nightfall: The Ordeal |
Shadow Price (Season 13) PvP Stats |
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Shadow Price is a Legendary Auto Rifle.
Perks - Curated Roll
Intrinsic
- Precision Frame - This weapon's recoil pattern is more predictably vertical.
Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
Magazine
- Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
Trait 1
- Bottomless Grief - While you are the last living member of your fireteam, each takedown refills your magazine.
Trait 2
- One for All - Hitting three separate targets increases damage for a moderate duration.
Perks - Random Rolls
Intrinsic
- Precision Frame - This weapon's recoil pattern is more predictably vertical.
Possible Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Possible Magazine
- Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Tactical Mag - This weapon has multiple tactical improvements.
- Slightly increases Stability.
- Slightly increases Reload Speed.
- Slightly increases magazine size.
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Steady Rounds - This magazine is optimized for recoil control.
- Greatly increases Stability.
- Slightly decreases Range.
- Alloy Magazine - Faster Reload when the magazine is empty.
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
Possible Trait 1
- Bottomless Grief - While you are the last living member of your fireteam, each takedown refills your magazine.
- Surplus - Substantially increases handling, reload speed, and stability for each fully charged ability.
- Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
- Fourth Time's the Charm - Rapidly landing precision hits will return two rounds to the magazine.
- Feeding Frenzy - Each rapid kill with this weapon progressively increases reload speed for a short time.
- Overflow - Picking up Special or Heavy ammo automatically loads this weapon beyond normal capacity.
Possible Trait 2
- One for All - Hitting three separate targets increases damage for a moderate duration.
- Disruption Break - Breaking a combatant's shield with this weapon makes them more vulnerable to Kinetic damage for an improved duration.
- Thresh - Killing combatants with this weapon generates a small amount of Super energy.
- Swashbuckler - This weapon gains increased damage from melee kills and kills with this weapon.
- Unrelenting - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
- Dragonfly - Precision kills create an elemental damage explosion.
Notes
- This weapon was removed from the Nightfall loot pool at the beginning of the Season of the Risen.[1]
Lore
[RECORDED VIA [REDACTED] SURVEILLANCE NET: TS-04, [REDACTED]]
HLS: Come, hatchlings. Hear the story of the Ether-blood Lightbearer. The one who wields Ethraaks's blades. She wandered a troubled Shore with vengeance in her heart, searching for the one who had wronged her: the devil-turned-spiderling, Driksys. Food and Ether we shared. The House of Light once again found peace with a Guardian, yes?
HLS: We know of Driksys. One who always thirsted for power, cursed machines, Dark flows of energy, it made no difference. This time, he sought power through Cabal; Legion-rumors of vile splinters from Europa filled his mind with temptations.
HLS: Cabal roamed the Shore, battering against one another in displays of might. Like the Kells of old, they fought for the claim to supremacy… to serve Caiatl of the dead-world fleet. Driksys saw many Kells come and go. Driksys understood fragile loyalties. Understood importance of strength seen. Driksys offered Legion use of his ring for their challenges, and from Cabal blood, he drew profit.
HLS: I stood with Driksys before the House of Light. This one saw him weave truthless words to collect promises. Contacts on Europa. Introductions. Shipments. Brought to Spider, entire ring would have died… many Eliksni lose. When the Ether-blood Lightbearer spoke Driksys's name, we imagined another way forward. She did not wish harm on innocent Eliksni, only the Fallen fiend: Driksys… and so this House granted shimmer-cloak to conceal, and passage to find her prey.
HLS: Old friends traded for information, access, codes. Driksys oversaw new ring, made for Cabal battle-trials. Challengers from across the Reef fought to lead the Shore's Cabal. The Lightbearer withheld her rage and made her way beneath the stands. To the overlook, where Driksys watched a champion preparing for challengers… in the ring below.
HLS: Trihn, the Lightbearer, drew blades of Ethraaks and burst into the overlook. To confront Driksys, her heart full with vengeance, her mind set on war. But he was not alone. An emissary of the new empress had come to see the challenges. Receiving this emissary, Cabal Blood Guard. The Lightbearer charged Driksys, and a savage battle ensued.
HLS: She was thrown from the overlook, into the ring of challengers… before a great Cabal Gladiator who spoke to her. The Lightbearer, unbeknownst to her, had issued a challenge by entering his ring. If she did not fight, all Cabal would descend upon her. Her victory must be earned with strength and blade alone. No other weapons. No other powers. A proving she accepted to again clear a path to her prey.
HLS: The Gladiator bellowed laughter at the small Awoken Lightbearer. Their blades met, and over many clashes her speed proved superior to the Cabal's might. The blades of Ethraaks are strong—sliced through Cabal armor, left blood and oil in their wake.
HLS: She had found victory, but as her Ghost tended to her wounds, Driksys-coward fled to safety through transmat. Though, all was not lost. The Lightbearer's battle had drawn eyes of the emissary, who lavished praise on her for her prowess, and issued an invitation to speak with Cabal Empress herself. When the Lightbearer returns to us, the House of Light will be ready to assist her in hunting Driksys again.
Images
Versions
Related Links
References
- ↑ @A_dmg04. "Seeing some questions about what weapons will be rotating out of the Nightfall pool as we've revealed some returning favorites being added next season. Here's a quick list of weapons from Nightfalls, Trials, and Iron Banner that will be cycling out." Twitter, 27 Jan. 2022, https://twitter.com/A_dmg04/status/1486847579170095105.
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |