Shadow Price
Shadow Price
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Attributes
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Season | 24 |
Type | Auto Rifle |
Slot | Energy |
Ammo | Primary |
Rarity | Legendary |
Damage Type | Arc |
Foundry | ????? |
Archetype | ????? |
Description | A precision Auto Rifle left behind by Toland, the Shattered. It asks so little, and it offers so much. |
Statistics
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Impact | 29 |
Range | 63 |
Stability | 45 |
Handling | 43 |
Reload Speed | 47 |
Rounds Per Minute | 450 |
Magazine | 33 |
Zoom | 16 |
Inventory Size | 48 |
Aim Assistance | 43 |
Airborne Effectiveness | 21 |
Recoil | 79 |
Acquisition
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Nightfall |
Shadow Price PvP Stats |
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Perks - Curated Roll
Intrinsic
- Precision Frame - This weapon's recoil pattern is more predictably vertical.
Sight / Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
Magazine / Battery
- Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
Trait 1
- Surplus - Substantially increases handling, reload speed, and stability for each fully charged ability.
Trait 2
- One for All - Hitting three separate targets increases damage for a moderate duration.
Origin Trait
- Stunning Recovery - Stunning a Champion partially refills your magazine, triggers health regeneration, and improves recovery for a short duration.
- Vanguard's Vindication - Final blows with this weapon grant a small amount of health.
Perks - Random Rolls
Intrinsic
- Precision Frame - This weapon's recoil pattern is more predictably vertical.
Possible Sight / Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Possible Magazine / Battery
- Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Tactical Mag - This weapon has multiple tactical improvements.
- Slightly increases Stability.
- Slightly increases Reload Speed.
- Slightly increases magazine size.
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Steady Rounds - This magazine is optimized for recoil control.
- Greatly increases Stability.
- Slightly decreases Range.
- Alloy Magazine - Faster Reload when the magazine is empty.
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
Possible Trait 1
- Surplus - Substantially increases handling, reload speed, and stability for each fully charged ability.
- Overflow - Picking up Special or Heavy ammo automatically loads this weapon beyond normal capacity.
- Stats for All - Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
- 35px Strategist - Final blows with this weapon generate class ability energy. Activating your class ability briefly improves this weapon's stability.
- Attrition Orbs - Dealing sustained damage creates an Orb of Power.
- 35px Invisible Hand - Repeatedly missing targets increases this weapon's stability for a short time. This buff lasts for a short duration after a target is hit.
Possible Trait 2
- One for All - Hitting three separate targets increases damage for a moderate duration.
- Voltshot - Reloading this weapon after defeating a target overcharges this weapon for a short period of time, causing it to jolt on its next hit.
- Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
- Gutshot Straight - Aiming down sights increases body shot damage, decreases target acquisition.
- Surrounded - This weapon gains bonus damage when three or more enemies are in close proximity.
- Permeability - Using your class ability changes this weapon's damage type to match your subclass until you stow the weapon.
Possible Origin Trait
- Stunning Recovery - Stunning a Champion partially refills your magazine, triggers health regeneration, and improves recovery for a short duration.
- Vanguard's Vindication - Final blows with this weapon grant a small amount of health.
How to Obtain
Detailed explanation on how to acquire Shadow Price
Notes
Lore
A precision Auto Rifle left behind by Toland, the Shattered. It asks so little, and it offers so much.
[RECORDED VIA [REDACTED] SURVEILLANCE NET: TS-04, [REDACTED]]
HLS: Come, hatchlings. Hear the story of the Ether-blood Lightbearer. The one who wields Ethraaks's blades. She wandered a troubled Shore with vengeance in her heart, searching for the one who had wronged her: the devil-turned-spiderling, Driksys. Food and Ether we shared. The House of Light once again found peace with a Guardian, yes?
HLS: We know of Driksys. One who always thirsted for power, cursed machines, Dark flows of energy, it made no difference. This time, he sought power through Cabal; Legion-rumors of vile splinters from Europa filled his mind with temptations.
HLS: Cabal roamed the Shore, battering against one another in displays of might. Like the Kells of old, they fought for the claim to supremacy... to serve Caiatl of the dead-world fleet. Driksys saw many Kells come and go. Driksys understood fragile loyalties. Understood importance of strength seen. Driksys offered Legion use of his ring for their challenges, and from Cabal blood, he drew profit.
HLS: I stood with Driksys before the House of Light. This one saw him weave truthless words to collect promises. Contacts on Europa. Introductions. Shipments. Brought to Spider, entire ring would have died... many Eliksni lose. When the Ether-blood Lightbearer spoke Driksys's name, we imagined another way forward. She did not wish harm on innocent Eliksni, only the Fallen fiend: Driksys... and so this House granted shimmer-cloak to conceal, and passage to find her prey.
HLS: Old friends traded for information, access, codes. Driksys oversaw new ring, made for Cabal battle-trials. Challengers from across the Reef fought to lead the Shore's Cabal. The Lightbearer withheld her rage and made her way beneath the stands. To the overlook, where Driksys watched a champion preparing for challengers... in the ring below.
HLS: Trihn, the Lightbearer, drew blades of Ethraaks and burst into the overlook. To confront Driksys, her heart full with vengeance, her mind set on war. But he was not alone. An emissary of the new empress had come to see the challenges. Receiving this emissary, Cabal Blood Guard. The Lightbearer charged Driksys, and a savage battle ensued.
HLS: She was thrown from the overlook, into the ring of challengers... before a great Cabal Gladiator who spoke to her. The Lightbearer, unbeknownst to her, had issued a challenge by entering his ring. If she did not fight, all Cabal would descend upon her. Her victory must be earned with strength and blade alone. No other weapons. No other powers. A proving she accepted to again clear a path to her prey.
HLS: The Gladiator bellowed laughter at the small Awoken Lightbearer. Their blades met, and over many clashes her speed proved superior to the Cabal's might. The blades of Ethraaks are strong-sliced through Cabal armor, left blood and oil in their wake.
HLS: She had found victory, but as her Ghost tended to her wounds, Driksys-coward fled to safety through transmat. Though, all was not lost. The Lightbearer's battle had drawn eyes of the emissary, who lavished praise on her for her prowess, and issued an invitation to speak with Cabal Empress herself. When the Lightbearer returns to us, the House of Light will be ready to assist her in hunting Driksys again.
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Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
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