Infinite Paths 8
Infinite Paths 8
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Attributes
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Season | 9 |
Type | Pulse Rifle |
Slot | Energy |
Ammo | Primary |
Rarity | Legendary |
Damage Type | Arc |
Archetype | ????? |
Description | They sowed the First, now reap the Last; forever narrows to a line Where Light will fade into the past—when all's converted, nothing shines. |
Statistics
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Impact | 27 |
Range | 37 |
Stability | 55 |
Handling | 70 |
Reload Speed | 64 |
Rounds Per Minute | 450 |
Magazine | 33 |
Zoom | 17 |
Inventory Size | 55 |
Aim Assistance | 76 |
Recoil | 59 |
Bounce Intensity | 41 |
Bounce Direction | Tends Right |
Acquisition
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Complete obelisk bounties and increase the Resonance Rank of obelisks across the system. |
Infinite Paths 8 PvP Stats |
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- See also: Infinite Paths 8 (Season 2)
Infinite Paths 8 is a Legendary Pulse Rifle.
Perks - Curated Roll
Intrinsic
- Lightweight Frame - Superb Handling. Move faster with this weapon equipped.
Magazine / Battery
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
Trait
- Alloy Magazine - Faster Reload when the magazine is empty.
- Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
- Drop Mag - Magazine drops on reload, wasting ammunition but greatly increasing Reload Speed.
Perks - Random Rolls
Intrinsic
- Lightweight Frame - Superb Handling. Move faster with this weapon equipped.
Possible Sight / Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Possible Magazine / Battery
- Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
- Drop Mag - Magazine drops on reload, wasting ammunition but greatly increasing Reload Speed.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Tactical Mag - This weapon has multiple tactical improvements.
- Slightly increases Stability.
- Slightly increases Reload Speed.
- Slightly increases magazine size.
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Steady Rounds - This magazine is optimized for recoil control.
- Greatly increases Stability.
- Slightly decreases Range.
- Alloy Magazine - Faster Reload when the magazine is empty.
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
Possible Trait 1
- Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
- Threat Detector - Greatly increased reload, stability, and handling when targets are in close proximity.
- Auto-Loading Holster - The holstered weapon is automatically reloaded after a short period of time.
- Grave Robber - Melee final blows reload this weapon's magazine from reserves. Improves reload.
- Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
- Genesis - Breaking a combatant's shield with this weapon fills its magazine from reserves. Energy weapons regenerate ammo on hit when matching the damage type to the combatant's shield.
Possible Trait 2
- Swashbuckler - This weapon gains increased damage from melee kills and kills with this weapon.
- Zen Moment - Causing damage with this weapon increases its stability. Improves base stability.
- Shield Disorient — Energy matched shield explosion disorients nearby combatants.
- Dragonfly - Precision kills create an elemental damage explosion.
- Eye of the Storm - This weapon becomes more accurate and boosts handling as your health gets lower.
- Opening Shot - Improved accuracy and range on the opening shot of attack.
Mods
- Empty Mod Socket: Anti-Barrier Ranger, Unstoppable Burst, Boss Spec, Counterbalance Stock, Backup Mag, Freehand Grip, Icarus Grip, Major Spec, Minor Spec, Radar Tuner, Taken Spec, Targeting Adjuster, Radar Booster, Sprint Grip, Rampage Spec, Dragonfly Spec, Surrounded Spec, Quick Access Sling
How to Obtain
Detailed explanation on how to acquire Infinite Paths 8
Notes
Lore
They sowed the First, now reap the Last; forever narrows to a line Where Light will fade into the past; when all's converted, nothing shines.
From the writings of Brother Vance:
Anyone can see the signs if they just truly look! Osiris preserve us, I am blind and I recognized the signs of his lost prophecies coming to bear!
But none of us—not even his most faithful—have seen the things Osiris has seen.
We in the Lighthouse follow a man haunted by visions of apocalypse, yet doesn't turn away. Osiris doesn't close his eyes. He doesn't even blink. He put aside his Vanguard duties, his students, his very life, to bear this curse. And why? Because it is the only way to become strong enough to save you from the enemy.
You in the City who condemned Osiris, who cast him out and cursed his name, do you not understand that the prophecies are curse enough?
Images
Related Links
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |